- Merge pull request #46 from hris2003/master (fix #45)(ModelDocument)Get _id field directly from ViewIterator
- (fix)(ModelDocument)Get _id field directly from ViewIterator
- fix the rosinstall files
- Contributors: Ha Dang, Vincent Rabaud
- add missing dependencies
- fix doc according to wg-perception/reconstruction#6
- simplify OpenCV3 compatibility
- add citation info in the docs fixes #34
- Contributors: Vincent Rabaud
- Properly install test macros This fixes #33
- Don't throw when database is empty There is no need to throw here. The function load_fields_and_attachments works quite nicely for an empty database. The only thing it has to do is return... This makes it possible to use the rviz plugin OrkObject without a valid database (This obviously doesn't show meshes or the name then, but it's still useful as it prints confidence values and the object's key.
- Contributors: Michael Görner, Vincent Rabaud
- fix training pipeline creation
- allow unicode strings this should fix wg-perception/reconstruction#1
- Update installation instruction to add ork_visualization
- add the tutorials on the front page
- get code to work with OpenCV3
- OpenCV 3.0 adaptation
- Contributors: Ha Dang, Vincent Rabaud, edgarriba, nlyubova
- Merge pull request #27 from cottsay/master Always include ecto.hpp first
- Always include ecto.hpp first ecto.hpp includes Python.hpp, which must always come before system includes
- adapt docs for ROS distribution
- improve install instructions This fixes #25 by only taking non-redundant information
- Contributors: Scott K Logan, Vincent Rabaud
- add catkin-sphinx to the docs
- Fixes wg-perception/object_recognition_ros#15
- Fix detection: error: unrecognized arguments:
- Merge pull request #19 from bit-pirate/master adds ork_ros to ork.rosinstall
- Contributors: Sammy Pfeiffer, Vincent Rabaud, hdang
- get code to compile on Indigo
- allow flexibility in the inputs for the cloud
- improve the viewer for the first load
- fix docs
- replace the mesh viewer by jsc3d jsc3d is more flexible, handles obj/stl and has a better zoom. The different possible meshes are also handled better
- fix typo
- install the web UI no matter what
- install the db_scripts
- Contributors: Vincent Rabaud
- fix docs
- better mesh handling
- drop Fuerte support