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Shine.swift
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Shine.swift
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import SwiftUI
struct Shine: View {
var iconName: String?
var text: String
var baseColor: Color
var shimmerColor: Color = .white
@State private var gradientPosition: CGFloat = -1
var body: some View {
ZStack {
HStack(spacing: 8) {
if let iconName = iconName {
Image(systemName: iconName)
.font(.headline)
}
Text(text)
.font(.headline)
.fontWeight(.bold)
}
.foregroundColor(baseColor)
.overlay(
GeometryReader { geometry in
LinearGradient(
gradient: Gradient(colors: [shimmerColor.opacity(0), shimmerColor, shimmerColor.opacity(0)]),
startPoint: .leading,
endPoint: .trailing
)
.offset(x: gradientPosition * geometry.size.width)
.onAppear {
withAnimation(
Animation.linear(duration: 2.0)
.repeatForever(autoreverses: false)
) {
gradientPosition = 1
}
}
}
)
.mask(
HStack(spacing: 8) {
if let iconName = iconName {
Image(systemName: iconName)
.font(.headline)
}
Text(text)
.font(.headline)
.fontWeight(.bold)
}
)
}
}
}
struct Shine2: View {
var iconName: String?
var text: String
var baseColor: Color
var shimmerColor: Color = .white
@State private var gradientPosition: CGFloat = -1
var body: some View {
ZStack {
HStack(spacing: 8) {
if let iconName = iconName {
Image(systemName: iconName)
.font(.headline)
}
Text(text)
.font(.headline)
}
.foregroundColor(baseColor)
.overlay(
GeometryReader { geometry in
LinearGradient(
gradient: Gradient(colors: [shimmerColor.opacity(0), shimmerColor, shimmerColor.opacity(0)]),
startPoint: .leading,
endPoint: .trailing
)
.offset(x: gradientPosition * geometry.size.width)
.onAppear {
withAnimation(
Animation.linear(duration: 2.0)
.repeatForever(autoreverses: false)
) {
gradientPosition = 1
}
}
}
)
.mask(
HStack(spacing: 8) {
if let iconName = iconName {
Image(systemName: iconName)
.font(.headline)
}
Text(text)
.font(.headline)
}
)
}
}
}