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[BUG] myjailbreak_teamgames #337

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1DreaM1 opened this issue Jan 30, 2019 · 4 comments
Closed

[BUG] myjailbreak_teamgames #337

1DreaM1 opened this issue Jan 30, 2019 · 4 comments

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@1DreaM1
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1DreaM1 commented Jan 30, 2019

Describe the bug

When I enable myjailbreak_teamgames.smx
Every round is tg_cvar_friendlyfire 1, also when eventday is not running.

My cfg settings ->

/ 0 = do nothing "mp_friendlyfire"
// 1 = set "mp_friendlyfire 1" every map start (after configs are loaded)
// 2 = set "mp_friendlyfire 1" when game is in progress and set "mp_friendlyfire 0" otherwise.
// -
// Default: "1"
tg_cvar_friendlyfire "2"

Screenshot

screenshot

Logs

No logs showing.

Environment

  • Operating System: Linux
  • Current SourceMod version: latest - 1.9
  • Current Metamod: Source snapshot version: latest - 1.10
  • Current MyJailBreak version: latest - 9/1/19
@1DreaM1
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1DreaM1 commented Feb 28, 2019

Something new ?

@shanapu
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shanapu commented Aug 21, 2019

What version of TeamGames are you using?

@1DreaM1
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1DreaM1 commented Aug 21, 2019

// major.minor.patch.build
#define _PLUGIN_VERSION "1.1.0.7"

@shanapu
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shanapu commented Jan 26, 2020

sorry to say but I going to remove the support for teamgames within the update to sourcemod 1.10.
#349 (comment)

@shanapu shanapu closed this as completed Jan 26, 2020
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