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Bug in VarianceShadowsManager::ComputeNearAndFar() #39

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GlassBeaver opened this issue Mar 2, 2024 · 0 comments
Open

Bug in VarianceShadowsManager::ComputeNearAndFar() #39

GlassBeaver opened this issue Mar 2, 2024 · 0 comments

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@GlassBeaver
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VarianceShadowsManager::ComputeNearAndFar() calculates fFarPlane incorrectly in certain situations. Manually setting fFarPlane to a larger value circumvents the issue but defeats the purpose of "AABB/Scene NearFar" FIT_NEARFAR_SCENE_AABB fitting.

cdmbug3.mp4
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