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1up Music-related Glitch for versions uses vgmstream #14

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KirbyJoe opened this issue Jun 12, 2018 · 2 comments
Open

1up Music-related Glitch for versions uses vgmstream #14

KirbyJoe opened this issue Jun 12, 2018 · 2 comments

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@KirbyJoe
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Since the Mod Manager supports vgmstream, there's an unfixed playback glitch when you get an 1up. When you get an 1up, the music plays normally, but the blank part that on between the end of music and the fade-in into the normal music isn't silent. If you get an 1up twice, the music will play twice normally, but the first 1up music still plays and become silent when the second 1up music stopped playing. Also, when you turn into the Super form during the 1up music is playing, the normal level music will play after the 1up music stops. When you turn back to normal, the Super music will play. These problems can be turn back to normal when you turn into Super and normal. This is the first time to report this glitch and it's not fixed yet. Everyone feels intrusive and uncomforting due to this.

@MainMemory
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I've fixed the double 1up bug in 662e765, I'm not sure about the others though.

@KirbyJoe
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The others are:

  • The blank before the music fade-in between 1up music and normal music doesn't mutes (mutes correctly when you use the SMPS mod that plays the musics from Genesis Sonic games)
  • Some actions may causes the music couldn't change correctly (i.e. turn into super when you broke the invincibility or sneaker monitor, it makes invincibility/sneaker music plays over the normal level music when you turn back into the normal form)

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