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This repository has been archived by the owner on Nov 20, 2024. It is now read-only.
VarianceShadowsManager::ComputeNearAndFar() calculates fFarPlane incorrectly in certain situations. Manually setting fFarPlane to a larger value circumvents the issue but defeats the purpose of "AABB/Scene NearFar" FIT_NEARFAR_SCENE_AABB fitting.
cdmbug3.mp4
The text was updated successfully, but these errors were encountered:
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VarianceShadowsManager::ComputeNearAndFar() calculates
fFarPlane
incorrectly in certain situations. Manually settingfFarPlane
to a larger value circumvents the issue but defeats the purpose of "AABB/Scene NearFar"FIT_NEARFAR_SCENE_AABB
fitting.cdmbug3.mp4
The text was updated successfully, but these errors were encountered: