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ShowMeBuff.xml
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ShowMeBuff.xml
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<!--
<Frame name="ShowMeBuffDebuffTemplate" virtual="true" enableMouse="false">
<Size x="24" y="24"/>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentIcon" setAllPoints="true"/>
</Layer>
<Layer level="OVERLAY">
<Texture name="$parentBorder" file="Interface\Buttons\UI-Debuff-Overlays">
<Size x="17" y="17"/>
<Anchors>
</Anchors>
<TexCoords left="0.296875" right="0.5703125" top="0" bottom="0.515625"/>
</Texture>
</Layer>
</Layers>
<Frames>
<Cooldown name="$parentCooldown" inherits="CooldownFrameTemplate" reverse="true" drawEdge="true">
<Anchors>
<Anchor point="CENTER" x="0" y="-1"/>
</Anchors>
</Cooldown>
</Frames>
<Scripts>
<OnUpdate>
if ( GameTooltip:IsOwned(self) ) then
GameTooltip:SetUnitBuff(self.unit, self:GetID());
end
</OnUpdate>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_BOTTOMRIGHT", 15, -25);
GameTooltip:SetUnitBuff(self.unit, self:GetID());
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
-->
</Ui>