Skip to content
This repository has been archived by the owner on Oct 28, 2022. It is now read-only.

Latest commit

 

History

History
38 lines (30 loc) · 1.21 KB

README.md

File metadata and controls

38 lines (30 loc) · 1.21 KB

Fresponze transferred to new repository

https://github.com/vertver/fresponze

Fast, simple and modern middleware for game engines

Fresponze

Features

This library lets you write audio without any problems with system audio in C or C++ that will compile and run on Windows, macOS and Linux.

Used libraries

Audio backends

  • WASAPI (95%, perfectly working)
  • XAudio2 (10%, in development)
  • ALSA (5%, in development)
  • AAudio (0%, in development)
  • AVAudioEngine (0%, in development)
  • CoreAudio (0%, in development)
  • PortAudio (0%, in development)

We don't want to add DirectSound, WinMM and etc. because...

  • We don't like to support legacy code
  • PortAudio

Current state

In development, pre-alpha

License

Apache-2. See "LICENSE" file for more information.