libhumancode is a no_std
compatible crate that provides a
mechanism to encode up to 150 bits of binary data in a human
friendly format.
z-base-32 encoding is used to encode all data - this allows for using a minimal number of symbols to encode data (unlike regular base-32, which requires padding characters depending on the number of bits to encode). Additionally, z-base-32 is designed to be human friendly. The tradeoff is that the sender and receiver of a code must agree on the number of bits of data in each code.
libhumancode also uses a configurable number of error correction symbols using a Reed Solomon GF(2^5) code. For each error correcting symbol added, this means that we can detect at least 1 error in a code. For every two symbols added, we can correct an error. Note that these properties are not additive - with 5 error correcting symbols, if we have an input with 2 errors, we will always correct it. If we have an input with 3 errors, we will always report it as incorrect. However, if we have an input with 4 errors, we might accidentally "correct" it to an invalid code. As such, its highly recommended to confirm code corrections with the user.
use libhumancode::{decode_chunk, encode_chunk};
fn main() {
const DATA: &'static [u8] = &[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15];
const ECC_SYMBOLS: u8 = 5;
const BITS: u8 = 128;
const CORRECT_CODE: &'static str = "yyyo-ryar-ywdy-qnyj-befo-adeq-bhix-4os";
const INVALID_CODE: &'static str = "!!yo-ryar-ywdy-qnyj-befo-adeq-bhix-4os";
let encoded = encode_chunk(DATA, ECC_SYMBOLS, BITS).unwrap();
let encoded_pretty = encoded.pretty();
assert_eq!(encoded_pretty.as_str(), CORRECT_CODE);
let (decoded, corrected) = decode_chunk(INVALID_CODE, ECC_SYMBOLS, BITS).unwrap();
assert_eq!(decoded.as_bytes(), DATA);
assert_eq!(corrected.unwrap().pretty().as_str(), CORRECT_CODE);
}
No_std mode may be activated by disabling the "std" feature.
This project is licensed under either of
- Apache License, Version 2.0, (LICENSE-APACHE or https://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or https://opensource.org/licenses/MIT)
at your option.