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Add audio engine v2 #15839
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Add audio engine v2 #15839
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This change adds the initial audio engine v2 implementation and introduces the API for sound and streaming sound creation and playback.
Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s). |
This change gets the CI's `Test UMD build` step to pass.
Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s). |
Am I remembering correctly from previous conversations that the new audio engine will implement the existing interfaces, or no? |
Snapshot stored with reference name: Test environment: To test a playground add it to the URL, for example: https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/refs/pull/15839/merge/index.html#WGZLGJ#4600 Links to test babylon tools with this snapshot: https://playground.babylonjs.com/?snapshot=refs/pull/15839/merge To test the snapshot in the playground with a playground ID add it after the snapshot query string: https://playground.babylonjs.com/?snapshot=refs/pull/15839/merge#BCU1XR#0 |
Visualization tests for WebGPU (Experimental) |
WebGL2 visualization test reporter: |
Yes, this is something we discussed as a possibility. |
This change adds the initial audio engine v2 implementation and introduces the API for sound and streaming sound creation and playback.