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v0.2.0

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@Cameronsplaze Cameronsplaze released this 25 Nov 01:21
· 115 commits to main since this release

What's Changed

  • [feature/test-watchdog-rewrite] by @Cameronsplaze in #74
    • Re-wrote watchdog to be, cheaper, and more flexible. Simpler code now too! Only thing it can't watch out for easily now is SSH traffic, since you likely won't create enough traffic to look like game traffic. Just connect with your game client at the same time, to not trip the threshold.
  • Added metric to detect when task goes haywire, and shut down system by @Cameronsplaze in #75

Breaking Changes to Configs

  • Removed Watchdog.Type and Watchdog.TcpPort keys: No longer needed. Watchdog will watch for all types of traffic automatically, on any port.
  • Made Watchdog.Threshold key required: There's no solid default for ALL games, and it's bad if you get the value wrong.

Full Changelog: v0.1.0...v0.2.0