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Compiling
Shuanglei Tao edited this page Feb 24, 2023
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ImPlay depends on the following external libraries:
- glfw
- libmpv
- freetype2
-
USE_OPENGL_ES3
: Compile with OpenGL ES 3.0 loader -
USE_PATCHED_GLFW
: Compile glfw with patches for features that not suppored by upstream yet (requires dependencies to be installed) -
USE_MPV_WIN_BUILD
: Windows only, Use Prebuilt static mpv dlls on from mpv-winbuild-cmake -
USE_XDG_PORTAL
: Linux only, Use xdg-desktop-portal for file dialogs (requiresdbus-1
dev package to be installed) -
CREATE_PACKAGE
: Create binary packages with CPack
sudo apt-get install -y build-essential cmake git pkg-config \
libgtk-3-dev libglfw3-dev libfreetype6-dev libmpv-dev
git clone https://github.com/tsl0922/ImPlay.git
mkdir build && cd build
cmake -DCMAKE_BUILD_TYPE=RELEASE ..
cmake --build .
cmake --install .
Install Homebrew, and run:
brew install cmake git mpv freetype2 pkg-config
git clone https://github.com/tsl0922/ImPlay.git
mkdir build && cd build
cmake -DCMAKE_BUILD_TYPE=RELEASE -DUSE_PATCHED_GLFW=ON -DCREATE_PACKAGE=ON ..
cmake --build . --target package
This will build a DMG file.
Install msys2, and open the MSYS2 MINGW64
shell:
pacman -S base-devel git p7zip mingw-w64-x86_64-gcc mingw-w64-x86_64-cmake mingw-w64-x86_64-freetype
git clone https://github.com/tsl0922/ImPlay.git
mkdir build && cd build
cmake -DCMAKE_BUILD_TYPE=RELEASE -DUSE_PATCHED_GLFW=ON -DUSE_OPENGL_ES3=ON -DCREATE_PACKAGE=ON ..
cmake --build . --target package
This will build a MSI installer and a portable ZIP.