diff --git a/SETUP_WINDOWS.md b/SETUP_WINDOWS.md index 9d8621e..7d56491 100644 --- a/SETUP_WINDOWS.md +++ b/SETUP_WINDOWS.md @@ -16,7 +16,17 @@ $ git clone git@github.com:sdslabs/Rubeus.git ``` ## Initialising CMake -Use the ProjectManager.exe GUI to run the relevant cmake as show in [this tutorial](https://github.com/sdslabs/Rubeus/wiki/Making-a-ping-pong-game#2-setting-up-project-manager) +First build the Project Manager +1. Navigate to Rubeus' cloned repository +2. Run `cmake -D_PROJECTMANAGER=1 ./` +_Note: Rubeus uses an in-source CMake build_ + +In case you want to build both Rubeus Engine and Project Manager in one go without the GUI +Run `cmake -D_DEV=1 ./` +_Ignore warnings related to unused variables_ +_Note: The engine would be built with the previous project it was built or in case of the first run, with the ping pong example game_ + +Use the ProjectManager.exe GUI as show in [this tutorial](https://github.com/sdslabs/Rubeus/wiki/Making-a-ping-pong-game#2-setting-up-project-manager) ## Setting up Rubeus source in Visual Studio 2017 1. Open the newly generated `RubeusCore.sln` in the repository root folder inside Visual Studio. Right click on `RubeusCore` in Solution Explorer and select `Set as StartUp project`. [Screenshot](https://imgur.com/a/xadxwsG)