flowchart LR
subgraph AccelByte Gaming Services
CL[gRPC Client]
end
subgraph Extend Override App
SV["gRPC Server"]
end
CL --- SV
AccelByte Gaming Services
(AGS) features can be customized using
Extend Override
apps. An Extend Override
app is basically a gRPC server
which
contains one or more custom functions which can be called by AGS instead of the
default functions.
This repository provides a project template to create an Extend Override
app for session manager grpc plugin server
written in Go
. It includes an example of how the custom functions can be implemented. It also includes the essential gRPC server
authentication and authorization to ensure security. Additionally, it comes with built-in instrumentation for observability, ensuring that metrics, traces, and logs are available upon deployment.
You can clone this repository to begin developing your own Extend Override
app for session manager grpc plugin server
. Simply modify this project by implementing your own logic for the custom functions.
-
Windows 11 WSL2 or Linux Ubuntu 22.04 or macOS 14+ with the following tools installed. a. Bash
bash --version GNU bash, version 5.1.16(1)-release (x86_64-pc-linux-gnu) ...
b. Make
- To install from Ubuntu repository, run:
sudo apt update && sudo apt install make
make --version GNU Make 4.3 ...
c. Docker (Docker Engine v23.0+)
- To install from Ubuntu repository, run:
sudo apt update && sudo apt install docker.io docker-buildx docker-compose-v2
- Add your user to
docker
group:sudo usermod -aG docker $USER
- Log out and log back in so that the changes take effect
docker version ... Server: Docker Desktop Engine: Version: 24.0.5 ...
d. Go v1.22
- Follow Go installation instruction to install Go
go version go version go1.22.0 ...
e. Curl
- To install from Ubuntu repository, run:
sudo apt update && sudo apt install curl
curl --version curl 7.81.0 (x86_64-pc-linux-gnu) ...
f. Jq
- To install from Ubuntu repository, run:
sudo apt update && sudo apt install jq
jq --version jq-1.6 ...
g. Postman
- Use binary available here
h. ngrok
- Follow ngrok's installation guide.
- Use the available binary from extend-helper-cli.
❗ In macOS, you may use Homebrew to easily install some of the tools above.
- To install from Ubuntu repository, run:
-
Access to AGS environment.
a. Base URL
- For
Shared Cloud
tier e.g. https://spaceshooter.prod.gamingservices.accelbyte.io - For
Private Cloud
tier e.g. https://dev.accelbyte.io
b. Create a Game Namespace if you don't have one yet. Keep the
Namespace ID
.c. Create an OAuth Client with confidential client type. Keep the
Client ID
andClient Secret
. - For
To be able to run this app, you will need to follow these setup steps.
-
Create a docker compose
.env
file by copying the content of .env.template file.⚠️ The host OS environment variables have higher precedence compared to.env
file variables: If the variables in.env
file do not seem to take effect properly, check if there are host OS environment variables with the same name. See documentation about docker compose environment variables precedence for more details. -
Fill in the required environment variables in
.env
file as shown below.AB_BASE_URL=https://test.accelbyte.io # Base URL of AccelByte Gaming Services environment AB_CLIENT_ID='xxxxxxxxxx' # Client ID from the Prerequisites section AB_CLIENT_SECRET='xxxxxxxxxx' # Client Secret from the Prerequisites section AB_NAMESPACE='xxxxxxxxxx' # Namespace ID from the Prerequisites section PLUGIN_GRPC_SERVER_AUTH_ENABLED=false # Enable or disable access token validation
❗ In this app, PLUGIN_GRPC_SERVER_AUTH_ENABLED is
true
by default: If it is set tofalse
, thegRPC server
can be invoked without an AGS access token. This option is provided for development purpose only. It is recommended to enablegRPC server
access token validation in production environment.
To build this app, use the following command.
make build
To (build and) run this app in a container, use the following command.
docker compose up --build
⚠️ To perform the following, make sure PLUGIN_GRPC_SERVER_AUTH_ENABLED is set tofalse
: Otherwise, the gRPC request will be rejected by thegRPC server
.
The custom functions in this app can be tested locally using postman.
-
Run this app by using the command below.
docker compose up --build
-
Open
postman
, create a newgRPC request
, and enterlocalhost:6565
as server URL.⚠️ If you are running grpc-plugin-dependencies stack alongside this project as mentioned in Test Observability: Uselocalhost:10000
instead oflocalhost:6565
. This way, thegRPC server
will be called viaEnvoy
service withingrpc-plugin-dependencies
stack instead of directly. -
In
postman
, continue by selectingOnSessionCreated
grpc call method and clickInvoke
button, this will start stream connection to the gRPC server. -
Still in
postman
, continue sending parameters first to specify number of players in a match by copying sampleJSON
below and clickSend
.{ "session": { "session": { "id": "sessionid", "is_active": true, "namespace": "namespace", "created_by": "created_by" } } }
Expected response when success the session will be returned back but will added
attributes
field like below:{ "session": { "session": { "id": "sessionid", "is_active": true, "namespace": "namespace", "created_by": "created_by", "attributes": { "SAMPLE": "value from GRPC server" } } } }
For testing this app which is running locally with AGS, the gRPC server
needs to be exposed to the internet. To do this without requiring public IP, we can use something like ngrok.
-
Run this app by using command below.
docker compose up --build
-
Sign-in/sign-up to ngrok and get your auth token in
ngrok
dashboard. -
In this app root directory, run the following helper command to expose
gRPC server
port in local development environment to the internet. Take a note of thengrok
forwarding URL e.g.http://0.tcp.ap.ngrok.io:xxxxx
.make ngrok NGROK_AUTHTOKEN=xxxxxxxxxxx
⚠️ If you are running grpc-plugin-dependencies stack alongside this app as mentioned in Test Observability: Run the above command ingrpc-plugin-dependencies
directory instead of this app directory. -
in admin portal go to -> Multiplayer > Matchmaking > Session Configuration. Click on the Add Session Template button. Select the Server configuration to be a DS - Custom. Then, select the Custom URL option and provide the ngrok forwarding URL from step 3.
-
create gamesession via end point with simple json body:
{ "configurationName": "<your-session-template>" }
-
Check the result in Admin portal -> Multiplayer -> Sessions and Parties. Check in session detail that created by number 5 and we will have session with
attributes
with keySAMPLE
and value isvalue from GRPC server
{ ... "id": "e99542476f924d5aa5166a3d83932056", "namespace": "<your-namespace>", "createdAt": "2024-09-19T01:50:10.999Z", "attributes": { "SAMPLE": "value from GRPC server" }, ... }
⚠️ Ngrok free plan has some limitations: You may want to use paid plan if the traffic is high.
After done testing, you may want to deploy this app to AccelByte Gaming Services
.
-
Create a new Extend Override App on Admin Portal. Keep the
Repository URI
. -
Download and setup extend-helper-cli (only if it has not been done previously).
-
Perform docker login with
extend-helper-cli
using the following command.extend-helper-cli dockerlogin --namespace <my-namespace> --app <my-app> --login
❗ For your convenience, the above
extend-helper-cli
command can also be copied fromRepository Authentication Command
under the corresponding app detail page. -
Build and push app docker image to AccelByte ECR using the following command.
extend-helper-cli image-upload --work-dir <my-project-dir> --namespace <my-namespace> -f Dockerfile --app <my-app> --image-tag v0.0.1
⚠️ Make sure to perform docker login (step 3) before executing the above command. -
Open Admin Portal, go to Extend -> Overridable Features. And then select the extend app.
-
To deploy selected image tag, click Image Version History and select desired image tag to be deployed.
-
Click Deploy Image, confirm the deployment and go back to App Detail by clicking Cancel.
-
Wait until app status is running.
To be able to see the how the observability works in this app locally, there are few things that need be setup before performing tests.
-
Uncomment loki logging driver in docker-compose.yaml
# logging: # driver: loki # options: # loki-url: http://host.docker.internal:3100/loki/api/v1/push # mode: non-blocking # max-buffer-size: 4m # loki-retries: "3"
⚠️ Make sure to install docker loki plugin beforehand: Otherwise, this project will not be able to run. This is required so that container logs can flow to theloki
service withingrpc-plugin-dependencies
stack. Use this command to install docker loki plugin:docker plugin install grafana/loki-docker-driver:latest --alias loki --grant-all-permissions
. -
Clone and run grpc-plugin-dependencies stack alongside this project. After this, Grafana will be accessible at http://localhost:3000.
git clone https://github.com/AccelByte/grpc-plugin-dependencies.git cd grpc-plugin-dependencies docker-compose up
❗ More information about grpc-plugin-dependencies is available here.
-
Perform testing. For example, by following Test in Local Development Environment or Test with AccelByte Gaming Services.
Proceed to modify this project template and implement your own custom functions.