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分组项目报告


1. Introduction and Project Ideas. (20分) (初步完成)

彭奏章负责

  • 每位组员的initial idea
  • 经过讨论后的final idea


王逸润

2.Project Design (40分)

  • 2.1 项目features
  • Story (初步完成)
  • GamePlay(汉译叫游戏设置,我看主要是讲了游戏玩法)(想法已确立)
  • Theme(主题,但我看还有场景介绍)(需要确定游戏场景)
  • Characters (角色)(已有想法,素材需要筛选)


魏高林

  • Game Features (游戏特色)(已有想法,需要讨论确定放哪些)
  • Ambitious Features (???不大懂是啥)
  • 2.2 Design principles that influenced design of project.
  • Pursuing and achieving goals (challenges)
  • Interactivity
  • Feedback about position relative to goals
  • Interesting choices required to achieve goals
  • Consistency and fairness
  • Avoid repetition
  • 。。。(这是老师PPT给的,还可以自己加)


王逸润

  • 2.3 Set of rules for project
  • Constitutive Rules – define the game (构成性原则)
  • Operational Rules – shape game play (操作规则)
  • Implicit Rules – unwritten but accepted byplaye (隐含规则)


李康诚

3 Software Engineering (15分)

  • 3.1 Software requirements (functional/non-functional requirements)(Moodle有user case,视情况而定写不写)
  • 3.2 Acceptance tests (画表格,有两种方式,本质一样,编号,什么测试,干什么,结果,通不通过)
    -(1) ID Given When Then Passed
    -(2) ID Description Input Expected output Pass/fail


高士玮 陈宇轩

4 Implementation Plans (15分)

  • 4.1 Task list throughout the term (for weeks 3-8) (表格)
  • 4.1.1 risk assessment
  • 4.2 Project plan for implementation of the project in term 2, including milestones and deliverables from weeks 5-12
  • 4.3 Activity network with critical path, and Ganttcha chart

5 Structure and presentation of the report (10分)(页数不超过20,引用要精确,简练的语言,读者读起来舒服)(主要是结构分,没有专门的部分)

6 appendix (附录)

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