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debug.go
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debug.go
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// Copyright 2017 Seamia Corporation. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"fmt"
"io"
)
const debugTrace = 2
const debugDebug = 4
const debugAlert = 8
const debugStatus = 16
const debugALL = debugStatus + debugAlert + debugDebug + debugTrace
const debugNone = 0
const debugNormal = debugStatus
var g_logWriter io.Writer
var g_debugLevel int = debugNormal
func alert(a ...interface{}) {
if (g_debugLevel & debugAlert) == debugAlert {
fmt.Println("ALERT!!!!", a)
if g_logWriter != nil {
fmt.Fprintln(g_logWriter, a...)
}
}
}
func assert(msg ...interface{}) {
fmt.Print("ASSERT: ")
fmt.Println(msg...)
panic(1)
}
func trace(a ...interface{}) {
if (g_debugLevel & debugTrace) == debugTrace {
fmt.Println(a...)
if g_logWriter != nil {
// fmt.Fprintln(g_logWriter, a...)
}
}
}
func debug(a ...interface{}) {
if (g_debugLevel & debugDebug) == debugDebug {
fmt.Println(a...)
if g_logWriter != nil {
// fmt.Fprintln(g_logWriter, a...)
}
}
}
func status(a ...interface{}) {
if (g_debugLevel & debugStatus) == debugStatus {
fmt.Println(a...)
if g_logWriter != nil {
fmt.Fprintln(g_logWriter, a...)
}
}
}
func ignoring(a ...interface{}) {
// debug(a...)
}
func unhandled(a ...interface{}) {
// debug(a...)
}