Releases: AristurtleDev/AsepriteDotNet
Version 1.9.0 Release
What's Changed
- Allow specification of layers when flattening frame by @AristurtleDev in #35
Full Changelog: v1.8.3...v1.9.0
Version 1.8.3
What's Changed
- Initialize FrameIndex in AsepriteSliceKey constructor. by @nobledemon in #34
New Contributors
- @nobledemon made their first contribution in #34
Full Changelog: v1.8.2...v1.8.3
v1.8.2
What's Changed
- Improve AsepriteBinaryReader and DeflateStream usage by @SaxxonPike in #32
New Contributors
- @SaxxonPike made their first contribution in #32
Full Changelog: v1.8.1...v1.8.2
Verison 1.8.1 Release
What's Changed
- Find linked cel by layer, not cel count by @AristurtleDev in #31
Full Changelog: v1.8.0...v1.8.1
Verison 1.8.0 Release
What's Changed
- Use the Correct Data Types for
AsepriteNinePatchProperties
andAsepritePivotProperties
by @AristurtleDev in #29 - Group Layer Tree Matching and Linked Cel Texture Extraction by @exokem in #28
New Contributors
Full Changelog: v1.7.4...v1.8.0
Version 1.7.4 Release
Description
Fixes bug where the AsepriteTag.Repeat
property was not properly set in the constructor
Version 1.7.3 Release
Description
This release resolves a critical bug where the wrong data type was being used for Aseprite Slice Key properties, causing the bounds of a key to be incorrect.
Version 1.7.2
Description
This resolves a critical bug due to how Aseprite stores pixel data for a cel outside the bounds of a frame. If you select part of your image and move the pixels outside of the frame, the pixel data for the cel is still there even though its no longer visible or within the frame bounds. The method originally used to detect this was not sufficient enough, and has been adjusted to explicitly only process pixel data of a cel that is within the bounds of a frame, regardless of the cel size.
Version 1.7.1 Release
Description
This release resolves a bug when flattening frames that have cel data outside the index of the canvas would throw an exception.
Version 1.7.0 Release
This release adds the AsepriteFIleLoader.ReadTags
method which is used in the FlatRedBall integration.