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RC4.cs
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RC4.cs
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//
// ARC4Managed.cs: Alleged RC4(tm) compatible symmetric stream cipher
// RC4 is a trademark of RSA Security
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Diagnostics;
using System.Security.Cryptography;
namespace System.Security.Cryptography
{
// References:
// a. Usenet 1994 - RC4 Algorithm revealed
// http://www.qrst.de/html/dsds/rc4.htm
class RC4 : SymmetricAlgorithm, ICryptoTransform
{
private byte[] key;
private byte[] state;
private byte x;
private byte y;
private bool m_disposed;
public RC4()
: base()
{
state = new byte[256];
m_disposed = false;
}
~RC4()
{
Dispose(false);
}
protected override void Dispose(bool disposing)
{
if (!m_disposed)
{
Debug.Assert(state is object);
x = 0;
y = 0;
if (key != null)
{
Array.Clear(key, 0, key.Length);
key = null;
}
Array.Clear(state, 0, state.Length);
state = null;
m_disposed = true;
}
}
public override byte[] Key
{
get
{
if (m_disposed) throw new ObjectDisposedException(nameof(RC4));
Debug.Assert(key is object);
return (byte[])key.Clone();
}
set
{
key = (byte[])value.Clone();
KeySetup(key);
}
}
public bool CanReuseTransform
{
get { return false; }
}
public override ICryptoTransform CreateEncryptor(byte[] rgbKey, byte[] rgvIV)
{
Key = rgbKey;
return (ICryptoTransform)this;
}
public override ICryptoTransform CreateDecryptor(byte[] rgbKey, byte[] rgvIV)
{
Key = rgbKey;
return CreateEncryptor();
}
public override void GenerateIV()
{
// not used for a stream cipher
IV = new byte[0];
}
public override void GenerateKey()
{
byte[] temp = new byte[KeySizeValue >> 3];
RandomNumberGenerator.Create().GetBytes(temp);
Key = temp;
}
public bool CanTransformMultipleBlocks
{
get { return true; }
}
public int InputBlockSize
{
get { return 1; }
}
public int OutputBlockSize
{
get { return 1; }
}
private void KeySetup(byte[] key)
{
if (m_disposed) throw new ObjectDisposedException(nameof(RC4));
Debug.Assert(key is object);
Debug.Assert(state is object);
byte index1 = 0;
byte index2 = 0;
for (int counter = 0; counter < 256; counter++)
state[counter] = (byte)counter;
x = 0;
y = 0;
for (int counter = 0; counter < 256; counter++)
{
index2 = (byte)(key[index1] + state[counter] + index2);
// swap byte
byte tmp = state[counter];
state[counter] = state[index2];
state[index2] = tmp;
index1 = (byte)((index1 + 1) % key.Length);
}
}
private void CheckInput(byte[] inputBuffer, int inputOffset, int inputCount)
{
if (inputBuffer == null)
throw new ArgumentNullException("inputBuffer");
if (inputOffset < 0)
throw new ArgumentOutOfRangeException("inputOffset", "< 0");
if (inputCount < 0)
throw new ArgumentOutOfRangeException("inputCount", "< 0");
// ordered to avoid possible integer overflow
if (inputOffset > inputBuffer.Length - inputCount)
throw new ArgumentException("inputBuffer", "Overflow");
}
public int TransformBlock(byte[] inputBuffer, int inputOffset, int inputCount, byte[] outputBuffer, int outputOffset)
{
CheckInput(inputBuffer, inputOffset, inputCount);
// check output parameters
if (outputBuffer == null)
throw new ArgumentNullException("outputBuffer");
if (outputOffset < 0)
throw new ArgumentOutOfRangeException("outputOffset", "< 0");
// ordered to avoid possible integer overflow
if (outputOffset > outputBuffer.Length - inputCount)
throw new ArgumentException("outputBuffer", "Overflow");
return InternalTransformBlock(inputBuffer, inputOffset, inputCount, outputBuffer, outputOffset);
}
private int InternalTransformBlock(byte[] inputBuffer, int inputOffset, int inputCount, byte[] outputBuffer, int outputOffset)
{
if (m_disposed) throw new ObjectDisposedException(nameof(RC4));
Debug.Assert(state is object);
byte xorIndex;
for (int counter = 0; counter < inputCount; counter++)
{
x = (byte)(x + 1);
y = (byte)(state[x] + y);
// swap byte
byte tmp = state[x];
state[x] = state[y];
state[y] = tmp;
xorIndex = (byte)(state[x] + state[y]);
outputBuffer[outputOffset + counter] = (byte)(inputBuffer[inputOffset + counter] ^ state[xorIndex]);
}
return inputCount;
}
public byte[] TransformFinalBlock(byte[] inputBuffer, int inputOffset, int inputCount)
{
CheckInput(inputBuffer, inputOffset, inputCount);
byte[] output = new byte[inputCount];
InternalTransformBlock(inputBuffer, inputOffset, inputCount, output, 0);
return output;
}
}
}