A Go centric abstraction of the library for Video for Linux 2
(v4l2) user API.
The go4vl
project is for working with the Video for Linux 2 API for real-time video.
It hides all the complexities of working with V4L2 and provides idiomatic Go types, like channels, to consume and process captured video frames.
This project is designed to work with Linux and the Linux Video API only. It is NOT meant to be a portable/cross-platform package.
- Capture and control video data from your Go programs
- Idiomatic Go types such as channels to access and stream video data
- Exposes device enumeration and information
- Provides device capture control
- Access to video format information
- Streaming users zero-copy IO using memory mapped buffers
- Go compiler/tools
- Kernel minimum v5.10.x
- A locally configured C compiler (i.e. gcc)
All examples have been tested using a Raspberry PI 3, running 32-bit Raspberry PI OS. The package should work with no problem on your 64-bit Linux OS.
To avoid issues with old header files on your machine, upgrade your system to pull down the latest OS packages with something similar to the following (follow directions for your system for proper upgrade):
sudo apt update
sudo apt full-upgrade
Install the build-essential
package to install required C compilers:
sudo apt install build-essential
To include go4vl
in your own code, go get
the package:
go get github.com/vladimirvivien/go4vl/v4l2
The following is a simple example that captures video data from an attached camera device to and saves the captured frames as JPEG files.
The example assumes the attached device supports JPEG (MJPEG) output format inherently.
func main() {
devName := "/dev/video0"
flag.StringVar(&devName, "d", devName, "device name (path)")
flag.Parse()
// open device
device, err := device.Open(
devName,
device.WithPixFormat(v4l2.PixFormat{PixelFormat: v4l2.PixelFmtMPEG, Width: 640, Height: 480}),
)
if err != nil {
log.Fatalf("failed to open device: %s", err)
}
defer device.Close()
// start stream with cancellable context
ctx, stop := context.WithCancel(context.TODO())
if err := device.Start(ctx); err != nil {
log.Fatalf("failed to start stream: %s", err)
}
// process frames from capture channel
totalFrames := 10
count := 0
log.Printf("Capturing %d frames...", totalFrames)
for frame := range device.GetOutput() {
fileName := fmt.Sprintf("capture_%d.jpg", count)
file, err := os.Create(fileName)
if err != nil {
log.Printf("failed to create file %s: %s", fileName, err)
continue
}
if _, err := file.Write(frame); err != nil {
log.Printf("failed to write file %s: %s", fileName, err)
continue
}
log.Printf("Saved file: %s", fileName)
if err := file.Close(); err != nil {
log.Printf("failed to close file %s: %s", fileName, err)
}
count++
if count >= totalFrames {
break
}
}
stop() // stop capture
fmt.Println("Done.")
}
Read a detail walk-through about this example here.
The ./examples directory contains additional examples including:
- device_info - queries and prints video device information
- webcam - uses the v4l2 package to create a simple webcam that streams images from an attached camera accessible via a web page.
The main goal is to port as many functionalities as possible so that adopters can use Go to create cool video-based tools on platforms such as the Raspberry Pi.