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renamed standard folder to blinnphong
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BarthPaleologue committed Oct 20, 2023
1 parent 94c5a25 commit 0339bc7
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2 changes: 1 addition & 1 deletion core/materials/BlinnPhongMaterial.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@
#include "BlinnPhongMaterial.h"
#include "Settings.h"

BlinnPhongMaterial::BlinnPhongMaterial(std::shared_ptr<Scene> scene) : Material("./assets/shaders/standard"),
BlinnPhongMaterial::BlinnPhongMaterial(std::shared_ptr<Scene> scene) : Material("./assets/shaders/blinnPhong"),
_scene(scene) {
std::string maxPointLights = std::to_string(Settings::MAX_POINT_LIGHTS);
shader()->setDefine((std::string("MAX_POINT_LIGHTS ") + maxPointLights).c_str());
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