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01 Operator Overloading for Sorting (Part 1).cpp
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01 Operator Overloading for Sorting (Part 1).cpp
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/** Which of the favors of your Lord will you deny ? **/
#include<bits/stdc++.h>
using namespace std;
#define LL long long
#define PII pair<int,int>
#define PLL pair<LL,LL>
#define MP make_pair
#define F first
#define S second
#define INF INT_MAX
#define ALL(x) (x).begin(), (x).end()
#define DBG(x) cerr << __LINE__ << " says: " << #x << " = " << (x) << endl
#define READ freopen("alu.txt", "r", stdin)
#define WRITE freopen("vorta.txt", "w", stdout)
#include <ext/pb_ds/assoc_container.hpp>
#include <ext/pb_ds/tree_policy.hpp>
using namespace __gnu_pbds;
template<class TIn>using indexed_set = tree<TIn, null_type, less<TIn>,rb_tree_tag, tree_order_statistics_node_update>;
/**
PBDS
-------------------------------------------------
1) insert(value)
2) erase(value)
3) order_of_key(value) // 0 based indexing
4) *find_by_order(position) // 0 based indexing
**/
template<class T1, class T2>
ostream &operator <<(ostream &os, pair<T1,T2>&p);
template <class T>
ostream &operator <<(ostream &os, vector<T>&v);
template <class T>
ostream &operator <<(ostream &os, set<T>&v);
inline void optimizeIO()
{
ios_base::sync_with_stdio(false);
cin.tie(NULL);
}
const int nmax = 2e5+7;
const LL LINF = 1e17;
template <class T>
string to_str(T x)
{
stringstream ss;
ss<<x;
return ss.str();
}
class Node
{
public:
int id, cost;
string name;
Node(int id,int cost,string name)
{
this->id = id;
this->cost = cost;
this->name = name;
}
};
ostream &operator <<(ostream &os, const Node &node)
{
os<<"Id : "<<node.id<<" , Cost : "<<node.cost<<" , Name : "<<node.name;
return os;
}
bool cmp(const Node &A,const Node &B) /** Sort with descending order of cost **/
{
if(A.cost==B.cost)
return A.name<B.name;
return A.cost>B.cost;
}
struct Comparator
{
bool operator()(const Node &A,const Node &B) /** Sort with descending order of cost **/
{
if(A.cost==B.cost)
return A.name<B.name;
return A.cost>B.cost;
}
};
int main()
{
optimizeIO();
/**
VECTOR
**/
vector<Node>v;
v.push_back(Node(1,100,"C"));
v.push_back(Node(1,100,"A"));
v.push_back(Node(1,100,"B"));
v.push_back(Node(1,500,"AB"));
v.push_back(Node(1,50,"ABC"));
cout<<v<<endl;
sort(ALL(v),cmp); /** comparator function **/
sort(ALL(v),Comparator()); /** comparator structure **/
cout<<v<<endl;
/**
SET
**/
set<Node,Comparator>st; /** Uses the Comparator structure **/
st.insert(Node(1,100,"C"));
st.insert(Node(1,100,"A"));
st.insert(Node(1,100,"B"));
st.insert(Node(1,500,"AB"));
st.insert(Node(1,50,"ABC"));
for(auto x:st)
cout<<x.cost<<" "<<x.name<<endl;
/**
Priority Queue
PRIORITY QUEUE is MAX HEAP by default .
So , the result will be opposite of what we got in SET .
**/
priority_queue<Node,vector<Node>,Comparator>pq;
pq.push(Node(1,100,"C"));
pq.push(Node(1,100,"A"));
pq.push(Node(1,100,"B"));
pq.push(Node(1,500,"AB"));
pq.push(Node(1,50,"ABC"));
while(!pq.empty())
cout<<pq.top()<<" ", pq.pop();
cout<<endl;
return 0;
}
/**
**/
template<class T1, class T2>
ostream &operator <<(ostream &os, pair<T1,T2>&p)
{
os<<"{"<<p.first<<", "<<p.second<<"} ";
return os;
}
template <class T>
ostream &operator <<(ostream &os, vector<T>&v)
{
os<<"[ ";
for(int i=0; i<v.size(); i++)
{
os<<v[i]<<" " ;
}
os<<" ]";
return os;
}
template <class T>
ostream &operator <<(ostream &os, set<T>&v)
{
os<<"[ ";
for(T i:v)
{
os<<i<<" ";
}
os<<" ]";
return os;
}