Releases: Dadido3/D3hex
Releases · Dadido3/D3hex
D3hex v.0.967
Changes since v.0.941:
- Improved the UI:
- Dockable windows
- Added Tooltips
- Renamed some menu entries
- Names of the node-windows now depend on the parent nodes
- Changed colors in the "Editor" node
- Node "History":
- Added the option to allow write operations in any case
- Added node "Hash generator"
- Drag and Drop support of files into the node-editor.
- Many bugfixes and other changes
D3hex v.0.950 Preview
- The windows are now managed by a docking library, and no longer by the ungrateful MDI-Gadget:
- Object_History: Added the option to allow write operations in any case
- Bugfixes and other stuff
This is a preview, there are alot of bugs (mostly because of the new docker gadget). I hope to fix them as fast as possible and bring out a final version. For now, have fun.
v.0.941
v.0.940
- Fixed possible crash with Object_Editor (String generation in search wrote Null-Bytes outside of the memory)
- NBT loading and saving is a bit faster
- Object_Copy: Display progress
- Added a unit engine to format numbers with SI-prefixes...
- Object_View1D: Fixed "Jumping out of the screen" when normalizing the x-axis
- Renamed and moved all object-includes
- Renamed the object "Datatypes" to "Data Inspector"
- Added View2D, viewer for raster graphics
- Object descriptor changed to NBT
- Object_Editor: limited marked output to selection
- Object_Random: limited output to size
v.0.930
v.0.925
- Fixed loading of the default D3hex file
- Added names to object-inputs and outputs
- Editor:
- Fixed the goto stuff
- All Windows of the objects are now managed by Window.pbi
- Added Set_Data_Check and Convolute_Check functions
- Added Object_Datatypes
- Fixed crash because of wrong pointer returned from Window_Create(...)