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mempool.h
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mempool.h
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/*
* Simple memory pool implementation
*
* Authors: Simon Kuenzer <simon.kuenzer@neclab.eu>
*
*
* Copyright (c) 2013-2017, NEC Europe Ltd., NEC Corporation All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef _MEMPOOL_H_
#define _MEMPOOL_H_
#include <stdint.h>
#include <errno.h>
#include "dlist.h"
#include "likely.h"
/*
* MEMPOOL OBJECT: MEMORY LAYOUT
*
* ++--------------------++
* || struct mempool_obj ||
* || ||
* || - -private area- - ||
* ++--------------------++
*
* *base -> +----------------------+\
* | HEAD ROOM | |
* | ^ ^ | > lhr
* *data ->/+---|--------------|---+/
* | | |
* len < | OBJECT |
* | | DATA AREA |
* | | |
* \+---|--------------|---+\
* | v v | |
* | TAIL ROOM | > ltr
* +----------------------+/
*
* Object data area can be increased afterwards by using the space of
* the object's head- and tailroom (e.g., for packet encapsulation)
*
* If an align is passed to the memory pool allocator, the beginning of
* the object data area (regardingless to head- and tailroom) will be aligned.
*
* NOTE: this object meta data should never be changed other than by
* functions and macros defined by this header file
*/
struct mempool_obj {
struct mempool *p_ref; /* ptr to depending mempool */
void *private; /* ptr to private meta data area */
void *base; /* ptr to data base */
void *data; /* ptr to current data */
size_t lhr; /* left headroom space */
size_t ltr; /* left tailroom space */
size_t len; /* length of data area */
dlist_el(flst); /* element of mempool list for free objects */
};
/*
* MEMPOOL MEMORY: LAYOUT
*
* ++--------------------++\
* || struct mempool || |
* || || > h_size
* ++--------------------++ |
* | // initial // | |
* | // padding // | |
* +======================+/\
* | OBJECT 1 | |
* +----------------------+ > o_size
* | // padding in obj // | |
* +======================+ /
* | OBJECT 2 |
* +----------------------+
* | // padding in obj // |
* +======================+
* | OBJECT 3 |
* +----------------------+
* | // padding in obj // |
* +======================+
* | ... |
* v v
*/
struct mempool {
dlist_head(free_objs);
void (*obj_pick_func)(struct mempool_obj *, void *);
void *obj_pick_func_argp;
size_t obj_size;
size_t obj_headroom;
size_t obj_tailroom;
void (*obj_put_func)(struct mempool_obj *, void *);
void *obj_put_func_argp;
uint32_t nb_objs;
uint32_t nb_free_objs;
size_t pool_size;
void *obj_data_area; /* points to data allocation when sep_obj_data = 1 */
};
/*
* Callback obj_init_func will be called while objects are initialized for this memory pool
* void obj_init_func(struct mempool_obj *obj, void *argp)
* Callback obj_pick_func will be called whenever objects are picked from this memory pool
* void obj_pick_func(struct mempool_obj *obj, void *argp)
* Callback obj_put_func will be called whenever objects are put back to this memory pool
* void obj_put_func(struct mempool_obj *obj, void *argp)
* split_obj_data (bool) defines if object data shall be splitted from meta data allocation.
* Depending on the object data alignments, this might be more memory space efficient
*/
struct mempool *alloc_enhanced_mempool(uint32_t nb_objs,
size_t obj_size, size_t obj_data_align, size_t obj_headroom, size_t obj_tailroom, size_t obj_private_len, int sep_obj_data,
void (*obj_init_func)(struct mempool_obj *, void *), void *obj_init_func_argp,
void (*obj_pick_func)(struct mempool_obj *, void *), void *obj_pick_func_argp,
void (*obj_put_func)(struct mempool_obj *, void *), void *obj_put_func_argp);
#define alloc_mempool(nb_objs, obj_size, obj_data_align, obj_headroom, obj_tailroom, obj_pick_func, obj_pick_func_argp, obj_private_len) \
alloc_enhanced_mempool((nb_objs), (obj_size), (obj_data_align), (obj_headroom), (obj_tailroom), (obj_private_len), 0, NULL, NULL, (obj_pick_func), (obj_pick_func_argp), NULL, NULL)
#define alloc_simple_mempool(nb_objs, obj_size) \
alloc_enhanced_mempool((nb_objs), (obj_size), 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL)
/* mempool allocation variant where final pool memory size can be specified
* is specified instead by number of objects
* Note: the actual allocation size might still less or slightly more because of alignments */
struct mempool *alloc_enhanced_mempool2(size_t pool_size,
size_t obj_size, size_t obj_data_align, size_t obj_headroom, size_t obj_tailroom, size_t obj_private_len, int sep_obj_data,
void (*obj_init_func)(struct mempool_obj *, void *), void *obj_init_func_argp,
void (*obj_pick_func)(struct mempool_obj *, void *), void *obj_pick_func_argp,
void (*obj_put_func)(struct mempool_obj *, void *), void *obj_put_func_argp);
#define alloc_mempool2(pool_size, obj_size, obj_data_align, obj_headroom, obj_tailroom, obj_pick_func, obj_pick_func_argp, obj_private_len) \
alloc_enhanced_mempool2((pool_size), (obj_size), (obj_data_align), (obj_headroom), (obj_tailroom), (obj_private_len), 0, NULL, NULL, (obj_pick_func), (obj_pick_func_argp), NULL, NULL)
#define alloc_simple_mempool2(pool_size, obj_size) \
alloc_enhanced_mempool2((pool_size), (obj_size), 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL)
void free_mempool(struct mempool *p);
#define mempool_reset_obj(obj) \
do { \
struct mempool *_p = (obj)->p_ref; \
(obj)->len = _p->obj_size; \
(obj)->lhr = _p->obj_headroom; \
(obj)->ltr = _p->obj_tailroom; \
(obj)->data = (void *) (((uintptr_t) (obj)->base) + _p->obj_headroom); \
dlist_init_el((obj), flst); \
} while(0)
/*
* Pick an object from a memory pool
* Returns NULL on failure
*/
static inline struct mempool_obj *mempool_pick(struct mempool *p)
{
struct mempool_obj *obj;
if (p->nb_free_objs == 0)
return NULL;
/* get object from free list */
obj = dlist_first_el(p->free_objs, struct mempool_obj);
dlist_unlink(obj, p->free_objs, flst);
p->nb_free_objs--;
/* initialize object */
mempool_reset_obj(obj);
/* call user's callback */
if (p->obj_pick_func)
p->obj_pick_func(obj, p->obj_pick_func_argp);
return obj;
}
/*
* Returns 0 on success, -1 on failure
*/
static inline int mempool_pick_multiple(struct mempool *p, struct mempool_obj *objs[], uint32_t count)
{
uint32_t i;
if (p->nb_free_objs < count)
return -1;
p->nb_free_objs -= count;
for (i=0; i<count; i++) {
/* get object from free list */
objs[i] = dlist_first_el(p->free_objs, struct mempool_obj);
dlist_unlink(objs[i], p->free_objs, flst);
/* initialize object */
mempool_reset_obj(objs[i]);
}
/* call user's callback */
if (p->obj_pick_func)
for (i=0; i<count; i++)
p->obj_pick_func(objs[i], p->obj_pick_func_argp);
return 0;
}
#define mempool_free_count(p) ((p)->nb_free_objs)
#define mempool_nb_objs(p) ((p)->nb_objs)
#define mempool_size(p) ((p)->pool_size)
/*
* Put an object back to its depending memory pool.
* This is like free() for memory pool objects
*/
static inline void mempool_put(struct mempool_obj *obj)
{
struct mempool *p = obj->p_ref;
dlist_prepend(obj, p->free_objs, flst);
p->nb_free_objs++;
/* call user's callback */
if (p->obj_put_func)
p->obj_put_func(obj, p->obj_put_func_argp);
}
/*
* Caution: Use this function only if you are sure that all objects were picked from the same memory pool!
* Otherwise, you have to use mempool_put for each object
*/
static inline void mempool_put_multiple(struct mempool_obj *objs[], uint32_t count)
{
struct mempool *p;
uint32_t i;
if (unlikely(count == 0))
return;
p = objs[0]->p_ref;
/* call user's callback */
if (p->obj_put_func) {
for (i=0; i<count; i++)
p->obj_put_func(objs[i], p->obj_put_func_argp);
}
for (i=0; i<count; i++)
dlist_prepend(objs[i], p->free_objs, flst);
p->nb_free_objs += count;
}
/*
* Caution: This function does not check if object resizing is safe
*/
static inline void mempool_obj_prepend_nocheck(struct mempool_obj *obj, ssize_t len)
{
obj->lhr -= len;
obj->len += len;
obj->data = (void *)((uintptr_t) obj->data - len);
}
/*
* Caution: This function does not check if object resizing is safe
*/
static inline void mempool_obj_append_nocheck(struct mempool_obj *obj, ssize_t len)
{
obj->ltr -= len;
obj->len += len;
}
/*
* Returns 0 on success, -1 on failure
*/
static inline int mempool_obj_prepend(struct mempool_obj *obj, ssize_t len)
{
if (unlikely(len > obj->lhr || (len < 0 && (-len) > obj->len))) {
errno = ENOSPC;
return -1;
}
mempool_obj_prepend_nocheck(obj, len);
return 0;
}
/*
* Returns 0 on success, -1 on failure
*/
static inline int mempool_obj_append(struct mempool_obj *obj, ssize_t len)
{
if (unlikely(len > obj->ltr || (len < 0 && (-len) > obj->len))) {
errno = ENOSPC;
return -1;
}
mempool_obj_append_nocheck(obj, len);
return 0;
}
/*
* NOTE:
* Using the famous container_of() macro does not work with structs
* defined in the data area of these memory pool objects. This is
* because obj->data is a reference to the head of your struct
* that is located in the data field. It is not the head of the
* struct itself.
* In case you enable sep_obj_data, obj->data even points to a complete
* different memory location.
*
* If you need to back reference to the memory pool container,
* it is recommended to add reference to it in your struct definition.
*/
#endif /* _MEMPOOL_H_ */