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A short video game I created for a class on Arthurian literature. Play as an amnesiac man lost in the woods, rediscovering who he is and why he's here.

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ArdenKolodner/Woodwose

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Woodwose

A short video game I created for a class on Arthurian literature. Play as an amnesiac man lost in the woods, rediscovering who he is and why he's here.

Controls (also explained in-game)

W,A,S,D or arrow keys: move Shift: sprint (consumes stamina)

E: interact, advance text Q: view inventory M: view collected memories X,L: next weapon Z,K: previous weapon Esc: quit game

Background

Spoilers! Click here to reveal Woodwose is an adaptation of the 12th-century poem Yvain, the Knight of the Lion. The protagonist is the knight Yvain, who broke a promise to his wife and went mad from grief after she declared she never wanted to see him again. In the poem, Yvain's time in the woods is a short interlude, where Yvain's actions are largely inconsequential, but I wanted to expand on that, to examine what must have been going through Yvain's head as he regained his memory.

Credits

Player and wolf art by Brooke Randa

Weapon art by Alex Heywood

Featuring (one piece of) art by Thomas Cole: https://www.wikiart.org/en/thomas-cole/the-past-1838

Font: Seagram by zanatlija: https://www.dafont.com/seagram-tfb.font, free for personal use

Engine: Godot (v3.4, Mono)

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A short video game I created for a class on Arthurian literature. Play as an amnesiac man lost in the woods, rediscovering who he is and why he's here.

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