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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
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namespace MidiPlugin | ||
{ | ||
public class FriendlyNameAttribute : Attribute | ||
{ | ||
public string Name { get; set; } | ||
public FriendlyNameAttribute(string Name) | ||
{ | ||
this.Name = Name; | ||
} | ||
} | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{8198E18C-2428-4CC1-9453-D14F08FEA217}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>MidiPlugin.Rules</RootNamespace> | ||
<AssemblyName>MidiPlugin.Rules</AssemblyName> | ||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<TargetFrameworkProfile /> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="LumosGUI"> | ||
<HintPath>..\..\..\..\..\Program Files (x86)\DMXControl3\GUI\LumosGUI.exe</HintPath> | ||
</Reference> | ||
<Reference Include="LumosLIB"> | ||
<HintPath>..\..\..\..\..\Program Files (x86)\DMXControl3\GUI\LumosLIB.dll</HintPath> | ||
</Reference> | ||
<Reference Include="NAudio"> | ||
<HintPath>..\..\..\..\..\Program Files (x86)\DMXControl3\GUI\NAudio.dll</HintPath> | ||
</Reference> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Drawing" /> | ||
<Reference Include="System.Windows.Forms" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Xml" /> | ||
<Reference Include="WeifenLuo.WinFormsUI.Docking"> | ||
<HintPath>..\..\..\..\..\Program Files (x86)\DMXControl3\GUI\WeifenLuo.WinFormsUI.Docking.dll</HintPath> | ||
</Reference> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="AssemblyHelper.cs" /> | ||
<Compile Include="ButtonInputChannel.cs" /> | ||
<Compile Include="ButtonRule.cs" /> | ||
<Compile Include="ContextManager.cs" /> | ||
<Compile Include="DeviceId.cs" /> | ||
<Compile Include="DeviceInformation.cs" /> | ||
<Compile Include="DeviceRule.cs" /> | ||
<Compile Include="EDeviceType.cs" /> | ||
<Compile Include="EncoderRule.cs" /> | ||
<Compile Include="FriendlyNameAttribute.cs" /> | ||
<Compile Include="IBacktrack.cs" /> | ||
<Compile Include="ILearnable.cs" /> | ||
<Compile Include="IProcessable.cs" /> | ||
<Compile Include="ISave.cs" /> | ||
<Compile Include="MidiDev.cs" /> | ||
<Compile Include="MidiEventArgs.cs" /> | ||
<Compile Include="MidiForm.cs"> | ||
<SubType>Form</SubType> | ||
</Compile> | ||
<Compile Include="MidiInformation.cs" /> | ||
<Compile Include="MidiInput.cs" /> | ||
<Compile Include="MidiInputChannel.cs" /> | ||
<Compile Include="MidiInputLayer.cs" /> | ||
<Compile Include="MidiMessage.cs" /> | ||
<Compile Include="MidiOutput.cs" /> | ||
<Compile Include="MidiRangeInputChannel.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
<Compile Include="RuleSet.cs" /> | ||
<Compile Include="RuleSetEditForm.cs"> | ||
<SubType>Form</SubType> | ||
</Compile> | ||
<Compile Include="SliderRule.cs" /> | ||
<Compile Include="ToolStripDeviceRuleButton.cs"> | ||
<SubType>Component</SubType> | ||
</Compile> | ||
<Compile Include="ValueChangedEventArgs.cs" /> | ||
<Compile Include="ValueTypeTypeConverter.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<EmbeddedResource Include="MidiForm.resx"> | ||
<DependentUpon>MidiForm.cs</DependentUpon> | ||
</EmbeddedResource> | ||
<EmbeddedResource Include="RuleSetEditForm.resx"> | ||
<DependentUpon>RuleSetEditForm.cs</DependentUpon> | ||
</EmbeddedResource> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<PropertyGroup> | ||
<PostBuildEvent>copy /Y "$(TargetDir)$(TargetFileName)" "C:\Program Files (x86)\DMXControl3\GUI"</PostBuildEvent> | ||
</PropertyGroup> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
|
||
// Allgemeine Informationen über eine Assembly werden über die folgenden | ||
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern, | ||
// die mit einer Assembly verknüpft sind. | ||
[assembly: AssemblyTitle("MidiPlugin.Rules")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("MidiPlugin.Rules")] | ||
[assembly: AssemblyCopyright("Copyright © 2016")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
|
||
// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar | ||
// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von | ||
// COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest. | ||
[assembly: ComVisible(false)] | ||
|
||
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird | ||
[assembly: Guid("945e553f-986c-498e-acac-e2e9ee69ff10")] | ||
|
||
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten: | ||
// | ||
// Hauptversion | ||
// Nebenversion | ||
// Buildnummer | ||
// Revision | ||
// | ||
// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern | ||
// übernehmen, indem Sie "*" eingeben: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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