Skip to content
This repository has been archived by the owner on Jul 26, 2022. It is now read-only.

0.2.2b Development Build 2

Pre-release
Pre-release
Compare
Choose a tag to compare
released this 27 Apr 05:54
· 88 commits to dev since this release
c86ec2b

Howdy!

The development team proudly introduces 0.2.2b Development Build 2! This one introduces a new huge feature and some smaller changes! Anyway, let's talk about them.

Localization

That's right, localizations. People (in their free time) have wonderfully translated the game into their native language. Translations will be listed below with their respective translators.

Localization setting will be asked on game launch if no setting for language exists, and can be changed in the boot menu by typing chlang.

We wish for new translations of the game, so if you wish to add your own language that is not on this list (besides Polish), feel free to copy and edit an existing language file and change the strings from there. You can then pull request your language file into the dev branch, to which then you will be added to the translator credits.

Code updates

Bugs

  • Fixed a bug where when an annoying popup spawned, the game crashed due to incorrect variable names.
  • Fixed a bug where if a setting does not exist while using editSettingsFile(), it crashes the game.
  • Fixed a bug where boot.py would crash if a system didn't have a systemunlock attribute.

Feature changes

  • Progressbar 7, 81, and 10 are now available. #34
  • Green segments spawn rates have been decreased, as they were too frequent before.
  • Changed the useless print() based menus, and switched them out with rich library-based tables that work dynamically, which work well with localizations.
  • Removed the sleep() commands when a save/settings file is detected, as they waste time.

And that's it for Development Build 2. I hope we can add a few more game features in DB3 before full release. Hope you enjoy it, and progress on!
-BurningInfern0