github-actions
released this
24 Jun 16:38
·
17 commits
to refs/heads/development
since this release
Changes
This version adds 7D2D V1 support
🚀 Features
- feat: add connection notifications again @niekcandaele (#1499)
- feat: add more metadata for banneditem execution @niekcandaele (#1496)
- Refactor throttling to be more performant @niekcandaele (#1491)
- feat: consistent sorting on user dashboard @niekcandaele (#1462)
- feat: more flexible throttling @niekcandaele (#1458)
- feat: increase shop import performance @niekcandaele (#1450)
- feat: parallelize shop import validation @niekcandaele (#1448)
🐛 Bug Fixes
- fix: refactor how old data gets deleted @niekcandaele (#1518)
- fix: drawing claims on tracking page @niekcandaele (#1514)
- fix: discordjs rate limit event @niekcandaele (#1509)
- fix: issue loading player data @niekcandaele (#1505)
- chore: remove he encoding @niekcandaele (#1503)
- fix: dont send notifications when keepalivehandler fires @niekcandaele (#1501)
- fix: id usage for ban/unban buttons @niekcandaele (#1498)
- fix: add extra logic for new allocs mod name @niekcandaele (#1494)
- fix: take new ModInfo into account when checking allocs version @niekcandaele (#1493)
- fix: commands only triggering once @niekcandaele (#1489)
- fix: SSE use header auth @niekcandaele (#1487)
- fix for map with new allocs compat @niekcandaele (#1486)
- fix: send request to fetch players for userdashboard @niekcandaele (#1484)
- fix: some more regex fixes for a21.1 @niekcandaele (#1479)
- fix: a regex for a21.1 @niekcandaele (#1477)
- fix: ensure indexes on player table @niekcandaele (#1470)
- feat: add extra guardrail to player deletion @niekcandaele (#1466)
- fix: add another blacklisted event @niekcandaele (#1460)
- fix: CPM version detection on experimental servers @niekcandaele (#1454)
- fix: do not handle NullReferenceExceptions @niekcandaele (#1452)
- Use jobId to deduplicate events @niekcandaele (#1446)
- fix: only attach event listener to SSE once we have a connection @niekcandaele (#1444)
- fix: adjustments to SSE throttling, should reduce duplication @niekcandaele (#1442)
- Add more logging to throttle inactivity checks @niekcandaele (#1440)
- feat: fully disconnect from server when throttling occurs @niekcandaele (#1438)
- fix: make auto cleanup of historical data more performant @niekcandaele (#1516)
- chore: add IsMovementBlocked to blocked logs @niekcandaele (#1468)
- fix: move throttling up a layer again @niekcandaele (#1465)
- fix: do not handle NullReferenceExceptions @niekcandaele (#1453)
🧰 Maintenance
- fix: 7d2dv1 support @niekcandaele (#1520)
- chore: add VehicleManager write to ignored logs @niekcandaele (#1507)
- merge dev @niekcandaele (#1483)
- chore: bump API wrapper version @niekcandaele (#1482)
- chore: add particle system to ignored logs @niekcandaele (#1473)
- fix: move throttling up a layer again @niekcandaele (#1464)
- chore: rename restart button to shutdown @niekcandaele (#1456)