diff --git a/CHANGES.md b/CHANGES.md index 87bcff12a7b..298f3979bd1 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -1,5 +1,71 @@ # Future +- ACCESSIBILITY/TTS: fix target language and missing espeak handling on Linux +- AI: AI service reworked: performance increase, automatic translation, configurable subtitle placement, and more +- AUDIO/SYNC: Handle Hz skew adjustment for high refresh rates better (BFI, swap interval) +- AUDIO/MIXER: Separate ffmpeg/mpv and audiomixer conditionals +- AUDIO/WASAPI: Reworked shared buffer operation for more flexibility, fixed exclusive mode last buffer looping when entering menu +- CONFIG/OVERRIDES: Fix setting savefile_directory in override file +- CONFIG: Force fixed locale for numbers +- CHEEVOS: Upgrade to rcheevos 11.0 +- CHEEVOS: Use rc_client for state management +- CHEEVOS: Don't track disc changes when achievements are disabled +- CHEEVOS: Reinitialize rewind buffer after loading game with achievements +- EMSCRIPTEN: Increase chunk size for reads/writes +- EMSCRIPTEN: Modularize the JavaScript and clean up the web build +- EMSCRIPTEN: Prefix core name with libretro_ for exports +- EMSCRIPTEN: replace dashes with underscores in corenames (fix for vitaquake cores) +- EMSCRIPTEN: Use ZipFS for web player asset bundle +- IOS: Fix widget on IOS17 +- IOS: Exit instead of crash on some errors +- IOS: Fix ios-vulkan-ppsspp +- IOS: Enable HDR support on IOS +- IOS: Add option to disable respecting silent mode +- IOS: Allow ignoring safe area (fullscreen over notch) +- IOS: Default to not enabling keyboard gamepad +- IOS/TVOS: Create GL context as GLES3 to fix some rendering performance problems +- INPUT: Default 'Bind Hold' to 0 to prevent problems with controllers not resting at null state +- INPUT/UDEV: Change event detection to polling in udev_joypad +- LAKKA: Add new menu options for Switch (overclock, CEC, BT ERTM) +- LIBRETRO/NETPACKET: +Switch environment call number from 76 to 78 (retire 76 as it was never used by any core) +Simplify broadcasts by removing the option to send to all but one client, use an explicit RETRO_NETPACKET_BROADCAST constant instead +Separate explicit flushing and querying of incoming packet into two operations +Enable a core to specify a protocol version string which can get used instead of core version to determine compatibility between two players +Log and notify a separate message when there is a content crc mismatch while using this interface to convey it being less severe +- MENU: Fix menu analog stick navigation (1.16.0.1) +- MENU: Add option to find thumbnail images by playlist rom filename (1.16.0.2) +- MENU: Don't process menu events while input is being flushed (1.16.0.2) +- MENU: Prevent proceeding to next bind when single binding (1.16.0.3) +- MENU: Fix touchscreen menu false positives in case of overlap +- MENU: Sort playlists ignoring extension (Playstation 2 should come after Playstation) +- MENU: Treat System Volume Information folder as hidden on all platforms +- MENU: Add Belarusian language option +- MENU: Fix savestate thumbnail behavior when navigating back to playlist while content is still running +- MENU: Fix word wrapped widget length +- MENU/GLUI: Icon corrections +- MENU/OZONE: Thumbnail related fixes (missing thumbnail bar, fullscreen thumbnail flashing, sidebar focus) +- MENU/RGUI: Fix text scaling in 16:9 +- MENU/XMB: Background images take precedence over color themes, default image opacity set the same as color theme opacity +- MENU/XMB: Fix segmentation fault when background image is missing +- MENU/XMB: Several corrections and cleanups +- NETWORKING/NETPLAY: Add support for joining MITM servers from command line +- OSX: Fix mouse support for MelonDS DS on OSX - PATCHES: Add support for XDelta-formatted patches. +- PATCHES: Fix patching for cores that support contentless mode +- PS2: Fix for no sound +- PS2: Fix 0-byte logs and add memory stats +- RUNLOOP: Frame Rest, experimental sleep feature aiming to lower CPU usage and temperature when using certain CPU hungry vsync modes +- VIDEO/GLSL: Add FinalViewportSize support to GLSL +- VIDEO/GLSL: Change rotation type to int to maximize compatibility +- VIDEO: Use video refresh rate instead of core refresh rate for menu frame limiting +- VIDEO: Enforce swap interval 1 in menu if vsync is on +- WIIU: Fix config file and core info reading +- WIIU: Fix "Up" and "Left" directional input for both Analog sticks for GC Adapter +- WIIU: Fix 3 USB controllers (NES/SNES/Retrode) +- WIN32: Prefer D3D11 and WASAPI as default video and audio drivers +- WIN32: Fix window size when aspect ratio is < 0 +- WAYLAND: Enable fallback for screensaver inhibit via D-Bus +- WAYLAND: Introduce wp_fractional_scale_v1 protocol for proper fractional scaling # 1.16.0 - 3DS: Update __system_initArgv