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TRS-80.sv
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TRS-80.sv
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//============================================================================
// HT1080Z port to MiSTer
// Renamed to TRS-80 after Cassette and CMD loading support
//
// Copyright (c) 2019 Alan Steremberg - alanswx
//
//
//============================================================================
localparam NBDRIV=4;
module emu
(
//Master input clock
input CLK_50M,
//Async reset from top-level module.
//Can be used as initial reset.
input RESET,
//Must be passed to hps_io module
inout [48:0] HPS_BUS,
//Base video clock. Usually equals to CLK_SYS.
output CLK_VIDEO,
//Multiple resolutions are supported using different CE_PIXEL rates.
//Must be based on CLK_VIDEO
output CE_PIXEL,
//Video aspect ratio for HDMI. Most retro systems have ratio 4:3.
//if VIDEO_ARX[12] or VIDEO_ARY[12] is set then [11:0] contains scaled size instead of aspect ratio.
output [12:0] VIDEO_ARX,
output [12:0] VIDEO_ARY,
output [7:0] VGA_R,
output [7:0] VGA_G,
output [7:0] VGA_B,
output VGA_HS,
output VGA_VS,
output VGA_DE, // = ~(VBlank | HBlank)
output VGA_F1,
output [1:0] VGA_SL,
output VGA_SCALER, // Force VGA scaler
output VGA_DISABLE, // analog out is off
input [11:0] HDMI_WIDTH,
input [11:0] HDMI_HEIGHT,
output HDMI_FREEZE,
`ifdef MISTER_FB
// Use framebuffer in DDRAM
// FB_FORMAT:
// [2:0] : 011=8bpp(palette) 100=16bpp 101=24bpp 110=32bpp
// [3] : 0=16bits 565 1=16bits 1555
// [4] : 0=RGB 1=BGR (for 16/24/32 modes)
//
// FB_STRIDE either 0 (rounded to 256 bytes) or multiple of pixel size (in bytes)
output FB_EN,
output [4:0] FB_FORMAT,
output [11:0] FB_WIDTH,
output [11:0] FB_HEIGHT,
output [31:0] FB_BASE,
output [13:0] FB_STRIDE,
input FB_VBL,
input FB_LL,
output FB_FORCE_BLANK,
`ifdef MISTER_FB_PALETTE
// Palette control for 8bit modes.
// Ignored for other video modes.
output FB_PAL_CLK,
output [7:0] FB_PAL_ADDR,
output [23:0] FB_PAL_DOUT,
input [23:0] FB_PAL_DIN,
output FB_PAL_WR,
`endif
`endif
output LED_USER, // 1 - ON, 0 - OFF.
// b[1]: 0 - LED status is system status OR'd with b[0]
// 1 - LED status is controled solely by b[0]
// hint: supply 2'b00 to let the system control the LED.
output [1:0] LED_POWER,
output [1:0] LED_DISK,
// I/O board button press simulation (active high)
// b[1]: user button
// b[0]: osd button
output [1:0] BUTTONS,
input CLK_AUDIO, // 24.576 MHz
output [15:0] AUDIO_L,
output [15:0] AUDIO_R,
output AUDIO_S, // 1 - signed audio samples, 0 - unsigned
output [1:0] AUDIO_MIX, // 0 - no mix, 1 - 25%, 2 - 50%, 3 - 100% (mono)
//ADC
inout [3:0] ADC_BUS,
//SD-SPI
output SD_SCK,
output SD_MOSI,
input SD_MISO,
output SD_CS,
input SD_CD,
//High latency DDR3 RAM interface
//Use for non-critical time purposes
output DDRAM_CLK,
input DDRAM_BUSY,
output [7:0] DDRAM_BURSTCNT,
output [28:0] DDRAM_ADDR,
input [63:0] DDRAM_DOUT,
input DDRAM_DOUT_READY,
output DDRAM_RD,
output [63:0] DDRAM_DIN,
output [7:0] DDRAM_BE,
output DDRAM_WE,
//SDRAM interface with lower latency
output SDRAM_CLK,
output SDRAM_CKE,
output [12:0] SDRAM_A,
output [1:0] SDRAM_BA,
inout [15:0] SDRAM_DQ,
output SDRAM_DQML,
output SDRAM_DQMH,
output SDRAM_nCS,
output SDRAM_nCAS,
output SDRAM_nRAS,
output SDRAM_nWE,
`ifdef MISTER_DUAL_SDRAM
//Secondary SDRAM
//Set all output SDRAM_* signals to Z ASAP if SDRAM2_EN is 0
input SDRAM2_EN,
output SDRAM2_CLK,
output [12:0] SDRAM2_A,
output [1:0] SDRAM2_BA,
inout [15:0] SDRAM2_DQ,
output SDRAM2_nCS,
output SDRAM2_nCAS,
output SDRAM2_nRAS,
output SDRAM2_nWE,
`endif
input UART_CTS,
output UART_RTS,
input UART_RXD,
output UART_TXD,
output UART_DTR,
input UART_DSR,
// Open-drain User port.
// 0 - D+/RX
// 1 - D-/TX
// 2..6 - USR2..USR6
// Set USER_OUT to 1 to read from USER_IN.
input [6:0] USER_IN,
output [6:0] USER_OUT,
input OSD_STATUS
);
assign VGA_F1=0;
assign HDMI_FREEZE = 0;
assign VGA_SCALER = 0;
assign VGA_DISABLE = 0;
// assign {UART_RTS, UART_TXD, UART_DTR} = 0;
assign {SD_SCK, SD_MOSI, SD_CS} = 'Z;
assign USER_OUT = '1;
assign {DDRAM_CLK, DDRAM_BURSTCNT, DDRAM_ADDR, DDRAM_DIN, DDRAM_BE, DDRAM_RD, DDRAM_WE} = 0;
assign ADC_BUS = 'Z;
assign {SDRAM_DQ, SDRAM_A, SDRAM_BA, SDRAM_CLK, SDRAM_CKE, SDRAM_DQML, SDRAM_DQMH, SDRAM_nWE, SDRAM_nCAS, SDRAM_nRAS, SDRAM_nCS} = 'Z;
assign BUTTONS = 0;
assign AUDIO_S = 0;
assign AUDIO_MIX = 0;
assign LED_DISK = LED; /* later add disk motor on/off */
assign LED_POWER = 0;
assign LED_USER = ioctl_download;
`include "build_id.v"
localparam CONF_STR = {
"TRS-80;UART19200:9600:4800:2400:1200:300:110;",
"S0,DSKJV1,Mount Disk 0:;",
"S1,DSKJV1,Mount Disk 1:;",
"S2,DSKJV1,Mount Disk 2:;",
"S3,DSKJV1,Mount Disk 3:;",
"-;",
// "F3,*,Upload File(s);",
"F2,CMD,Load Program;",
"F1,CAS,Load Cassette;",
"-;",
"O56,Screen Color,White,Green,Amber;",
"OE,Video Flicker,Off,On;",
"O7,Lowercase Type,Normal,Symbol;",
"OCD,Overscan,None,Partial,Full;",
"OF,Overscan Status Line,Off,On;",
"O13,Scandoubler Fx,None,HQ2x,CRT 25%,CRT 50%,CRT 75%;",
"-;",
"O4,Kbd Layout,TRS-80,PC;",
"OAB,TRISSTICK,None,BIG5,ALPHA;",
"O89,Clockspeed (MHz),1.78(1x),3.56(2x),5.34(3x),21.29(12x);",
"-;",
"RG,Erase memory and reset;",
"R0,Reset;",
"J,Fire;",
"V,v",`BUILD_DATE
};
wire clk_sys;
pll pll
(
.refclk (CLK_50M),
.rst (0),
.outclk_0 (clk_sys) // 42 MHz
);
wire [31:0] status;
wire [1:0] buttons;
wire ioctl_download;
wire ioctl_wr;
wire [15:0] ioctl_addr;
wire [7:0] ioctl_data;
wire [7:0] ioctl_index;
wire ioctl_wait;
wire [31:0] sd_lba[NBDRIV];
wire [31:0] sd_lba_0;
wire [3:0] sd_rd;
wire [3:0] sd_wr;
wire [3:0] sd_ack;
wire [8:0] sd_buff_addr;
wire [7:0] sd_buff_dout;
wire [7:0] sd_buff_din_0;
wire [7:0] sd_buff_din[NBDRIV];
wire sd_buff_wr;
wire [3:0] img_mounted;
wire img_readonly;
wire [63:0] img_size;
wire forced_scandoubler;
wire [10:0] ps2_key;
wire [21:0] gamma_bus;
wire [15:0] joystick_0, joystick_1;
wire [31:0] uart_speed;
wire [7:0] uart_mode;
hps_io #(.CONF_STR(CONF_STR), .WIDE(0), .VDNUM(NBDRIV) ) hps_io
(
.clk_sys(clk_sys),
.HPS_BUS(HPS_BUS),
.ps2_key(ps2_key),
.joystick_0(joystick_0),
.joystick_1(joystick_1),
.buttons(buttons),
.forced_scandoubler(forced_scandoubler),
.gamma_bus(gamma_bus),
.status(status),
.ioctl_download(ioctl_download),
.ioctl_wr(ioctl_wr),
.ioctl_addr(ioctl_addr),
.ioctl_dout(ioctl_data),
.ioctl_wait(ioctl_wait),
.ioctl_index(ioctl_index),
.sd_lba(sd_lba),
.sd_rd(sd_rd),
.sd_wr(sd_wr),
.sd_ack(sd_ack),
.sd_buff_addr(sd_buff_addr),
.sd_buff_dout(sd_buff_dout),
.sd_buff_din(sd_buff_din),
.sd_buff_wr(sd_buff_wr),
.img_mounted(img_mounted),
.img_readonly(img_readonly),
.img_size(img_size),
.uart_mode(uart_mode),
.uart_speed(uart_speed)
);
wire rom_download = ioctl_download && ioctl_index==0;
wire reset = RESET | status[0] | buttons[1] | rom_download;
// signals from loader
wire loader_wr;
wire loader_download;
wire [15:0] loader_addr;
wire [7:0] loader_data;
wire [15:0] execute_addr;
wire execute_enable;
wire loader_wait;
//(* preserve *) wire [31:0] iterations;
cmd_loader cmd_loader
(
.clock(clk_sys),
.reset(reset),
.erase_mem(status[16]),
.ioctl_download(ioctl_download),
.ioctl_wr(ioctl_wr),
.ioctl_dout(ioctl_data),
.ioctl_addr(ioctl_addr),
.ioctl_index(ioctl_index),
.ioctl_wait(ioctl_wait),
.loader_wr(loader_wr),
.loader_download(loader_download),
.loader_addr(loader_addr),
.loader_data(loader_data),
.execute_addr(execute_addr),
.execute_enable(execute_enable)
// .iterations(iterations) // Debugging only
);
wire trsram_wr; // Writing loader data to ram
wire trsram_download; // Download in progress (active high)
wire [23:0] trsram_addr;
wire [7:0] trsram_data;
assign trsram_wr = loader_download ? loader_wr : ioctl_wr;
assign trsram_download = loader_download ? loader_download : ioctl_index == 1 ? ioctl_download : 1'b0;
assign trsram_addr = loader_download ? {8'b0, loader_addr} : {|ioctl_index,ioctl_addr};
assign trsram_data = loader_download ? loader_data : ioctl_data;
wire LED;
// wire [1:0] fdc_wp = 2'b0;
wire fdc_irq;
wire fdc_drq;
wire [1:0] fdc_addr;
wire fdc_sel;
wire fdc_rw;
wire [7:0] fdc_din;
wire [7:0] fdc_dout;
// Map all such broken accesses to drive A only
//wire [1:0] floppy_sel = 2'b10; // ** Need to change from code
//wire [1:0] floppy_sel_exclusive = (floppy_sel == 2'b00)?2'b10:floppy_sel;
trs80 trs80
(
.reset(reset),
.clk42m(clk_sys),
.joy0(joystick_0),
.joy1(joystick_1),
.joytype(status[11:10]),
.RGB(RGB),
.HSYNC(HSync),
.VSYNC(VSync),
.hblank(HBlank),
.vblank(VBlank),
.ce_pix(ce_pix),
.LED(LED),
.audiomix(audiomix),
.ps2_key(ps2_key),
.kybdlayout(status[4]),
.disp_color(status[6:5]),
.lcasetype(status[7]),
.overscan(status[13:12]),
.overclock(status[9:8]),
.flicker(status[14]),
.debug(status[15]),
.dn_clk(clk_sys),
.dn_go(trsram_download),
.dn_wr(trsram_wr),
.dn_addr(trsram_addr), // CPU = 0000-FFFF; cassette = 10000-1FFFF
.dn_data(trsram_data),
.loader_download(loader_download),
.execute_addr(execute_addr),
.execute_enable(execute_enable),
.img_mounted(img_mounted),
.img_readonly(img_readonly),
.img_size(img_size),
.sd_lba(sd_lba_0),
.sd_rd(sd_rd),
.sd_wr(sd_wr),
.sd_ack(sd_ack[0]|sd_ack[1]|sd_ack[2]|sd_ack[3]),
.sd_buff_addr(sd_buff_addr),
.sd_buff_dout(sd_buff_dout),
.sd_buff_din(sd_buff_din_0),
.sd_dout_strobe(sd_buff_wr),
.UART_TXD(UART_TXD),
.UART_RXD(UART_RXD),
.UART_RTS(UART_RTS),
.UART_CTS(UART_CTS),
.UART_DTR(UART_DTR),
.UART_DSR(UART_DSR),
.uart_mode(uart_mode), // 0=None, 1=PPP or Modem, 2=Console, 3=MIDI
.uart_speed(uart_speed)
);
assign sd_buff_din[0]=sd_buff_din_0;
assign sd_buff_din[1]=sd_buff_din_0;
assign sd_buff_din[2]=sd_buff_din_0;
assign sd_buff_din[3]=sd_buff_din_0;
assign sd_lba[0]=sd_lba_0;
assign sd_lba[1]=sd_lba_0;
assign sd_lba[2]=sd_lba_0;
assign sd_lba[3]=sd_lba_0;
///////////////////////////////////////////////////
wire ce_pix;
wire [17:0] RGB;
wire HSync,VSync,HBlank,VBlank;
wire [2:0] scale = status[3:1];
wire [2:0] sl = scale > 1'd1 ? scale - 1'd1 : 3'b000;
wire freeze_sync;
// aspect ratio including all border space is 4:3
// aspect ratio iwith partial border space is 20:17
// aspect ratio of only displayed area is 11:10
assign VIDEO_ARX = ~|status[13:12] ? 13'd4 : (status[12] ? 13'd40 : 13'd40);
assign VIDEO_ARY = ~|status[13:12] ? 13'd3 : (status[12] ? 13'd29 : 13'd28);
assign CLK_VIDEO = clk_sys;
assign VGA_SL = sl[1:0];
video_mixer #(.LINE_LENGTH(672), .GAMMA(1)) video_mixer
(
.*,
.scandoubler(scale || forced_scandoubler),
.hq2x(scale==3'b001),
.R({RGB[5:0],RGB[5:4]}),
.G({RGB[11:6],RGB[11:10]}),
.B({RGB[17:12],RGB[17:16]})
);
wire [8:0] audiomix;
assign AUDIO_L={audiomix,7'b0000000};
assign AUDIO_R=AUDIO_L;
endmodule