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Releases: ArthurLumertz/taplixic-old

v0.013

20 Feb 14:27
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v0.013 Pre-release
Pre-release

v0.013 update adds/changes:

  • added walking sound effects
  • tweaked sounds
  • add random when attacking
  • bug fixes
  • fixed typos
  • better saving method (player)
  • added different bush texture
  • added title sound
  • added options menu (escape)
  • added custom cursor
  • added health
  • added inventory uses mouse instead of keyboard
  • added block breaking with left mouse button
  • added sprint (by default)
  • added stamina
  • blocks and items own class
  • switch inventory mechanism
  • optimization update
  • entities are not rendered outside of the viewport anymore- lighting tweaked
  • save files format to json
  • removed unnecessary file i/o operations
  • added crafting
  • added coal
  • added sword
  • added pickaxe
  • added axe
  • added shield
  • added stick
  • added building
  • added torches
  • upgraded from java 8 to java 17

Example screenshot

v0.012

16 Feb 18:40
a46874d
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v0.012 Pre-release
Pre-release

This update adds:

  • Breakable tiles
  • Day/Night cycle
  • Particle effects
  • Audio
  • Tweaked terrain generation
  • New tiles
  • Title screen
  • Camera zoom (- & =), to reset (0)
  • Player inside water textures
  • Added arrow keyboard movement
  • Added inventory
  • GUI resize bug fix
  • Made Block/Item textures separate from eachother
  • Changed sound effects
  • Minor bug fixes

Screenshot 2024-02-16 142506
Screenshot 2024-02-16 142433
Screenshot 2024-02-16 142418
Screenshot 2024-02-16 142334
Screenshot 2024-02-16 142530
Taplixic.zip

Full Changelog: v0.010...v0.012

v0.010_01

08 Feb 20:34
95d22ea
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v0.010_01 Pre-release
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  • Added support for MacOS x64 and arm64
  • Added support for Windows x86 and arm64
  • Fixed optimization issues with textures and rendering
  • Fixed typos

v0.010

08 Feb 19:23
95d22ea
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v0.010 Pre-release
Pre-release

Random world generation is introduced as well with a few tweaks to collision detection.
Once the program exists, now a level.dat (level save) file will be generated!