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Example in MapLoaderSystem you can see that it manually sets the Log level to Info
MapLoaderSystem
RobustToolbox/Robust.Server/GameObjects/EntitySystems/MapLoaderSystem.cs
Line 64 in 56c30ed
Now set your log.level cvar in your config to Error. Your config is ignored and Info is printed into console
log.level
Commenting the above line fixes this, but if I understood correctly this is done to prevent spam (?)
The real fix is to ensure log.level is always respected first.
The text was updated successfully, but these errors were encountered:
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Example in
MapLoaderSystem
you can see that it manually sets the Log level to InfoRobustToolbox/Robust.Server/GameObjects/EntitySystems/MapLoaderSystem.cs
Line 64 in 56c30ed
Now set your
log.level
cvar in your config to Error. Your config is ignored and Info is printed into consoleCommenting the above line fixes this, but if I understood correctly this is done to prevent spam (?)
The real fix is to ensure
log.level
is always respected first.The text was updated successfully, but these errors were encountered: