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That's because you're using |
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I use polygonlayer to draw triangles as follows; |
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I think it should be the coordinate system. I use WGS84 coordinates for boundaries in loaders.gl new PolygonLayer({ |
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Parameters I use:
meshMaxError:0,
elevationDecoder:{
rScaler: 65.536,
gScaler: 0.256,
bScaler: 0.001,
offset: -6000
},
However, a square grid will appear, and the effect is very unsatisfactory. Does anyone know how to solve it?
The following figure shows the grade 17 tile effect:
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