Skip to content

Releases: Craxy/ToggleTrafficLights

0.7.1

27 May 17:00
Compare
Choose a tag to compare

fixed: After using the TTL Batch UI at least once, no InfoView was selectable (ClickCatcher for BatchUI was still visible)

Note: the previous 0.7.1 release referenced the wrong commit: Instead of a28ade8 the commit 1c24136 (v. 0.7.0) was linked. The DLL in the attached zip was the correct version (v. 0.7.1)

0.7.0

22 May 20:47
Compare
Choose a tag to compare

Note: the support for tunnels is currently still a bit quirky: While toggling works, some parts -- especially UI stuff -- is not very comfortable yet. Details: https://github.com/Craxy/ToggleTrafficLights/blob/1c241369a8454756f9b63315e765c8d918ffd977/README.md#tunnels

0.4.3

17 Apr 18:09
Compare
Choose a tag to compare
0.4.3 Pre-release
Pre-release
  • fixed #14: Exception "Not a valid NetNode [System.InvalidOperationException]" while using ToogleTrafficLights tool. Reason was: SimulationStep and RenderOverlay run on different threads. Therefore it's possible for hoverInstance to change (via SimulationStep) while processing RenderOverlay

0.4.2

12 Apr 21:37
Compare
Choose a tag to compare
0.4.2 Pre-release
Pre-release
  • Button tooltip now mentions the menu (right click)
  • sprite is now read just once and reused
  • Each button for each state is now created only once and then reused. These buttons are named for skinning. Names are: ToggleTrafficLightsButtonActivated, ToggleTrafficLightsButtonActivatedUi, ToggleTrafficLightsButtonDeactivated

0.4.1

12 Apr 00:49
Compare
Choose a tag to compare
0.4.1 Pre-release
Pre-release
  • Named the button in the roads menu: "ToggleTrafficLightsToolButton". Was requested by nlight for "Sapphire - UI skin framework"
  • Fixed: Button gets not properly destroyed

0.4.0

06 Apr 22:04
Compare
Choose a tag to compare
0.4.0 Pre-release
Pre-release
  • Added batch commands: remove/add/reset all traffic lights. Commands can be found by clicking with the right mouse button on the Toggle Traffic Lights button. The button turns red and a menu appears on the left side of the screen.

Note: Batch commands apply to all present road intersections. It does not automatically remove lights in the future. So if you want no traffic lights at all click now and then on the remove traffic lights button

Note: All commands get execute directly after you clicked. There's no dialog asking if you really want to do this. There is no revert button to. So think twice before clicking! Of course you can always reset the traffic lights to their original state.

Note: Changes of road types do currently count as intersection. So the batch command "Add all traffic lights" does add lights to such places.

Note: Batch commands apply to roads outside of the buildable area too. So if you add lights to all intersections it will add lights to your connecting highways too. But there's really no good reason why somebody wants to add traffic lights to all intersections...

0.3.8

04 Apr 03:01
Compare
Choose a tag to compare
0.3.8 Pre-release
Pre-release

0.3.5.5

04 Apr 00:29
Compare
Choose a tag to compare
0.3.5.5 Pre-release
Pre-release
  • Previously removed shortcut was added again: Ctrl+L

0.3.5.3

03 Apr 21:35
Compare
Choose a tag to compare
0.3.5.3 Pre-release
Pre-release
  • fixed: going from Traffic Lights tool selected directly to Electricity Tab, the wrong build tool was used (depending on what was previously selected). This resulted in placing Electricity lines with the curved tool or even the upgrade tool (which means no lines were placeable)

Note: A fix for the Extended Road Upgrade mod was released which fixed the incompatibility with this tool. The Traffic Lights button can now be selected. But there is still one bug: going directly from one of the Extended Road Upgrade tool to the Traffic Lights tool is not possible: The previous used builtin-road-tool gets activated. Just click on the Traffic Lights button again to activate it.

0.3.5.2

03 Apr 02:45
Compare
Choose a tag to compare
0.3.5.2 Pre-release
Pre-release
  • fixed: after selecting another road-based tool (like trains) the Traffic Lights Tool button disappeared