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Minotaur.java
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Minotaur.java
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package scripts;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.Polygon;
import java.awt.Rectangle;
import java.awt.event.KeyEvent;
import java.awt.event.MouseEvent;
import java.awt.image.BufferedImage;
import java.text.NumberFormat;
import java.util.HashMap;
import java.util.Locale;
import org.tribot.api.interfaces.Positionable;
import org.tribot.api.DynamicClicking;
import org.tribot.api.General;
import org.tribot.api.Timing;
import org.tribot.api.input.Keyboard;
import org.tribot.api.input.Mouse;
import org.tribot.api.types.generic.Condition;
import org.tribot.api2007.Banking;
import org.tribot.api2007.Camera;
import org.tribot.api2007.ChooseOption;
import org.tribot.api2007.Combat;
import org.tribot.api2007.Game;
import org.tribot.api2007.GameTab;
import org.tribot.api2007.GameTab.TABS;
import org.tribot.api2007.GroundItems;
import org.tribot.api2007.Interfaces;
import org.tribot.api2007.Inventory;
import org.tribot.api2007.Magic;
import org.tribot.api2007.NPCChat;
import org.tribot.api2007.NPCs;
import org.tribot.api2007.Objects;
import org.tribot.api2007.PathFinding;
import org.tribot.api2007.Player;
import org.tribot.api2007.Players;
import org.tribot.api2007.Projection;
import org.tribot.api2007.Screen;
import org.tribot.api2007.Skills;
import org.tribot.api2007.Skills.SKILLS;
import org.tribot.api2007.Walking;
import org.tribot.api2007.WebWalking;
import org.tribot.api2007.types.RSArea;
import org.tribot.api2007.types.RSGroundItem;
import org.tribot.api2007.types.RSInterface;
import org.tribot.api2007.types.RSItem;
import org.tribot.api2007.types.RSModel;
import org.tribot.api2007.types.RSNPC;
import org.tribot.api2007.types.RSObject;
import org.tribot.api2007.types.RSPlayer;
import org.tribot.api2007.types.RSTile;
import org.tribot.script.Script;
import org.tribot.script.ScriptManifest;
import org.tribot.script.interfaces.Ending;
import org.tribot.script.interfaces.MessageListening07;
import org.tribot.script.interfaces.Painting;
import org.tribot.script.interfaces.EventBlockingOverride;
import org.tribot.script.interfaces.Pausing;
import org.tribot.api2007.ext.Doors;
import scripts.easyslayer.Timer;
import scripts.easyslayer.YawhideHelper;
@ScriptManifest(authors = { "Yaw hide" }, version = 1.14, category = "Combat", name = "MinotaurSlayer")
public class Minotaur extends Script implements Painting, Ending, Pausing{
//food Ids
//int[] foodID = {333, 379};
int[] foodID = { 333, 329, 379, 361, 7946, 1897 };
int[] junk = { 1539, 9003, 229, 1623, 1355, 440, 7767, 117,
6963, 829, 1971, 687, 464, 1973, 1917, 808, 1454, 6180,
6965, 1969, 6183, 6181, 1237, 1155, 1454, 882, 526 };
int[] loot = {563, 560, 561, 562, 564, 565, 566, 7937, 816, 1747, 536, 9142, 868, 563,
1615, 1319, 1373, 1247, 1303, 1249, 1123, 1149, 1201,
1186, 1113, 1079, 892, 565, 560, 561, 563, 2361, 2366, 443,
985, 987, 2363, 1617, 1619, 574,
/**** herbs ****/
207, 257, 208, 258, 2481, 2482, 2485,
2486, 209, 210, 211, 212, 213, 214, 217, 218, 219, 220,
3049, 3050, 3051, 3052,
/****seeds ****/
5295, 5302, 5286, 5289, 5288,
5289, 5290, 5296, 5297, 5298,
5299, 5300, 5301, 5303, 5304,
5321,
/****stackables ****/
554, 557, 556, 555, 884//, 437, 439
};
String[] names = {"Law rune", "Death rune", "Nature rune", "Chaos rune", "Cosmic rune",
"Blood rune", "Soul rune", "Pure essence", "Adamant dart(p)",
"Black dragonhide", "Dragon bones", "Mithril bolts",
"Rune knife", "Law rune", "Dragonstone",
"Rune 2h sword", "Rune battleaxe",
"Rune spear", "Rune longsword", "Dragon spear",
"Adamant platebody", "Dragon med helm",
"Rune kiteshield", "Rune sq shield", "Rune chainbody",
"Rune platelegs", "Rune arrow", "Blood rune", "Death rune",
"Nature rune", "Law rune", "Adamantite bar", "Shield left half",
"Silver ore", "Tooth half of key", "Loop half of key",
"Runite bar", "Uncut diamond", "Uncut ruby", "Air orb",
/**** herbs ****/
"Herb", "Herb", "Herb", "Herb", "Herb", "Herb",
"Herb", "Herb", "Herb", "Herb", "Herb", "Herb", "Herb", "Herb", "Herb", "Herb", "Herb", "Herb",
"Herb", "Herb", "Herb", "Herb",
/****seeds ****/
"Ranarr seed", "Lantadyme seed", "Curry tree seed", "Pineapple seed", "Papaya tree seed",
"Palm tree seed", "Calquat tree seed", "Toadflax seed", "Irit seed", "Avantoe seed",
"Kwuarm seed", "Snapdragon seed", "Cadantine seed", "Dwarf weed seed", "Torstol seed",
"Watermelon seed",
/****stackables ****/
"Fire rune", "Earth rune", "Air rune", "Water rune", "Iron arrow"//, "Copper ore", "Tin ore"
};
HashMap<Integer, String> map = new HashMap<Integer, String>(loot.length);
//slayer items
int slayGem = 4155;
int COINS = 995;
int VTAB = 8007;
int FTAB = 8009;
int CTAB = 8010;
int LTAB = 8008;
int ATAB = 8011;
int EARMUFFS = 4166;
int TINDER = 590;
int SALT = 4161;
int SPINY = 4551;
int LAW = 563;
int EARTH = 557;
int AIR = 556;
int WATER = 555;
int FIRE = 554;
int[] WATERSKIN = {1823, 1825, 1827, 1829};
int COOLER = 6696;
int ECTO = 4251;
int rope = 954;
int SHANTY = 1854;
//kalphites 40exp
RSTile shantyBankTile = new RSTile(3309, 3120, 0);
//antiban stuff
private long antiban = System.currentTimeMillis();
//private int[] evilchicken = { 2465, 2467 };
//private int swarm = 407;
// Slayer teleport items
int[] gamesNecklace = {3853, 3855, 3857, 3859, 3861, 3863, 3865, 3867}; // goes from 8 to 1
int[] rod = {2552, 2554, 2556, 2558, 2560, 2562, 2564, 2566};
int[] antiPoison = {2448, 181, 183, 185, 193, 2446, 175, 177, 179}; // start with super 4-1
int[] lightsources = {4531, 4539, 4550};
int[] depositAllExcept = { 3853, 3855, 3857, 3859, 3861, 3863, 3865, slayGem, VTAB, FIRE, LAW, AIR};
String lastServerMessage;
int numLeftToKill;
String currTask;
boolean script = true;
boolean isLooting = true;
@Override
public void run() {
onStart();
currTask = "minotaurs";
if (isAtTask()){
println("I am at my task");
FIGHT();
}
else{
println("I am NOT at my task");
GOTO_TASK();
}
while(script){
currTask = "minotaurs";
current_xp = Skills.getXP(SKILLS.HITPOINTS) + Skills.getXP(SKILLS.STRENGTH)
+ Skills.getXP(SKILLS.ATTACK) + Skills.getXP(SKILLS.DEFENCE) + Skills.getXP(SKILLS.RANGED);
current_xpSlayer = Skills.getXP(SKILLS.SLAYER);
XpToLVrange = Skills.getXPToNextLevel(SKILLS.RANGED);
XpToLVhp = Skills.getXPToNextLevel(SKILLS.HITPOINTS);
XpToLVstr = Skills.getXPToNextLevel(SKILLS.STRENGTH);
XpToLVatt = Skills.getXPToNextLevel(SKILLS.ATTACK);
XpToLVdef = Skills.getXPToNextLevel(SKILLS.DEFENCE);
XpToLVslayer = Skills.getXPToNextLevel(SKILLS.SLAYER);
currLv = Skills.getActualLevel(SKILLS.SLAYER);
if(currLv > startLv){
lvsGained = Math.abs(currLv - startLv);
}
else if(Inventory.find(junk).length > 0){
Inventory.drop(junk);
sleep(200,300);
}
else if(Inventory.find(foodID).length == 0 && getHp() < 30){
if(inArea(varrockWBankArea[0], varrockWBankArea[1], pos())){
}
else if(inArea(varrockArea[0], varrockArea[1], pos())){
WebWalking.walkToBank();
}
else{
emergTele();
script = false;
}
}
else if(getHp() < 30){
eatFood();
}
else if (isAtTask()){
FIGHT();
}
else{
GOTO_TASK();
}
sleep(50,100);
}
}
public boolean waitGUI = true;
public boolean LootEverythingIncludingNonStacks = true;
public boolean LootOnlyStacksAndHighValueDrops = false;
public boolean LootOnlyHighValueDrops = false;
public boolean DoNotLoot = false;
public boolean UseRunesToTele = false;
public boolean PureMode = false;
//TODO onStart
public void onStart(){
Mouse.setSpeed(General.random(130, 140));
sleep(200,300);
Walking.setControlClick(true);
Walking.setWalkingTimeout(5000L);
putMap();
sleep(200, 250);
tin = Inventory.getCount(439);
copper = Inventory.getCount(437);
ess = Inventory.getCount(7937);
ironArr = Inventory.getCount(884);
sleep(100,140);
}
public void useGameNeck(){
state="Using games Neck";
GameTab.open(org.tribot.api2007.GameTab.TABS.INVENTORY);
sleep(200,300);
RSItem[] gamesNeck = Inventory.find(gamesNecklace);
if (gamesNeck.length > 0){
if (gamesNeck[0].click("Rub")){
sleep(3500,4750);
RSInterface gamebox = Interfaces.get(230, 1);
if (gamebox != null){
gamebox.click("Continue");
sleep(5200,5250);
}
}
}
}
//TODO useROD
public void useROD(){
state = "Using ROD";
GameTab.open(org.tribot.api2007.GameTab.TABS.INVENTORY);
sleep(200,300);
RSItem[] ROD = Inventory.find(rod);
if (ROD.length > 0){
if (ROD[0].click("Rub")){
sleep(2500,2750);
RSInterface ringbox = Interfaces.get(230, 1);
if (ringbox != null){
ringbox.click("Continue");
sleep(4200,4250);
}
}
}
}
// area RSTiles for gotoTurael
RSTile[] gamesNeckTeleSpot = {new RSTile(2203, 4942, 0), new RSTile(2214, 4936, 0)};
RSTile gamesNeckStairsObj = new RSTile(2207, 4935, 0);
RSTile[] middleStairs = {new RSTile(2204, 4938, 1), new RSTile(2209, 4933, 1)};
RSTile middleStairsObj = new RSTile(2205, 4935, 1);
RSTile[] mainCastle = {new RSTile(2892, 3569, 0), new RSTile(2904, 3558, 0)};
RSTile innerDoorsTile1 = new RSTile(2898, 3558, 0);
RSTile innerDoorsTile2 = new RSTile(2898, 3561, 0);
/*
private RSTile[] toTuraelPath = { new RSTile(2899, 3553, 0), new RSTile(2903, 3546, 0),
new RSTile(2913, 3546, 0), new RSTile(2921, 3542, 0), new RSTile(2928, 3536, 0) };
*/
RSTile stairAtGameNeckTele = new RSTile(2207, 4935, 0);
public void gotoTurael(){
state = "Going to Turael";
RSItem[] gamesNeck = Inventory.find(gamesNecklace);
RSObject[] GAMESNECKSTAIROBJ = Objects.getAt(stairAtGameNeckTele);
Mouse.setSpeed(General.random(130,150));
if(inArea(gamesNeckTeleSpot[0], gamesNeckTeleSpot[1], pos())){
if (GAMESNECKSTAIROBJ.length > 0){
if(GAMESNECKSTAIROBJ[0].isOnScreen()){
if(clickOBJ(GAMESNECKSTAIROBJ[0], "Climb-up"))
waitIsMovin();
}
else
Walking.blindWalkTo(gamesNeckStairsObj);
}
}
else if (inArea(middleStairs[0], middleStairs[1], pos())){
RSObject[] MIDDLESTAIRSOBJ = Objects.getAt(middleStairsObj);
if (MIDDLESTAIRSOBJ.length > 0 && clickOBJ(MIDDLESTAIRSOBJ[0], "Climb-up"))
waitIsMovin();
}
else if (inArea(mainCastle[0], mainCastle[1], pos())){
if(openDoor(innerDoorsTile1)){
WebWalking.walkTo(turaelT);
waitIsMovin();
}
else{
Walking.walkTo(innerDoorsTile2);
waitIsMovin();
}
}
else{
if (gamesNeck.length > 0){
if (!inCombat()){
println("Going to rub games Necklace");
useGameNeck();
}
}
}
}
// goto zombie task, uses similarities in toSkeletons method
private RSTile[] toZombies = { new RSTile(3105, 9909, 0), new RSTile(3115, 9909, 0),
new RSTile(3126, 9909, 0), new RSTile(3131, 9911, 0), new RSTile(3139, 9907, 0),
new RSTile(3141, 9900, 0), new RSTile(3139, 9889, 0), new RSTile(3147, 9883, 0) };
RSTile zombieMiddle = new RSTile(3145, 9886, 0);
// goto lumby bank
//private RSTile[] toStairs1F = { new RSTile(3221, 3218, 0), new RSTile(3214, 3214, 0), new RSTile(3209, 3211, 0) };
RSTile toStaiRSTile = new RSTile(3204, 3207, 0);
RSTile toStairs1FTile = new RSTile(3204, 3207, 1);
RSTile toStairs2FTile = new RSTile(3204, 3207, 2);
RSTile lumbyBankTile = new RSTile(3208, 3218, 2);
RSTile[] lumby2FArea = { new RSTile(3205, 3228, 2), new RSTile(3215, 3208, 2) };
RSTile[] lumby1FArea = { new RSTile(3205, 3228, 1), new RSTile(3215, 3208, 1) };
RSTile[] lumbyArea = { new RSTile(3205, 3228, 0), new RSTile(3225, 3208, 0) };
// goto varrock bank after teleporting
private RSTile[] toVWBankTeleport = { new RSTile(3212, 3423, 0), new RSTile(3202, 3428, 0),
new RSTile(3190, 3429, 0), new RSTile(3184, 3436, 0) };
RSTile[] varrockWBankArea = {new RSTile(3185, 3433, 0), new RSTile(3180, 3441, 0)};
public void gotoVWBankTelespot(){
Walking.walkPath(toVWBankTeleport);
}
RSTile kalphiteMiddle = new RSTile(3506, 9522, 2);
RSTile edgeLadderTile = new RSTile(3097, 9867, 0);
private RSTile[] toGate = { new RSTile(3096, 9867, 0), new RSTile(3096, 9877, 0),
new RSTile(3095, 9887, 0), new RSTile(3095, 9895, 0), new RSTile(3096, 9904, 0),
new RSTile(3102, 9909, 0)};
private RSTile[] toSkeletons = { new RSTile(3105, 9909, 0), new RSTile(3115, 9909, 0),
new RSTile(3126, 9909, 0), new RSTile(3131, 9911, 0) };
RSTile edgeDungeonGateTile = new RSTile(3103, 9909, 0);
RSTile[] toEdgeGateArea = {new RSTile(3094, 9915, 0), new RSTile(3103, 9867, 0)};
RSTile[] afterEdgeGateArea = {new RSTile(3104, 9917, 0), new RSTile(3151,9870, 0)};
RSTile[] skeletonArea = {new RSTile(3104, 9917, 0), new RSTile(3141, 9141, 0)};
RSTile skeletonMiddle = new RSTile(3131, 9911, 0);
RSTile[] zombieArea = {new RSTile(3136, 9910, 0), new RSTile(3151, 9876, 0)};
RSTile beforeIceFiends = new RSTile(3031, 3473, 0);
/***** killing da monstas *****/
//TODO FIGHT
public void FIGHT(){
state = "Fight";
if (minoArea.contains(pos())) {
Mouse.setSpeed(General.random(130, 140));
if(isLooting && GroundItems.findNearest(loot).length > 0 && checkLootInArea(GroundItems.findNearest(loot)[0]))
LOOT();
else{
attackInactiveMonster("Minotaur");
}
Mouse.setSpeed(General.random(130, 140));
}
else {
Walking.walkPath(Walking.generateStraightPath(minotaurT));
waitIsMovin();
}
}
//TODO LOOT()
public void LOOT(){
RSGroundItem[] Nests = GroundItems.findNearest(loot);
if (!Inventory.isFull() && Nests.length > 0) {
if(checkLootInArea(Nests[0])){
if (!Nests[0].isOnScreen()) {
Walking.clickTileMM(Nests[0].getPosition(), 1);
sleep(100, 150);
Camera.turnToTile(Nests[0].getPosition());
sleep(200, 300);
waitIsMovin();
}
String str = map.get(Nests[0].getID());
Nests[0].click("Take " + str);
waitForInv(Nests[0].getID());
}
}
}
/***** City Areas *****/
RSTile[] alkharidArea = {new RSTile(3265, 3322, 0), new RSTile(3324, 3117, 0) };
RSTile[] desertArea = {new RSTile(3223, 3115, 0), new RSTile(3430, 3030, 0) };
RSTile bansheesT = new RSTile(3442, 3545, 0); //673
RSTile[] bansheeArea = { new RSTile(3431, 3567, 0), new RSTile(3453, 3531, 0)};
RSTile[] slayerTowerArea = {new RSTile(3405, 3579, 0), new RSTile(3453, 3532, 0)};
RSTile slayerTowerEntranceT = new RSTile(3428, 3535, 0);
Positionable slayerTowerEntranceP = slayerTowerEntranceT;
RSTile crawlingHandsT = new RSTile(3417, 3557, 0); //714
RSTile[] betweenCanafisEctoArea = {new RSTile(3475, 3537, 0), new RSTile(3665, 3470, 0)};
RSTile[] canafisArea = {new RSTile(3470, 3510, 0), new RSTile(3520, 3466, 0)};
RSTile[] betweenCanafisSlayerTowerArea = {new RSTile(3400, 3537, 0), new RSTile(3475, 3470, 0)};
RSTile[] slayerTowerDoorArea = {new RSTile(3426, 3535, 0), new RSTile(3431, 3533, 0)};
RSTile[] awkwardBansheeSq = {new RSTile(3430, 3546, 0), new RSTile(3436, 3541, 0)};
RSTile[] awkwardBansheeSqPath = { new RSTile(3429, 3543, 0), new RSTile(3428, 3551, 0), new RSTile(3422, 3556, 0),
new RSTile(3414, 3557, 0), new RSTile(3412, 3563, 0), new RSTile(3412, 3571, 0) };
RSTile lumbySwampT = new RSTile(3169, 3173, 0);
RSTile[] toSlimes = { new RSTile(3165, 9573, 0), new RSTile(3156, 9573, 0),
new RSTile(3148, 9571, 0), new RSTile(3149, 9565, 0), new RSTile(3153, 9556, 0),
new RSTile(3153, 9554, 0) };
RSTile caveSlimeT = new RSTile(3153, 9554, 0);
RSTile[] toLumbySwampArea = {new RSTile(3160, 3223, 0), new RSTile(3248, 3165, 0)};
RSTile[] swampArea = {new RSTile(3144, 9578, 0), new RSTile(3170, 9543, 0)};
RSTile[] caveSlimeArea = {new RSTile(9147, 9554, 0), new RSTile(9546, 9543, 0)};
RSTile[] caveSlimeArea2 = {new RSTile(3145, 9567, 0), new RSTile(3163, 9551, 0)};
RSTile lumbySwampEntranceT = new RSTile(3169, 3172, 0);
RSTile afterLumbySwampEntranceT = new RSTile(3169, 9571, 0);
RSTile[] toCaveSlimeT = {new RSTile(3165, 9573, 0), new RSTile(3157, 9573, 0),
new RSTile(3147, 9567, 0), new RSTile(3152, 9561, 0), new RSTile(3153, 9554, 0)};
RSTile nearedgeTrapdoorTile = new RSTile(3094, 3471, 0);
RSTile[] caveBugArea = {new RSTile(3144, 9583, 0), new RSTile(3160, 9568, 0)};
RSTile[] toCaveBug = {new RSTile(3165, 9573, 0), new RSTile(3157, 9573, 0), new RSTile(3151, 9573, 0)};
RSTile renekSlayerT = new RSTile(2796, 3614, 0);
RSTile afterCaveEntrance = new RSTile(2807, 10001, 0);
int CaveEntrance = 2292; // Enter
RSTile caveEntranceT = new RSTile(2796, 3615, 0);
RSTile renekSlayCave = new RSTile(2797, 3614, 0);
RSTile[] toCCinside = { new RSTile(2804, 10001, 0), new RSTile(2798, 9997, 0), new RSTile(2792, 9996, 0),
new RSTile(2788, 9996, 0) };
RSTile[] toRenekSlayCaveArea = {new RSTile(2633, 3650, 0), new RSTile(2810, 3480, 0)};
RSTile[] toRenekSlayCave = { new RSTile(2752, 3477, 0), new RSTile(2746, 3479, 0), new RSTile(2740, 3480, 0),
new RSTile(2731, 3484, 0), new RSTile(2724, 3483, 0), new RSTile(2715, 3484, 0),
new RSTile(2706, 3484, 0), new RSTile(2699, 3484, 0), new RSTile(2692, 3484, 0),
new RSTile(2687, 3486, 0), new RSTile(2687, 3492, 0), new RSTile(2687, 3499, 0),
new RSTile(2687, 3504, 0), new RSTile(2687, 3509, 0), new RSTile(2686, 3514, 0),
new RSTile(2684, 3518, 0), new RSTile(2682, 3523, 0), new RSTile(2681, 3528, 0),
new RSTile(2679, 3533, 0), new RSTile(2678, 3538, 0), new RSTile(2678, 3546, 0),
new RSTile(2675, 3550, 0), new RSTile(2673, 3554, 0), new RSTile(2668, 3557, 0),
new RSTile(2662, 3559, 0), new RSTile(2660, 3565, 0), new RSTile(2658, 3570, 0),
new RSTile(2654, 3576, 0), new RSTile(2653, 3582, 0), new RSTile(2653, 3588, 0),
new RSTile(2654, 3597, 0), new RSTile(2655, 3603, 0), new RSTile(2659, 3607, 0),
new RSTile(2666, 3607, 0), new RSTile(2670, 3607, 0), new RSTile(2677, 3609, 0),
new RSTile(2685, 3609, 0), new RSTile(2691, 3609, 0), new RSTile(2699, 3608, 0),
new RSTile(2708, 3608, 0), new RSTile(2716, 3607, 0), new RSTile(2725, 3606, 0),
new RSTile(2733, 3606, 0), new RSTile(2739, 3603, 0), new RSTile(2747, 3601, 0),
new RSTile(2754, 3599, 0), new RSTile(2761, 3598, 0), new RSTile(2770, 3595, 0),
new RSTile(2778, 3595, 0), new RSTile(2786, 3597, 0), new RSTile(2789, 3602, 0),
new RSTile(2792, 3609, 0), new RSTile(2795, 3615, 0) };
RSTile[] caveCrawlerArea = {new RSTile(2775, 10006, 0), new RSTile(2810, 9985, 0)};
RSTile caveCrawlerT = new RSTile(2788, 9995, 0);
String[] wereWolves = {"Yuri", "Zoja", "Lev", "Svetlana", "Boris", "Irina", "Sofiya",
"Yadviga", "Nikita", "Fidelio", "Joseph", "Georgy"};
RSTile wereWolvesT = new RSTile(3494, 3489, 0);
RSTile duelAreaGateCloseT = new RSTile(3312, 3234, 0); //3197
RSTile scorpionT = new RSTile(3298, 3194, 0);
RSTile shantyPassT = new RSTile(3303, 3117, 0);
RSTile[] afterShantyPassArea = {new RSTile(3297, 3115, 0), new RSTile(3315, 3106, 0)};
RSTile bankChestShantyT = new RSTile(3308, 3120, 0); //id is 2693
RSTile camelotTeleSpot = new RSTile(2757, 3476, 0);
RSTile lumbyTeleT = new RSTile(3223, 3219, 0);
RSTile varrockTeleT = new RSTile(3211, 3424, 0);
RSTile ardougneTeleT = new RSTile(2661, 3303, 0);
RSTile[] ectoTeleArea = {new RSTile(3651, 3529, 0), new RSTile(3667, 3510, 0)};
RSTile[] rodTeleSpotArea = {new RSTile(3312, 3239, 0), new RSTile(3318, 3231, 0)};
RSTile rodGateTile = new RSTile(3312, 3234, 0);
RSTile[] toKalphite = { new RSTile(3304, 3113, 0), new RSTile(3297, 3107, 0),
new RSTile(3290, 3107, 0), new RSTile(3282, 3106, 0), new RSTile(3272, 3107, 0),
new RSTile(3262, 3108, 0), new RSTile(3256, 3108, 0), new RSTile(3248, 3108, 0),
new RSTile(3239, 3105, 0), new RSTile(3232, 3103, 0), new RSTile(3227, 3107, 0) };
RSTile tunnelTile = new RSTile(3227, 3108, 0);
RSTile inTunnel = new RSTile(3484, 9510, 2);
RSTile[] kalphiteTunnel = {new RSTile(3475, 9530, 2), new RSTile(3515, 9506, 2) };
RSTile[] toKalphitePart2 = { new RSTile(3488, 9510, 2), new RSTile(3495, 9509, 2),
new RSTile(3498, 9515, 2), new RSTile(3503, 9520, 2), new RSTile(3507, 9522, 2) };
// desert lizards
RSTile[] toDesertLizards = { new RSTile(3305, 3111, 0), new RSTile(3308, 3107, 0),
new RSTile(3310, 3101,0), new RSTile(3315, 3098, 0), new RSTile(3322, 3094, 0),
new RSTile(3330, 3092, 0), new RSTile(3338, 3090, 0), new RSTile(3345, 3089, 0),
new RSTile(3352, 3086, 0), new RSTile(3360, 3083, 0), new RSTile(3366, 3082, 0),
new RSTile(3373, 3082, 0), new RSTile(3382, 3081, 0), new RSTile(3388, 3076, 0),
new RSTile(3392, 3069, 0), new RSTile(3398, 3066, 0), new RSTile(3405, 3062, 0) };
RSTile manHoleT = new RSTile(3237, 3457, 0);
RSTile afterManHoleT = new RSTile(3237, 3457, 0);
RSTile manHole = new RSTile(3237, 3458, 0);
RSTile ratsMiddle = new RSTile(3237, 9867, 0);
RSTile dwarfMiddle = new RSTile(3011, 3451, 0);
RSTile[] dwarfArea = { new RSTile(3989, 3475, 0), new RSTile(3070, 3415, 0)};
RSTile[] trickyDwarf = { new RSTile(3021, 3455, 0), new RSTile(3025, 3445, 0)};
RSTile[] dwarfAttackArea = { new RSTile(3003, 3462, 0), new RSTile(3020, 3442, 0)};
RSTile[] trickyDwarf1 = {new RSTile(3014, 3452, 0), new RSTile(3014, 3454, 0), new RSTile(3010, 3452, 0),
new RSTile(3010, 3449, 0), new RSTile(3008, 3449, 0), new RSTile(3008, 3454, 0) };
RSTile[] trickyDwarf2 = { new RSTile(3017, 3454, 0), new RSTile(3017, 3452, 0), new RSTile(3021, 3452, 0),
new RSTile(3021, 3449, 0), new RSTile(3023, 3450, 0), new RSTile(3023, 3454, 0) };
RSArea trickyDwarf1Area = new RSArea(trickyDwarf1);
RSArea trickyDwarf2Area = new RSArea(trickyDwarf2);
RSTile faladorTeleT = new RSTile(2965, 3376, 0);
RSTile lowWallT = new RSTile(2935, 3355, 0);
RSTile lowWall = new RSTile(2938, 3355, 0);
RSTile afterLowWall = new RSTile(2934, 3355, 0);
RSTile tavernlyLadder = new RSTile(2884, 3396, 0);
RSTile tavernlyLadderT = new RSTile(2884, 3397, 0);
RSTile afterTavernlyLadderT = new RSTile(2884, 9798, 0);
RSTile[] toGhost = { new RSTile(2884, 9799, 0), new RSTile(2884, 9806, 0),
new RSTile(2884, 9814, 0), new RSTile(2884, 9820, 0), new RSTile(2884, 9825, 0),
new RSTile(2884, 9834, 0), new RSTile(2884, 9840, 0), new RSTile(2888, 9846, 0),
new RSTile(2894, 9848, 0), new RSTile(2898, 9849, 0) };
RSTile ghostMiddle = new RSTile(2898, 9849, 0);
RSTile[] toBat = { new RSTile(2884, 9799, 0), new RSTile(2884, 9806, 0),
new RSTile(2884, 9814, 0), new RSTile(2884, 9820, 0), new RSTile(2884, 9825, 0),
new RSTile(2884, 9834, 0), new RSTile(2884, 9840, 0), new RSTile(2888, 9846, 0),
new RSTile(2894, 9848, 0), new RSTile(2898, 9849, 0), new RSTile(2904, 9849, 0),
new RSTile(2911, 9849, 0), new RSTile(2914, 9841, 0), new RSTile(2914, 9835, 0),
new RSTile(2915, 9833, 0), new RSTile(2914, 9828) };
RSTile batMiddle = new RSTile(2915, 9833, 0);
RSTile[] toTavernlyDungPath = { new RSTile(2928, 3357, 0), new RSTile(2925, 3363, 0), new RSTile(2921, 3370, 0),
new RSTile(2914, 3373, 0), new RSTile(2907, 3377, 0), new RSTile(2901, 3381, 0),
new RSTile(2895, 3386, 0), new RSTile(2892, 3391, 0), new RSTile(2885, 3392, 0),
new RSTile(2884, 3396, 0) };
RSTile[] toTavLadderDown = {new RSTile(2877, 3403, 0), new RSTile(2935, 3346, 0)};
RSTile[] insideTavBatArea = {new RSTile(2880, 9853, 0), new RSTile(2931, 9794, 0)};
RSTile[] insideTavGhostArea = {new RSTile(2880, 9853, 0), new RSTile(2924, 9794, 0)};
RSTile bearsMiddle = new RSTile(2699, 3333, 0);
RSTile dogGate = new RSTile(2636, 3307, 0);
RSTile dogsMiddle = new RSTile(2635, 3321, 0);
RSTile[] dogArea1 = {new RSTile(2626, 3315, 0), new RSTile(2642, 3308, 0)};
RSTile[] dogArea2 = {new RSTile(2624, 3331, 0), new RSTile(2642, 3315, 0)};
RSTile[] ardyArea = {new RSTile(2602, 3340), new RSTile(2690, 3265, 0) };
RSTile[] toWolfArea = { new RSTile(2735, 3495, 0), new RSTile(2866, 3428, 0)};
RSTile wolfMiddle = new RSTile(2847, 3481, 0);
RSTile[] wolfArea = { new RSTile(2837, 3491, 0), new RSTile(2850, 3468, 0)};
RSTile varrockBankT = new RSTile(3183, 3437, 0);
RSTile[] burthorpeArea = {new RSTile(2893, 3566, 0), new RSTile(2937, 3530, 0)};
RSTile turaelT = new RSTile(2931, 3536, 0);
RSTile[] varrockArea = {new RSTile(3176, 3448, 0), new RSTile(3255, 3386, 0) };
RSTile[] toStrongholdArea = {new RSTile(3074, 3440, 0), new RSTile(3180, 3408, 0) };
RSTile strongHoldHole = new RSTile(3081, 3420, 0);
RSTile teleCenterT = new RSTile(1863, 5238, 0);
RSTile[] afterPortal = {new RSTile(1905, 5229, 0), new RSTile(1916, 5210, 0) };
RSTile[] afterPortal2 = {new RSTile(1911, 5209, 0), new RSTile(1912, 5207, 0) };
RSTile[] afterPortal3 = {new RSTile(1907, 5206, 0), new RSTile(1912, 5202, 0) };
RSTile[] afterPortal4 = {new RSTile(1904, 5204, 0), new RSTile(1906, 5203, 0) };
RSTile[] afterPortal5 = {new RSTile(1894, 5213, 0), new RSTile(1896, 5212, 0) };
RSTile[] afterPortal6 = {new RSTile(1879, 5189, 0), new RSTile(1881, 5188, 0) };
RSTile strongHoldDoor = new RSTile(1911, 5209, 0);
RSTile strongHoldDoor2 = new RSTile(1911, 5206, 0);
RSTile strongHoldDoor3 = new RSTile(1907, 5204, 0);
RSTile strongHoldDoor4 = new RSTile(1904, 5204, 0);
RSTile strongHoldDoor5 = new RSTile(1897, 5212, 0);
RSTile strongHoldDoor6 = new RSTile(1882, 5188, 0);
RSTile minotaurT = new RSTile(1898, 5196, 0);
RSTile[] minotaurArea = { new RSTile(1903, 5195, 0), new RSTile(1908, 5192, 0),
new RSTile(1908, 5186, 0), new RSTile(1887, 5185, 0),
new RSTile(1886, 5193, 0), new RSTile(1889, 5197, 0),
new RSTile(1893, 5200, 0), new RSTile(1899, 5200, 0),
new RSTile(1899, 5212, 0), new RSTile(1903, 5212, 0)};
RSArea minoArea = new RSArea(minotaurArea);
RSTile[] pathToDoor1 = {new RSTile(1912, 5215,0), new RSTile(1912, 5210, 0)};
RSTile afterStrongHoldHole = new RSTile(1859, 5243, 0);
RSTile goblinDoor = new RSTile(3246, 3244, 0);
RSTile goblinMiddle = new RSTile(3249, 3240, 0);
RSTile[] goblinArea = {new RSTile(3239, 3254, 0), new RSTile(3267, 3220, 0)};
RSTile[] goblinHut = {new RSTile(3243, 3248, 0), new RSTile(3248, 3244, 0)};
RSTile iceFiendsMiddle = new RSTile(3004, 3474, 0);
RSTile[] toIceFieldsArea = {iceFiendsMiddle, toStrongholdArea[1] };
RSTile[] beforeToIceFiendsArea = {new RSTile(3002, 3488, 0), new RSTile(3033, 3462, 0) };
RSTile[] beforeDwarfArea = {new RSTile(3000, 3485, 0), new RSTile(3080, 3419, 0) };
RSTile[] edgeTrapDoorArea = {new RSTile(3050, 3486, 0), varrockArea[0] };
RSTile edgeTrapdoorTile = new RSTile(3097, 3468, 0);
RSTile cowGate = new RSTile(2924, 3292, 0);
//private RSTile[] fromGateToCows = { new RSTile(3256, 3266, 0), new RSTile(3257, 3274, 0),
// new RSTile(3256, 3279, 0), new RSTile(3254, 3287, 0) };
RSTile cowsMiddle = new RSTile(2925, 3283, 0);
RSTile inBoat = new RSTile(2956, 3143, 1);
RSTile afterPortBoat = new RSTile(2958, 3146, 0);
RSTile monkeyT = new RSTile(2878, 3158, 0);
RSTile portBoatT = new RSTile(3027, 3217, 0);
RSTile[] toMonkeyArea = {new RSTile(2861, 3180, 0), new RSTile(2959, 3138, 0) };
RSTile[] fallyArea = {new RSTile(2936, 3390, 0), new RSTile(3030, 3323, 0) };
RSTile[] toBoatFromFally = {fallyArea[0], new RSTile(3032, 3203, 0) };
RSTile[] toMonkey = { new RSTile(2952, 3146, 0), new RSTile(2946, 3146, 0), new RSTile(2939, 3146, 0),
new RSTile(2934, 3149, 0), new RSTile(2927, 3151, 0), new RSTile(2920, 3150, 0),
new RSTile(2913, 3151, 0), new RSTile(2909, 3153, 0), new RSTile(2904, 3154, 0),
new RSTile(2899, 3156, 0), new RSTile(2894, 3155, 0), new RSTile(2888, 3153, 0),
new RSTile(2883, 3155, 0), new RSTile(2879, 3158, 0) };
RSTile[] toGStrongholdArea = {new RSTile(2447, 3388, 0), ardyArea[1]};
RSTile strongholdDoorT = new RSTile(2461, 3380, 0);
RSTile afterStrongholdDoorT = new RSTile(2461, 3387, 0);
RSTile birdMiddle = new RSTile(2378, 3433, 0);
RSTile[] toBirds = { new RSTile(2459, 3393, 0), new RSTile(2453, 3396, 0), new RSTile(2447, 3397, 0),
new RSTile(2441, 3398, 0), new RSTile(2433, 3400, 0), new RSTile(2428, 3404, 0),
new RSTile(2424, 3410, 0), new RSTile(2418, 3416, 0), new RSTile(2412, 3420, 0),
new RSTile(2408, 3426, 0), new RSTile(2402, 3428, 0), new RSTile(2396, 3428, 0),
new RSTile(2388, 3427, 0), new RSTile(2382, 3429, 0), new RSTile(2378, 3433, 0) };
RSTile[] gnomeArea = {new RSTile(2373, 3450, 0), new RSTile(2467, 3383, 0)};
RSTile birdGateS = new RSTile(2380, 3425, 0);
RSTile birdGateN = new RSTile(2384, 3436, 0);
RSTile[] bearArea = {new RSTile(2602, 3350, 0), new RSTile(2730, 3265, 0) };
//TODO GOTO_TASK
public boolean GOTO_TASK(){
state="Going to task";
Mouse.setSpeed(General.random(130, 140));
sleep(100,150);
if (currTask.equals( "minotaurs")){
if(pos().distanceTo(strongHoldHole) <=5){
clickRSObjectAt(strongHoldHole, "Climb-down");
}
else if(pos().distanceTo(teleCenterT) <=4){
clickRSObjectAt(teleCenterT, "Use");
sleep(1000,1200);
}
else if (pos().distanceTo(afterStrongHoldHole) <=3){
Walking.blindWalkTo(teleCenterT);
waitIsMovin();
}
else if (inArea(afterPortal4[0], afterPortal4[1], pos())){
clickRSObjectAt(strongHoldDoor4, "Open");
if(chatup())
chatting();
}
else if (inArea(afterPortal3[0], afterPortal3[1], pos())){
clickRSObjectAt(strongHoldDoor3, "Open");
if(chatup())
chatting();
}
else if (inArea(afterPortal2[0], afterPortal2[1], pos())){
clickRSObjectAt(strongHoldDoor2, "Open");
if(chatup())
chatting();
}
else if (inArea(afterPortal5[0], afterPortal5[1], pos())){
clickRSObjectAt(strongHoldDoor5, "Open");
if(chatup())
chatting();
}
else if (inArea(afterPortal6[0], afterPortal6[1], pos())){
clickRSObjectAt(strongHoldDoor6, "Open");
if(chatup())
chatting();
}
else if (pos().distanceTo(strongHoldDoor) <=5){
clickRSObjectAt(strongHoldDoor, "Open");
if(chatup())
chatting();
}
else if (inArea(afterPortal[0], afterPortal[1], pos())){
Walking.walkPath(pathToDoor1);
waitIsMovin();
}
else if(inArea(toStrongholdArea[0], toStrongholdArea[1], pos())
|| inArea(varrockArea[0], varrockArea[1], pos())){
WebWalking.walkTo(strongHoldHole);
waitIsMovin();
}
else if (minoArea.contains(pos()))
return true;
else
Walking.walkPath(Walking.generateStraightPath(minotaurT));
}
return false;
}
//TODO isAtTask
public boolean isAtTask(){
state = "Check for task area";
if (currTask.equals( "minotaurs")){
if(minoArea.contains(pos()))
return true;
}
return false;
}
boolean useTabV;
boolean useTabF;
boolean useTabC;
boolean useTabL;
boolean useTabA;
boolean useTabs;
//TODO useTeleport
public boolean useTeleport(int option){
state = "Teleporting...";
RSItem[] vtab = Inventory.find(VTAB);
RSItem[] ftab = Inventory.find(FTAB);
RSItem[] ctab = Inventory.find(CTAB);
RSItem[] ltab = Inventory.find(LTAB);
RSItem[] atab = Inventory.find(ATAB);
RSItem[] ecto = Inventory.find(ECTO);
RSItem[] ROD = Inventory.find(rod);
RSItem[] games = Inventory.find(gamesNecklace);
int tabOrRune = 1;
switch (option) {
case 0:
if (useTabV) tabOrRune = 0;
if (tabOrRune == 0) {
if (vtab.length > 0) {
if (vtab[0].click("Break")) {
sleep(3000, 4000);
return true;
}
}
}
else {
if (YawhideHelper.hasReqTab(useTabs, "VARROCK")){//haveRune(1) && haveRune(2) && haveRune(3)) {
if(GameTab.getOpen() != TABS.MAGIC)
GameTab.open(TABS.MAGIC);
sleep(200, 300);
Magic.selectSpell("Varrock Teleport");
/*RSInterface vtele = Interfaces.get(192, 15);
if (vtele.click("Cast Varrock Teleport"))
sleep(3000, 3500);*/
sleep(3000, 3500);
return true;
}
}
break;
case 1:
if (useTabF) tabOrRune = 0;
if (tabOrRune == 0) {
if (ftab.length > 0) {
if (ftab[0].click("Break")) {
sleep(3000, 4000);
return true;
}
}
}
else {
if (YawhideHelper.hasReqTab(useTabs, "FALADOR")){//haveRune(1) && haveRune(2) && haveRune(4)) {
GameTab.open(org.tribot.api2007.GameTab.TABS.MAGIC);
sleep(200, 300);
Magic.selectSpell("Falador Teleport");/*
RSInterface ftele = Interfaces.get(192, 21);
if (ftele.click("Cast Falador Teleport"))
sleep(3000, 3500);*/
sleep(3000, 3500);
return true;
}
}
break;
case 2:
if (useTabC) tabOrRune = 0;
if (tabOrRune == 0) {
if (ctab.length > 0) {
if (ctab[0].click("Break")) {
sleep(3000, 4000);
return true;
}
}
}
else {
if (YawhideHelper.hasReqTab(useTabs, "CAMELOT")){//haveRune(1) && haveRune(2)) {
GameTab.open(org.tribot.api2007.GameTab.TABS.MAGIC);
sleep(200, 300);
Magic.selectSpell("Camelot Teleport");/*
RSInterface ctele = Interfaces.get(192, 26);
if (ctele.click("Cast Camelot Teleport"))
sleep(3000, 3500);*/
sleep(3000, 3500);
return true;
}
}
break;
case 3:
if (useTabL) tabOrRune = 0;
if (tabOrRune == 0) {
if (ltab.length > 0) {
if (ltab[0].click("Break")) {
sleep(3000, 4000);
return true;
}
}
}
else {
if (YawhideHelper.hasReqTab(useTabs, "LUMBRIDGE")){//haveRune(1) && haveRune(2) && haveRune(0)) {
GameTab.open(org.tribot.api2007.GameTab.TABS.MAGIC);
sleep(200, 300);
Magic.selectSpell("Lumbridge Teleport");/*
RSInterface ltele = Interfaces.get(192, 18);
if (ltele.click("Cast Lumbridge Teleport"))
sleep(3000, 3500);*/
sleep(3000, 3500);
return true;
}
}
break;
case 4:
if (useTabA) tabOrRune = 0;
if (tabOrRune == 0) {
if (atab.length > 0) {
if (atab[0].click("Break")) {
sleep(3000, 4000);
return true;
}
}
}
else {
if (YawhideHelper.hasReqTab(useTabs, "ARDOUGNE")){//haveRune(1) && haveRune(4)) {
GameTab.open(org.tribot.api2007.GameTab.TABS.MAGIC);
sleep(200, 300);
Magic.selectSpell("Ardougne Teleport");/*
RSInterface atele = Interfaces.get(192, 32);
if (atele.click("Cast Ardougne Teleport"))
sleep(3000, 3500);*/
sleep(3000, 3500);
return true;
}
}
break;
case 5:
if (ecto.length > 0) {
if (ecto[0].click("Empty")) {
sleep(7000, 8000);
waitIsMovin();
return true;
}
}
break;
case 6:
if (ROD.length > 0) {
useROD();
return true;
}
break;
case 7:
if (games.length > 0) {
useGameNeck();
return true;
}
break;
}
return false;
}
//TODO checkLootInArea
public boolean checkLootInArea(RSGroundItem loot){
if(loot.getID() == 884 && loot.getStack() < 5)
return false;
RSTile loots = loot.getPosition();
if (currTask.equals("minotaurs")) {
if (minoArea.contains(loots))
return true;
}
return false;
}
//TODO openDoor
public boolean openDoor(Positionable doorTile){
RSObject door = Doors.getDoorAt(doorTile);
if(door != null){
if(door.isOnScreen()){
if(Doors.handleDoor(door, true)){
waitIsMovin();
sleep(1000,1200);
return true;
}
}
else{
Walking.walkTo(doorTile);
Camera.turnToTile(doorTile);
waitIsMovin();
sleep(200,300);
return false;
}
}
return true;
}
public int isNotFighting(RSNPC[] npc){
for (int i = 0; i < 57; i++, sleep(30, 40)) {
if (npc.length > 0 && !npc[0].isInteractingWithMe() && !inCombat() && npc[0].getCombatCycle() <= 0) {
return 0;
}
else if (npc.length > 1 && !npc[1].isInteractingWithMe() && !inCombat() && npc[1].getCombatCycle() <= 0) {
return 1;