This repository is a customized soft-fork of OpenRA aimed towards the projects hosted on the Attacque Supérior GitHub account.
This repository was made under the guidance of the OpenRA ModSDK soft-fork approving policy and intends to maintain bleed-compatibility as much as possible with upstream OpenRA. All code alterations are under the GPLv3 license and evaluated by StyleCop to maintain OpenRA coding quality.
Primary users of this codebase:
- Red Alert 2 - Valiant Shades: https://github.com/AttacqueSuperior/ValiantShades
This repository's additional aim is to be used by other OpenRA modders for their advancements as well as providing reference implementations for a few TS/RA2/Generals logics.
- Websites: http://attsup.swr-productions.com and http://www.moddb.com/mods/attacque-suprior
- Discord: https://discord.gg/7aM7Hm2
Below you can find the original OpenRA readme unedited.
A Libre/Free Real Time Strategy game engine supporting early Westwood classics.
- Website: https://www.openra.net
- Chat: #openra on Libera (web) or Discord
- Repository: https://github.com/OpenRA/OpenRA
Please read the FAQ in our Wiki and report problems at https://github.com/OpenRA/OpenRA/issues.
Join the Forum for discussion.
Distributed mods include a reimagining of
- Command & Conquer: Red Alert
- Command & Conquer: Tiberian Dawn
- Dune 2000
EA has not endorsed and does not support this product.
Check our Playing the Game Guide to win multiplayer matches.
- Please read INSTALL.md and Compiling on how to set up an OpenRA development environment.
- See Hacking for a (now very outdated) overview of the engine.
- Read and follow our Code of Conduct.
- To get your patches merged, please adhere to the Contributing guidelines.
- We offer a Mapping Tutorial as you can change gameplay drastically with custom rules.
- For scripted mission have a look at the Lua API.
- If you want to share your maps with the community, upload them at the OpenRA Resource Center.
- Download a copy of the OpenRA Mod SDK to start your own mod.
- Check the Modding Guide to create your own classic RTS.
- There exists an auto-generated Trait documentation to get started with yaml files.
- Some hints on how to create new OpenRA compatible Pixelart.
- Upload total conversions at our Mod DB profile.
- Sponsor a mirror server if you have some bandwidth to spare.
- You can immediately set up a Dedicated Game Server.
Copyright (c) OpenRA Developers and Contributors This file is part of OpenRA, which is free software. It is made available to you under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. For more information, see COPYING.