This repository has been archived by the owner on Aug 23, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 327
/
draw.go
325 lines (263 loc) · 8.09 KB
/
draw.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
package chart
import (
"math"
)
var (
// Draw contains helpers for drawing common objects.
Draw = &draw{}
)
type draw struct{}
// LineSeries draws a line series with a renderer.
func (d draw) LineSeries(r Renderer, canvasBox Box, xrange, yrange Range, style Style, vs ValuesProvider) {
if vs.Len() == 0 {
return
}
cb := canvasBox.Bottom
cl := canvasBox.Left
v0x, v0y := vs.GetValues(0)
x0 := cl + xrange.Translate(v0x)
y0 := cb - yrange.Translate(v0y)
yv0 := yrange.Translate(0)
var vx, vy float64
var x, y int
if style.ShouldDrawStroke() && style.ShouldDrawFill() {
style.GetFillOptions().WriteDrawingOptionsToRenderer(r)
r.MoveTo(x0, y0)
for i := 1; i < vs.Len(); i++ {
vx, vy = vs.GetValues(i)
x = cl + xrange.Translate(vx)
y = cb - yrange.Translate(vy)
r.LineTo(x, y)
}
r.LineTo(x, MinInt(cb, cb-yv0))
r.LineTo(x0, MinInt(cb, cb-yv0))
r.LineTo(x0, y0)
r.Fill()
}
if style.ShouldDrawStroke() {
style.GetStrokeOptions().WriteDrawingOptionsToRenderer(r)
r.MoveTo(x0, y0)
for i := 1; i < vs.Len(); i++ {
vx, vy = vs.GetValues(i)
x = cl + xrange.Translate(vx)
y = cb - yrange.Translate(vy)
r.LineTo(x, y)
}
r.Stroke()
}
if style.ShouldDrawDot() {
defaultDotWidth := style.GetDotWidth()
style.GetDotOptions().WriteDrawingOptionsToRenderer(r)
for i := 0; i < vs.Len(); i++ {
vx, vy = vs.GetValues(i)
x = cl + xrange.Translate(vx)
y = cb - yrange.Translate(vy)
dotWidth := defaultDotWidth
if style.DotWidthProvider != nil {
dotWidth = style.DotWidthProvider(xrange, yrange, i, vx, vy)
}
if style.DotColorProvider != nil {
dotColor := style.DotColorProvider(xrange, yrange, i, vx, vy)
r.SetFillColor(dotColor)
r.SetStrokeColor(dotColor)
}
r.Circle(dotWidth, x, y)
r.FillStroke()
}
}
}
// BoundedSeries draws a series that implements BoundedValuesProvider.
func (d draw) BoundedSeries(r Renderer, canvasBox Box, xrange, yrange Range, style Style, bbs BoundedValuesProvider, drawOffsetIndexes ...int) {
drawOffsetIndex := 0
if len(drawOffsetIndexes) > 0 {
drawOffsetIndex = drawOffsetIndexes[0]
}
cb := canvasBox.Bottom
cl := canvasBox.Left
v0x, v0y1, v0y2 := bbs.GetBoundedValues(0)
x0 := cl + xrange.Translate(v0x)
y0 := cb - yrange.Translate(v0y1)
var vx, vy1, vy2 float64
var x, y int
xvalues := make([]float64, bbs.Len())
xvalues[0] = v0x
y2values := make([]float64, bbs.Len())
y2values[0] = v0y2
style.GetFillAndStrokeOptions().WriteToRenderer(r)
r.MoveTo(x0, y0)
for i := 1; i < bbs.Len(); i++ {
vx, vy1, vy2 = bbs.GetBoundedValues(i)
xvalues[i] = vx
y2values[i] = vy2
x = cl + xrange.Translate(vx)
y = cb - yrange.Translate(vy1)
if i > drawOffsetIndex {
r.LineTo(x, y)
} else {
r.MoveTo(x, y)
}
}
y = cb - yrange.Translate(vy2)
r.LineTo(x, y)
for i := bbs.Len() - 1; i >= drawOffsetIndex; i-- {
vx, vy2 = xvalues[i], y2values[i]
x = cl + xrange.Translate(vx)
y = cb - yrange.Translate(vy2)
r.LineTo(x, y)
}
r.Close()
r.FillStroke()
}
// HistogramSeries draws a value provider as boxes from 0.
func (d draw) HistogramSeries(r Renderer, canvasBox Box, xrange, yrange Range, style Style, vs ValuesProvider, barWidths ...int) {
if vs.Len() == 0 {
return
}
//calculate bar width?
seriesLength := vs.Len()
barWidth := int(math.Floor(float64(xrange.GetDomain()) / float64(seriesLength)))
if len(barWidths) > 0 {
barWidth = barWidths[0]
}
cb := canvasBox.Bottom
cl := canvasBox.Left
//foreach datapoint, draw a box.
for index := 0; index < seriesLength; index++ {
vx, vy := vs.GetValues(index)
y0 := yrange.Translate(0)
x := cl + xrange.Translate(vx)
y := yrange.Translate(vy)
d.Box(r, Box{
Top: cb - y0,
Left: x - (barWidth >> 1),
Right: x + (barWidth >> 1),
Bottom: cb - y,
}, style)
}
}
// MeasureAnnotation measures how big an annotation would be.
func (d draw) MeasureAnnotation(r Renderer, canvasBox Box, style Style, lx, ly int, label string) Box {
style.WriteToRenderer(r)
defer r.ResetStyle()
textBox := r.MeasureText(label)
textWidth := textBox.Width()
textHeight := textBox.Height()
halfTextHeight := textHeight >> 1
pt := style.Padding.GetTop(DefaultAnnotationPadding.Top)
pl := style.Padding.GetLeft(DefaultAnnotationPadding.Left)
pr := style.Padding.GetRight(DefaultAnnotationPadding.Right)
pb := style.Padding.GetBottom(DefaultAnnotationPadding.Bottom)
strokeWidth := style.GetStrokeWidth()
top := ly - (pt + halfTextHeight)
right := lx + pl + pr + textWidth + DefaultAnnotationDeltaWidth + int(strokeWidth)
bottom := ly + (pb + halfTextHeight)
return Box{
Top: top,
Left: lx,
Right: right,
Bottom: bottom,
}
}
// Annotation draws an anotation with a renderer.
func (d draw) Annotation(r Renderer, canvasBox Box, style Style, lx, ly int, label string) {
style.GetTextOptions().WriteToRenderer(r)
defer r.ResetStyle()
textBox := r.MeasureText(label)
textWidth := textBox.Width()
halfTextHeight := textBox.Height() >> 1
style.GetFillAndStrokeOptions().WriteToRenderer(r)
pt := style.Padding.GetTop(DefaultAnnotationPadding.Top)
pl := style.Padding.GetLeft(DefaultAnnotationPadding.Left)
pr := style.Padding.GetRight(DefaultAnnotationPadding.Right)
pb := style.Padding.GetBottom(DefaultAnnotationPadding.Bottom)
textX := lx + pl + DefaultAnnotationDeltaWidth
textY := ly + halfTextHeight
ltx := lx + DefaultAnnotationDeltaWidth
lty := ly - (pt + halfTextHeight)
rtx := lx + pl + pr + textWidth + DefaultAnnotationDeltaWidth
rty := ly - (pt + halfTextHeight)
rbx := lx + pl + pr + textWidth + DefaultAnnotationDeltaWidth
rby := ly + (pb + halfTextHeight)
lbx := lx + DefaultAnnotationDeltaWidth
lby := ly + (pb + halfTextHeight)
r.MoveTo(lx, ly)
r.LineTo(ltx, lty)
r.LineTo(rtx, rty)
r.LineTo(rbx, rby)
r.LineTo(lbx, lby)
r.LineTo(lx, ly)
r.Close()
r.FillStroke()
style.GetTextOptions().WriteToRenderer(r)
r.Text(label, textX, textY)
}
// Box draws a box with a given style.
func (d draw) Box(r Renderer, b Box, s Style) {
s.GetFillAndStrokeOptions().WriteToRenderer(r)
defer r.ResetStyle()
r.MoveTo(b.Left, b.Top)
r.LineTo(b.Right, b.Top)
r.LineTo(b.Right, b.Bottom)
r.LineTo(b.Left, b.Bottom)
r.LineTo(b.Left, b.Top)
r.FillStroke()
}
func (d draw) BoxRotated(r Renderer, b Box, thetaDegrees float64, s Style) {
d.BoxCorners(r, b.Corners().Rotate(thetaDegrees), s)
}
func (d draw) BoxCorners(r Renderer, bc BoxCorners, s Style) {
s.GetFillAndStrokeOptions().WriteToRenderer(r)
defer r.ResetStyle()
r.MoveTo(bc.TopLeft.X, bc.TopLeft.Y)
r.LineTo(bc.TopRight.X, bc.TopRight.Y)
r.LineTo(bc.BottomRight.X, bc.BottomRight.Y)
r.LineTo(bc.BottomLeft.X, bc.BottomLeft.Y)
r.Close()
r.FillStroke()
}
// DrawText draws text with a given style.
func (d draw) Text(r Renderer, text string, x, y int, style Style) {
style.GetTextOptions().WriteToRenderer(r)
defer r.ResetStyle()
r.Text(text, x, y)
}
func (d draw) MeasureText(r Renderer, text string, style Style) Box {
style.GetTextOptions().WriteToRenderer(r)
defer r.ResetStyle()
return r.MeasureText(text)
}
// TextWithin draws the text within a given box.
func (d draw) TextWithin(r Renderer, text string, box Box, style Style) {
style.GetTextOptions().WriteToRenderer(r)
defer r.ResetStyle()
lines := Text.WrapFit(r, text, box.Width(), style)
linesBox := Text.MeasureLines(r, lines, style)
y := box.Top
switch style.GetTextVerticalAlign() {
case TextVerticalAlignBottom, TextVerticalAlignBaseline: // i have to build better baseline handling into measure text
y = y - linesBox.Height()
case TextVerticalAlignMiddle:
y = y + (box.Height() >> 1) - (linesBox.Height() >> 1)
case TextVerticalAlignMiddleBaseline:
y = y + (box.Height() >> 1) - linesBox.Height()
}
var tx, ty int
for _, line := range lines {
lineBox := r.MeasureText(line)
switch style.GetTextHorizontalAlign() {
case TextHorizontalAlignCenter:
tx = box.Left + ((box.Width() - lineBox.Width()) >> 1)
case TextHorizontalAlignRight:
tx = box.Right - lineBox.Width()
default:
tx = box.Left
}
if style.TextRotationDegrees == 0 {
ty = y + lineBox.Height()
} else {
ty = y
}
r.Text(line, tx, ty)
y += lineBox.Height() + style.GetTextLineSpacing()
}
}