Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
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Updated
Dec 8, 2022 - C#
Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy input handling.
MonoGame.Particles is a 2D particle system for MonoGame. It can be used as a normal particle engine but it also supports particles that use a physics system for collisions.
ScapeCore is a young and on development game engine based on MonoGame which aims to provide a free and open source way of creating games.
[WIP] Toolkit for Human Ramen games
A simple platformer using monogame
Source code for my game SacraSlice
Control and Functional Extensions for GeonBit.UI. Written in VB.Net by an Amatuer.
A Roguelike coded in C# using Monogame (a very-Alpha work in progress)
A simple Minesweeper-like game written in C# using MonoGame
An interactive eye-tracking game demo, commissioned by the Microsoft Research team. The demo is targeted towards individuals with physical-limitations, with the purpose of subtly familiarizing users with the eye-tracking hardware device functional features.
Create simple configuration menus
MonoGame + LeoECSLite = Match3
Simple MonoGame app to mess with collision detection
My fork of KittyCat monogame project that he made for lumdum dare 53
Lightweight ECS framework for Monogame and Monogame.Extended with processing Components in Unity style.
Simple Shooting 2D Game where a gray ghost trying to kill orange angry ghosts with a pistol
A game about a white blood cell fighting off infection, vaguely reminicent of a classic arcade game
Cross-platform analogue of the well-known game in which you have to shoot at asteroids and dodge UFOs while flying on a starship.
Small Monogame project to learn about simulating gravity (and possibly other physics forces)
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