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10 Things Every Java Programmer Should Know About Ruby |
Note: This chapter was written by Jim Weirich.
I used to teach an after hours course in C programming for employees of a large manufacturing company. It was pretty easy to tell what programming languages the students had used previously just by looking at the style of C code they produced. It is certainly true that "You can write FORTRAN in any language".
Java programmers investigating Ruby will find a language that look similar in many ways. There are classes and modules, namespaces and scopes, instance variables and methods. A Java programmer will feel quite at home in this Object Oriented language.
So the temptation will be to continue to program in a Java-style. Sure, there are some things that are different (the lack of type declarations will probably be the first thing that strikes them). But nothing that can't be worked around with a little effort ... and they will miss a golden opportunity.
The Sapir-Whorf Hypothesis theorizes that thoughts and behavior are determined (or are at least partially influenced) by language. [...] To this day it has not been completely disputed or defended, but has continued to intrigue researchers around the world.
A language that doesn't affect the way you think about programming is not worth knowing
-- Alan Perlis
This is not yet another "Ruby is better than Java" article. Nor is it intended to bash Java or Java programmers. Rather, it is an attempt to aid Java programmers who are investigating Ruby by helping them quickly get over the "Writing Java in Ruby" syndrome and to discover the Ruby Way.
Now, on to our 10 Things...
ClassNames
method_names
andvariable_names
methods_asking_a_question?
slightly_dangerous_methods!
@instance_variables
$global_variables
SOME_CONSTANTS
orOtherConstants
Some of the conventions are enforced by the language, others are merely standards used by the community.
Everything in Ruby that can be bound to a variable name is a full-fledged object.
This has interesting consequences
Array
is a constant name that is bound to the Array class object.- Creating new objects does not require special syntax. We just send
new
to the class object.
a = Array.new
Since Classes create instances of themselves, they are the ultimate factory object.
def create_from_factory(factory)
factory.new
end
obj = create_from_factory(Array)
Even integers are full fledged objects.
0.zero? # => true
1.zero? # => false
1.abs # => 1
-1.abs # => 1
1.methods # => list of methods for object 1
2.+(3) # => 5 (same as 2+3)
10.class # => Fixnum
(10**100).class # => Bignum
- Java:
null
means "no reference to object"- Invoking a method on
null
is an error
- Ruby:
nil
is a normal object- You can never get a null pointer error!
a = nil
a.nil? # => true
a.methods # => list of methods
a.abs # => NoMethodError
- Variable names are not objects
- You cannot have a variable reference another variable
- (no indirection to variables)
- There are workarounds to this
- But that's an advanced topic
- And no one really needs it anyways.
- You cannot have a variable reference another variable
- Blocks are not objects
- But that's a distinction without a difference
- By the time you need them, they automatically convert to
Proc
objects
def with_block
yield
end
with_block {
# Never converted
}
or
def with_proc(&block)
block.call
end
with_proc {
# Converted internally
}
All computation in Ruby happens through:
- Binding names to objects (assignment)
- Primitive controls structures (e.g.
if
/else
,while
) and operators (e.g.defined?
) - Sending messages to objects
string.index("x")
: Send :index
(with argument "x
")
string.length
: Send :length
(with no argument)
run_status_reports
: Send :run_status_reports
(to self
)
1 + 2
: Send :+
(with argument 2
) to the object 1
array[i]
: Send :[]
(with argument i
) to the array
Java Programmers tend to think of obj.method()
as looking up
a member function in a table and calling it.
Ruby programmers tend to think of obj.method
as sending a message
to an object.
What's the Difference?
The difference is subtle, but important!
Consider the following class. It defines an object that is able to record all the messages ever sent to it, and then playback those messages to another object.
class VCR
def initialize
@messages = []
end
def method_missing(method, *args, &block)
@messages << [method, args, block]
end
def play_back_to(obj)
@messages.each do |method, args, block|
obj.send(method, *args, &block)
end
end
end
Example Code
require 'src/vcr'
vcr = VCR.new
vcr.sub!(/Java/) { "Ruby" }
vcr.upcase!
vcr[11,5] = "Universe"
vcr << "!"
string = "Hello Java World"
puts string
vcr.play_back_to(string)
puts string
Output
Hello Java World
HELLO RUBY Universe!
Remote Proxies : Automatically forward any message to a remote object.
Auto Loaders : Stand in for an object until it gets its first message. Then load it and act like a regular proxy. Great for autoloading database backed objects.
Decorators : Intercept the messages you want and pass the rest through.
Mock Objects : Just write the methods that need to be mocked. Proxy or ignore the others as needed.
Builders : Generate XML/HTML/Whatever based on the methods called on the builder.
One of the big attractions of Java over C++ was the dynamic features of the language. You could easily load classes at run time, query objects about their classes and methods, and even call methods discovered at runtime.
Ruby takes dynamic behavior several steps beyond Java.
method_missing
- Easy Reflection
- Open Classes
- Singleton Objects
- Definition Hooks
- Code Evalutation
Create Object - The Java Version
public static Object create(Class c, String value) throws Exception
{
Constructor ctor = c.getConstructor( new Class[] { String.class } );
return ctor.newInstance( new Object[] { "Hello" } );
}
public static void main (String args[]) throws Exception
{
Greeting g = (Greeting) create(Greeting.class, "Hello");
g.show();
}
The Ruby Version
def create(klass, value)
klass.new(value)
end
g = create(Greeting, "Hello")
g.show
Methods can be added to classes at any point ... even built in classes.
class Integer
def even?
(self % 2) == 0
end
end
p (1..10).select { |n| n.even? }
# => [2, 4, 6, 8, 10]
Caution is advised, but this feature can be very useful.
Singleton methods are defined on individual objects, not classes.
class Dog
end
rover = Dog.new
fido = Dog.new
def rover.speak
puts "Red Rover"
end
rover.speak # => "Red Rover"
fido.speak # => NoMethodError
Hooks allow the user to gain control at interesting moments during the execution of a program.
class MyClass
def MyClass.method_added(name)
puts "Adding Method #{name}"
end
def new_method
# Yada yada yada
end
end
Output
Adding Method new_method
class Module
def trace_attr(sym)
self.module_eval %{def #{sym}
printf "Accessing %s with value %s\n", "#{sym}", @#{sym}.inspect
@#{sym}
end}
end
end
class Dog
trace_attr :name
def initialize(string)
@name = string
end
end
Dog.new("Fido").name # => Accessing name with value "Fido"
A type is
a set of values
and
a set of operations
#include <stdio.h>
extern float two();
int main() {
float x = 1.5 + two();
printf("%f\n", x);
printf("%d\n", x);
return 0;
}
int two() { return 2; }
Output
nan
0
public class Main {
public static void main (String args[]) {
double x = 1.5 + Two.two();
System.out.println(x);
}
}
public class Two {
public static int two() {
return 2;
}
}
Output
3.5
require 'two'
x = 1.5 + two
puts x
printf "%d", x
def two
2
end
Output
3.5
3
- Compiler knowledge of the variable types?
- Declaring all variables?
- Compiler catching all type errors?
Or...
- Catching all inappropriate operations on a type, either at
- compile time, or
- run time
def factorial(n)
result = 1
(2..n).each do |i|
result *= i
end
result
end
puts factorial(20)
puts factorial(21)
Output
2432902008176640000
51090942171709440000
public class Fact {
static long factorial(long n) {
long result = 1;
for (long i=2; i<=n; i++)
result *= i;
return result;
}
public static void main(String args[]) {
System.out.println(factorial(20));
System.out.println(factorial(21));
}
}
Output
2432902008176640000
-4249290049419214848 // Overflow!!
Java is
- Strongly,
- Statically,
- Manifestly
typed.
Ruby is
- Strongly,
- Dynamically,
- Implicitly
typed.
I've been a statically typed bigot for quite a few years. I learned my lesson the hard way while using C. Too many systems crashed in the field due to silly typing errors. [...]
Four years ago I got involved with Extreme Programming. [...] I can't imagine not having a comprehensive suite of unit tests to back up my development. [...]
About two years ago I noticed something. I was depending less and less on the type system for safety. My unit tests were preventing me from making type errors. [...]
So I tried writing some applications in Python, and then Ruby. I was not entirely surprised when I found that type issues simply never arose.
-- Bob Martin
- If it walks like a duck,
- And talks like a duck,
- Then we can treat it like a duck.
- (who cares what it really is)
class Duck
def talk
puts "Quack"
end
end
class DuckLikeObject
def talk
puts "Kwak"
end
end
flock = [
Duck.new,
DuckLikeObject.new
]
flock.each do |d|
d.talk
end
No need to inherit from a common interface.
Although Ruby does not have interfaces, it does have mix-ins defined by modules.
A module...
- Is a namespace (like a class)
- Can have defined methods (like a class)
- Can not be instanciated (unlike a class)
- Can be mixed (included) into a class
- The module methods become instance methods of the class
Although all the logic is in the less-than method, all the other comparisons must still be defined.
class Pair
attr_accessor :first, :second
# ...
def <(other)
(first < other.first) ||
(first == other.first && second < other.second)
end
def >(other)
other < self
end
# Other methods defined in terms of less than:
# <=, >=, ==
end
A mix-in allows the commonality to be factored out.
module ComparableUsingLess
def >(other)
other < self
end
# Other methods defined in terms of less than:
# <=, >=, ==
end
class Pair
include ComparableUsingLess
attr_accessor :first, :second
# ...
def <(other)
(first < other.first) ||
(first == other.first && second < other.second)
end
end
Iteration
[1,2,3].each do |item| puts item end
Resource Management
file_contents = open(file_name) { |f| f.read }
Callbacks
widget.on_button_press { puts "Got Button Press" }
ri
: Ruby Information. Man pages for standard Ruby objects.
irb
: Interactive Ruby. Console based interactive Ruby interpreter.
$ ri Array
---------------------------------------------------------- Module: Array
Arrays are ordered, integer-indexed collections of any object.
Array indexing starts at 0, as in C or Java. A negative index is
assumed to be relative to the end of the array---that is, an index
of -1 indicates the last element of the array, -2 is the next to
last element in the array, and so on.
------------------------------------------------------------------------
Includes:
---------
Enumerable(all?, any?, collect, detect, each_with_index, entries,
find, find_all, grep, include?, inject, map, max, member?, min,
partition, reject, select, sort, sort_by, to_a, zip)
Class methods:
--------------
[], new
Instance methods:
-----------------
&, *, +, -, <<, <=>, ==, [], []=, assoc, at, clear, collect,
collect!, compact, compact!, concat, delete, delete_at, delete_if,
each, each_index, empty?, eql?, fetch, fill, first, flatten,
flatten!, frozen?, hash, include?, index, indexes, indices, insert,
inspect, join, last, length, map, map!, nitems, pack, pop, push,
rassoc, reject, reject!, replace, reverse, reverse!, reverse_each,
rindex, select, shift, slice, slice!, sort, sort!, to_a, to_ary,
to_s, transpose, uniq, uniq!, unshift, values_at, zip, |
Ask about the instance method last
...
$ ri Array#last
------------------------------------------------------------- Array#last
array.last => obj or nil
array.last(n) => an_array
------------------------------------------------------------------------
Returns the last element(s) of _self_. If the array is empty, the
first form returns +nil+.
[ "w", "x", "y", "z" ].last #=> "z"
Add 1+2
, then find the methods defined in Proc
...
$ irb --simple-prompt
>> 1 + 2
=> 3
>> Proc.instance_methods(false)
=> ["[]", "==", "dup", "call", "binding", "to_s", "clone", "to_proc", "arity"]
Coworker Quote (paraphrased)
"I decided to try out Ruby to solve my problem. So I wrote a little code and all of a sudden I discovered that I was done."
Examples
- Copland (Hivemind based) vs Needle Libraries
- Rake (Ruby version of Make)
- Namespaces (Classes and Modules) are Independent of Packages
- String Interpolation
- "
.
" (dot) vs "::
" (double colon) - No Overloading on Method Signatures
- There is a JRuby project
- Java static member function and Ruby class methods a kinda alike and kinda different
finally
is namedensure
- Flexible quoting
- #10 Learn Ruby Conventions
- #9 Everything is an Object
- #8 (Almost) Everything is a Message
- #7 Ruby is Way More Dynamic Than You Expect
- #6 Objects are Strongly Typed, Not Statically Typed
- #5 Don't Worry About Interfaces
- #4 Mix it up with Mix-ins
- #3 Embrace Closures
- #2
ri
is Your Friend,irb
is Your Other Friend - #1 Write Less Code
- #0 Ruby Makes Programming Fun Again