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android-QMobileAPI

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Network layer to communicate with 4D server rest API. Part of Android SDK

Build

To build you can open project with Android Studio or run

./gradlew assemble --console=rich

To check also your development environment you can run instead build.sh

Requirements

By installing Android Studio you could fulfill all requirements, but you could also download them separately.

Java 11

You could download it here

💡 Java 11 is embedded in recent Android Studio versions. For instance on macOS you could do

export JAVA_HOME="/Applications/Android Studio.app/Contents/jbr/Contents/Home"

Android SDK

To build you should download Android SDK or use one provided by Android Studio.

Then ANDROID_HOME environnement variable must defined the SDK path.

export ANDROID_HOME=<path to sdk>

Default path when using Android Studio for Android SDK on macOS is $HOME/Library/Android/sdk and on linux $HOME/Android/Sdk

Dependencies

Name License Usefulness
Retrofit Apache 2.0 Type-safe HTTP client
OkHttp Apache 2.0 HTTP client

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