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Fixed namespace issue with factory system. Regenerated docs.
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Chris3606 committed Feb 5, 2020
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2 changes: 1 addition & 1 deletion GoRogue/Factory/BlueprintConfig.cs
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@@ -1,4 +1,4 @@
namespace SadConsole.Factory
namespace GoRogue.Factory
{
/// <summary>
/// Base class for a settings object that contains parameters to pass to the Create function of a factory.
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2 changes: 1 addition & 1 deletion GoRogue/Factory/Factory.cs
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Expand Up @@ -2,7 +2,7 @@
using System.Collections;
using System.Collections.Generic;

namespace SadConsole.Factory
namespace GoRogue.Factory
{
/// <summary>
/// A factory that produces a type of object based on a blueprint and a set of configuration parameters.
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2 changes: 1 addition & 1 deletion GoRogue/Factory/IBlueprint.cs
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@@ -1,4 +1,4 @@
namespace SadConsole.Factory
namespace GoRogue.Factory
{
/// <summary>
/// Defines how to create a <typeparamref name="TProduced"/> object.
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2 changes: 1 addition & 1 deletion GoRogue/Factory/IFactoryObject.cs
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@@ -1,4 +1,4 @@
namespace SadConsole.Factory
namespace GoRogue.Factory
{
/// <summary>
/// Interface that can optionally be implemented by objects created via a <see cref="Factory{TBlueprintConfig, TProduced}"/>. The <see cref="DefinitionId"/> property
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2 changes: 1 addition & 1 deletion GoRogue/Factory/SimpleBlueprint.cs
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@@ -1,4 +1,4 @@
namespace SadConsole.Factory
namespace GoRogue.Factory
{
/// <summary>
/// A simple <see cref="IBlueprint{TBlueprintConfig, TProduced}"/> that can be used when no configuration object is necessary to create the object.
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1 change: 1 addition & 0 deletions GoRogue/SpatialMap.cs
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Expand Up @@ -421,6 +421,7 @@ public string ToString(Func<T, string> itemStringifier)
/// See the <see cref="ISpatialMap{T}"/> for documentation on the practical purpose of spatial
/// maps.
///
///
/// The objects stored in a SpatialMap must implement <see cref="IHasID"/>. This is used
/// internally to keep track of the objects, since uints are easily (and efficiently) hashable.
/// </remarks>
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4 changes: 2 additions & 2 deletions docs/api/GoRogue.AdjacencyRule.Types.html
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Expand Up @@ -123,10 +123,10 @@ <h3 id="extensionmethods">Extension Methods</h3>
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84 changes: 42 additions & 42 deletions docs/api/GoRogue.AdjacencyRule.html

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176 changes: 88 additions & 88 deletions docs/api/GoRogue.AdvancedLayeredSpatialMap-1.html

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116 changes: 58 additions & 58 deletions docs/api/GoRogue.AdvancedMultiSpatialMap-1.html

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124 changes: 62 additions & 62 deletions docs/api/GoRogue.AdvancedSpatialMap-1.html

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36 changes: 18 additions & 18 deletions docs/api/GoRogue.BoundedRectangle.html
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Expand Up @@ -116,10 +116,10 @@ <h3 id="constructors">Constructors
</h3>
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<a id="GoRogue_BoundedRectangle__ctor_" data-uid="GoRogue.BoundedRectangle.#ctor*"></a>
<h4 id="GoRogue_BoundedRectangle__ctor_GoRogue_Rectangle_GoRogue_Rectangle_" data-uid="GoRogue.BoundedRectangle.#ctor(GoRogue.Rectangle,GoRogue.Rectangle)">BoundedRectangle(Rectangle, Rectangle)</h4>
Expand Down Expand Up @@ -158,10 +158,10 @@ <h3 id="properties">Properties
</h3>
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<a id="GoRogue_BoundedRectangle_Area_" data-uid="GoRogue.BoundedRectangle.Area*"></a>
<h4 id="GoRogue_BoundedRectangle_Area" data-uid="GoRogue.BoundedRectangle.Area">Area</h4>
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</table>
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<h4 id="GoRogue_BoundedRectangle_BoundingBox" data-uid="GoRogue.BoundedRectangle.BoundingBox">BoundingBox</h4>
Expand Down Expand Up @@ -226,10 +226,10 @@ <h3 id="methods">Methods
</h3>
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<h4 id="GoRogue_BoundedRectangle_Equals_GoRogue_BoundedRectangle_" data-uid="GoRogue.BoundedRectangle.Equals(GoRogue.BoundedRectangle)">Equals(BoundedRectangle)</h4>
Expand Down Expand Up @@ -275,10 +275,10 @@ <h5 class="returns">Returns</h5>
</table>
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<h4 id="GoRogue_BoundedRectangle_Equals_System_Object_" data-uid="GoRogue.BoundedRectangle.Equals(System.Object)">Equals(Object)</h4>
Expand Down Expand Up @@ -326,10 +326,10 @@ <h5 class="overrides">Overrides</h5>
<div><span class="xref">System.Object.Equals(System.Object)</span></div>
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<h4 id="GoRogue_BoundedRectangle_GetHashCode" data-uid="GoRogue.BoundedRectangle.GetHashCode">GetHashCode()</h4>
Expand Down Expand Up @@ -361,10 +361,10 @@ <h3 id="operators">Operators
</h3>
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<a id="GoRogue_BoundedRectangle_op_Equality_" data-uid="GoRogue.BoundedRectangle.op_Equality*"></a>
<h4 id="GoRogue_BoundedRectangle_op_Equality_GoRogue_BoundedRectangle_GoRogue_BoundedRectangle_" data-uid="GoRogue.BoundedRectangle.op_Equality(GoRogue.BoundedRectangle,GoRogue.BoundedRectangle)">Equality(BoundedRectangle, BoundedRectangle)</h4>
Expand Down Expand Up @@ -415,10 +415,10 @@ <h5 class="returns">Returns</h5>
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<h4 id="GoRogue_BoundedRectangle_op_Inequality_GoRogue_BoundedRectangle_GoRogue_BoundedRectangle_" data-uid="GoRogue.BoundedRectangle.op_Inequality(GoRogue.BoundedRectangle,GoRogue.BoundedRectangle)">Inequality(BoundedRectangle, BoundedRectangle)</h4>
Expand Down Expand Up @@ -483,10 +483,10 @@ <h3 id="extensionmethods">Extension Methods</h3>
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