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Update to 5.4.1 #102

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Update to 5.4.1 #102

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joematrix77
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@N7Pankake
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You saved me by doing that upload to UE 5.4 I have a question bro is it possible by any chance to delete an specific OSM building from Open StreetMap plugin in UE5.4 ? I want to replace 1 building with another mesh however the building is too big and I can't not do mesh cut cause is not a mesh is a MAP any advice on this ? I tried opening the database of the map but the data seems to be locked for some reason as only for read.

@joematrix77
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You saved me by doing that upload to UE 5.4 I have a question bro is it possible by any chance to delete an specific OSM building from Open StreetMap plugin in UE5.4 ? I want to replace 1 building with another mesh however the building is too big and I can't not do mesh cut cause is not a mesh is a MAP any advice on this ? I tried opening the database of the map but the data seems to be locked for some reason as only for read.

No Problem, Honestly what I have been doing to edit the OSM Data is I have been using BLOSM the Blender add on removing what I don't need and exporting the OSM Map then you open the OSM Data in UE you need a plugin like Dynamic Road Generator where you can copy the spline point overrides from the StreetMap Import. Here's an example.

StreetMap_DynamicRoad.mp4

There are a lot of tutorials for BLOSM on YouTube.

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