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Changelist

Last updated 2021-09-15 at 09:30 UTC.

Added

Books

  • Neon Anarchy
    Code: NA

Critter Powers

  • Chimeric Powers
  • Warform Modification

Gear Categories

  • Jetpacks
  • RCC Accessories

Gear

  • Animals
    Given prices and availabilities - see custom_animals_gear file
  • All Common Programs
    Availability: 0; Category: Common Programs; Cost: 800
  • All Hacking Programs
    Availability: 4R; Category: Hacking Programs; Cost: 8000; Does not include Cry Wolf
  • Cry Wolf
    Availability: 4F; Category: Hacking Programs; Cost: 250
  • Grenade: Painade
    Availability: 10R; Category: Ammunition; Cost: 100
  • Grenade: Painade, Aerodynamic
    Availability: 10R; Category: Ammunition; Cost: 100
  • Vulcan Systems "Hot-Drop" Jetpack Fuel
    Availability: 10F; Category: Jetpacks; Cost: 500; Units Per Cost: 20
  • Vulcan Systems "Hot-Drop" Rapid-Egress Jetpack System
    Availability: 16F; Category: Jetpacks; Cost: 40000
  • Zone
    Availability: 6R; Cost: 100
  • Biofiber Pocket Upkeep (1 Month Advance Payment)
  • Bi-polar Medication (1 Month Advance Payment)
  • Bi-polar Medication (Street, Daily Dose)
  • RCC Stealth Expansion
    Availability: Rating*2R; Category: RCC Accessories; Cost: Rating * Rating * 1000; based on the Stealth Dongle

Lifestyle Qualities

  • SINner (National)
  • SINner (Criminal)
  • SINner (Corporate)
  • SINner (Corporate Limited)

Qualities

  • Special Modifications I
  • Special Modifications II
  • Purity Bonus (Adept)

Skills

  • Directed Energy
  • Exotic Ballistics
  • Spray Weapons
  • Flexile Melee
  • Atypical Melee
  • Mechanic

Skill groups

  • Hunting
    Archery, Exotic Ballistic, Throwing Weapons

Weapons

  • Grenade: Painade
    Cost: 100; Damage: 8S
  • Grenade: Painade, Aerodynamic
    Cost: 100; Damage: 8S
  • Single-shot Dart
    Category: Micro-Drone Weapons
  • Single-shot Bullet
    Category: Micro-Drone Weapons

Weapon Mods

  • Peak-Discharge Battery Pack, Power Clip (Twin)
    Availabilty: 12R; Cost: 800; Ammo: 20 or External Source; Only for Ares Lancer MP Laser and Narcoject PEP

Altered

Adept Powers

  • Critical Strike
    Added Atypical Melee and Flexile Melee to skill selection

Armors

  • Snake Mesh Socks
    Armor: 0

Armor Mods

  • Grey Mana Integration
    Availability: FixedValues(6R,6R,6R,9R,9R,9R)

Cyberware

  • Junkyard Jaw
    Availability: 8R
  • Digigrade Legs
    Essence: 0
  • Skilljack
    Cost: Rating * 1000
  • Dynamic Handprints
    Cost: Rating * 2100

Gear

  • Ammo: Gyrojet
    Availability: 12F
  • Grey Mana Tattoos
    Availability: 7R
  • Shaman Tuxedo
    Cost: 10000
  • Ammo: Krime Punisher Assault Cannon Rounds
    Availability: 8R
  • Ammo: Krime Penetrator Buckshot Shells
    Now behave like Ammo: Flechette Rounds
  • Ammo: Fuel Canister
    Availibilty: 12F
  • Arrow: Seeker Shaft
    Availability: 12R
  • Grenade-Cam
    Cost: Rating * 150
  • Fab Sensor Upkeep (1 Month Advance Payment)
    Moved to Contracts/Upkeep category

Licenses

Martial Arts

  • Capoeira
    Added Defiant Dance technique
  • The Cowboy Way
    Added Grasping Vines technique
  • Whip Fighting
    Added Grasping Vines technique

Mentor Spirits

  • Goddess
    Advantage (All): +2 dice pool modifier for Leadership Tests.
  • Spider (Alt)
    Choice (Adept): Gain 1 free level of Hang Time and Spirit Claw (although in this case, Spirit Claw manifests as a fang).
  • Wise Warrior
    All: +2 to dice to Leadership or Etiquette skill tests (choose one).

Metatypes

  • Dwarf
    Dwarves and their metavariants no longer pay increased lifestyle costs
  • Troll
    Trolls and their metavariants no longer pay increased lifestyle costs
  • Sasquatch
    Sasquatches no longer pay increased lifestyle costs
  • Centaur
    Improved land movement from x1/x4/+4 to x4/x8/+4

Qualities

  • Black Market Pipeline
    No longer restricted to character generation
  • Prototype Materials
    Required: Special Modifications, Special Modifications I, or Special Modifications II
  • Trust Fund I-IV
    Required: SINner (National), SINner (Corporate), or SINner (Corporate Limited)
  • Brilliant Heuristics
    No longer restricted to technomancers
  • Code of Honor: Black Hat
    No longer restricted to technomancers
  • Consummate Professional Now a 3 karma positive quality
  • Data Hog
    No longer restricted to technomancers
  • Hold the Door
    No longer restricted to technomancers
  • Lone Wolf
    No longer restricted to technomancers
  • On the Wagon
    No longer restricted to technomancers
  • Trust Data, Not Lore
    No longer restricted to technomancers
  • Trust Lore, Not Data
    No longer restricted to technomancers
  • Unique Avatar
    No longer restricted to technomancers
  • Wired User
    No longer restricted to technomancers
  • Illusionist
    Can no longer be selected multiple times
  • Mystic Foreman
    Now requires Mechanic 4 and Knowledge (Chemistry) 4 instead of Industrial Mechanic 4 and Chemistry 4
  • Potion Maker
    Now requires Knowledge (Chemistry) 4 instead of Chemistry 4
  • The Artisan's Way
    Added Mechanic skill; Removed Aeronautics Mechanic, Automotive Mechanic, Biotechnology, Chemistry, Cybertechnology, Industrial Mechanic, Nautical Mechanic skills
  • The Invisible Way
    Removed Free-Fall skill
  • The Speaker's Way
    Removed Instruction skill
  • Allergy
    No longer grants karma
  • Restricted Gear
    Now requires you to specify which item via text input
  • Cyber-snob
    Can use alphaware, greyware, or better
  • Superhuman Psychosis
    Now applies to Atypical Melee and Flexile Melee too

Skills

  • Blades
    Added new specializations
  • Clubs
    Added new specializations
  • Longarms
    Added new specializations
  • Pistols
    Added new specializations
  • Throwing Weapons
    Added new specializations
  • Armorer
    Added to Engineering skill group
  • Demolitions
    Added to Engineering skill group
  • Gymnastics
    Added "Freefall" specialization

Spells

  • Flame Burst
    Descriptor: Indirect, Elemental
  • Growth
    Range: T

Vehicles

  • Krime Bazoo Basic
    Availability: 0; Cost: 11000
  • Krime Bazoo Redline
    Availability: 0; Cost: 12500
  • Krime Bazoo Chrome
    Availability: 0; Cost: 20000
  • Krime Big Bazoo Basic
    Availability: 0; Cost: 11500
  • Krime Big Bazoo Redline
    Availability: 0; Cost: 13000
  • Krime Big Bazoo Chrome
    Availability: 10; Cost: 22500
  • Krime SV-2 'Crashtest'
    Availability: 0; Cost: 24000
  • Krime Prowler
    Availability: 12R; Cost: 72500
  • Krime DeTruck Sports Truck
    Availability: 0; Cost: 25000
  • Krime Dix Prime Mover
    Cost: 150000
  • Krime Euskaldunak Tankette
    Cost: 50000
  • Yamaha Kaburaya
    Acceleration: 4; Cost: 8500
  • Avibras-Nissan AN 822
    Acceleration: 3
  • Medusa Extensions
    Now comes with "Medusa Bite" weapon for delivering toxins
  • Dodge Minotaur Availability: 16F

Vehicle Mods

  • Ram Plate
    Availabilty: 8R; Cost: 1000; Slots: 2
  • Off-Road Suspension
    Cost: 4000
  • Smuggling Compartment (Dwarf, Human, Elf, or Ork)
    Slots: 6; Category: Body
  • Smuggling Compartment (Troll)
    Slots: 9; Category: Body

Weapons

  • Morrissey Alta
    Availability: 7R
  • Microwave Gun, Low Frequency
    Name: Microwave Gun; Cost: 20000; Damage: 1S; Allow top-mount accessories
  • Microwave Gun, High Frequency
    Name: Microwave Gun (High Frequency); Cost: 0; Underbarrel of Microwave Gun; Allow top-mount accessories
  • Renraku Red Samurai Katana
    Availability: 24F; Cost: 30000
  • Repeating Laser
    Cost: 30000
  • Krime Escalation
    Damage: Missile
  • Krime Calliope
    Damage: Missile
  • Ares Archon Heavy MP Laser
    Ammo: External Source; Singleshot: 4; Shortburst: 8
  • Ares Lancer MP Laser
    Ammo: External Source; Singleshot: 2; Shortburst: 4
  • Ares Redline
    Ammo: External Source
  • Ares Screech Sonic Rifle
    Ammo: External Source
  • Fichetti Pain Inducer
    Ammo: 10
  • Narcoject PEP
    Ammo: External Source; Singleshot: 2
  • Repeating Laser
    Ammo: External Source
  • Underbarrel Laser
    Ammo: 5(c) or External Source
  • Stoner-Ares M-22A1
    Uses Medium/Heavy Machinegun ranges
  • Krime Monster
    Uses Medium/Heavy Machinegun ranges; Uses Machine Guns specialization
  • Heavy Crossbow
    Allow top-mount accessories
  • Light Crossbow
    Allow top-mount accessories
  • Medium Crossbow
    Allow top-mount accessories
  • Ranger Sliver Pistol Crossbow
    Allow top-mount accessories
  • Mitsubishi Yakusoku MRL
    Accuracy: 5
  • Onotari Arms Ballista MML
    Accuracy: 5

Weapon Mods

  • Peak-Discharge Battery Pack, Power Clip
    Availabilty: 12R; Ammo: 10 or External Source
  • Peak-Discharge Battery Pack, Satchel Power Pack
    Availabilty: 14R; Ammo: 20 or External Source
  • Peak-Discharge Battery Pack, Power Backpack
    Availabilty: 14R; Ammo: 30 or External Source

Hidden

Armor

  • Ares Arms Bug Stomper Custom Armor
  • Hardened Mil-Spec Battle Armor: Light
  • Hardened Mil-Spec Battle Armor: Medium
  • Hardened Mil-Spec Battle Armor: Heavy
  • Hardened Mil-Spec Battle Armor: Helmet

Bioware Grades

  • Gammaware
  • Gammaware (Adapsin)
  • Omegaware
  • Omegaware (Adapsin)

Bioware

  • Immunization

Cyberware Grades

  • Gammaware
  • Omegaware

Echoes

  • Draining Spike

Gear

  • Ammo: E0-E0 (Public Grid)
  • Ammo: E0-E0 (Local Grid)
  • Ammo: E0-E0 (Megacorporate Grid)
  • Ammo: E0-E0 Rifle (Public Grid)
  • Ammo: E0-E0 Rifle (Local Grid)
  • Ammo: E0-E0 Rifle (Megacorporate Grid)
  • Ammo: Fuzzy
  • Fuchi Cyber-N
  • Fuchi Cyber-Ex
  • Grenade: COS
  • Grenade: Douser
  • Grenade: DumDum
  • Grenade: Fuzzy Boom Boom Bunnies

Lifestyles

  • Commercial
  • Traveler

Metamagic

  • Anchoring
  • Quickening

Metatypes

  • All Metasapients except Centaur and Sasquatch

Qualities

  • Amnesia (Neural Deletion)
  • Amnesia (Surface Loss)
  • Apt Pupil
  • Better to be Feared Than Loved
  • Borrowed Time
  • Carrier (HMHVV Strain II)
  • Carrier (HMHVV Strain III)
  • Dead Emotion
  • Dead SIN
  • Dracoform (Eastern Drake)
  • Dracoform (Feathered Drake)
  • Dracoform (Sea Drake)
  • Dracoform (Western Drake)
  • Earther
  • Echo Chamber
  • Friends in High Places
  • Groveler
  • Hung Out to Dry
  • In Debt
  • Infected: Banshee
  • Infected: Dzoo-Noo-Qua
  • Infected: Fomoraig
  • Infected: Ghoul (Elf)
  • Infected: Ghoul (Dwarf)
  • Infected: Ghoul (Human)
  • Infected: Ghoul (Ork)
  • Infected: Ghoul (Troll)
  • Infected: Gnawer
  • Infected: Goblin
  • Infected: Grendel
  • Infected: Harvester
  • Infected: Loup-Garou
  • Infected: Mutaqua
  • Infected: Nosferatu
  • Infected: Sukuyan (Human)
  • Infected: Sukuyan (Non-Human)
  • Infected: Vampire (Human)
  • Infected: Vampire (Non-Human)
  • Infected: Wendigo
  • Information Auctioneer
  • Latent Dracomorphosis
  • Massive Network
  • Mystic Foreman
  • One of Them
  • Pregnant
  • Prime Datahaven Membership
  • Puppet Master
  • Revels in Murder
  • Special Modifications
  • Stay Out of My Way
  • Stolen Gear
  • Taboo Transformer
  • Team Player
  • This Is Your Last Chance
  • Tough and Targeted

Skill Groups

  • Biotech

Skills

  • Biotechnology
  • Chemistry
  • Cybertechnology
  • Medicine
  • Instruction
  • Aeronautics Mechanic
  • Automotive Mechanic
  • Industrial Mechanic
  • Nautical Mechanic
  • Free-Fall

Spells

  • Convert Blood to Ichor
  • Convince
  • Inflict Disease
  • Multiply Food
  • Shape [Material]
  • Turn To Goo
  • Rot
  • Spirit Pact
  • Petrify

Traditions

  • Dark Magic
  • Elder God
  • Draconic
  • Planar Magic

Vehicles & Drones

  • Horizon Noizquito (Microdrone)

Weapon Mods

  • External Power Source