Releases: Devof73/MLCE_Tweaker_Studio
Releases · Devof73/MLCE_Tweaker_Studio
MLCET v4.5.5
Minecraft LCE PS3 & XBX MODDING TOOLKIT
Changelog: MLCE 4.5.5 🧊
- The patcher and other tools now use a backgroundWorker.✔
- The main gui has more space now it is configurable in some aspects.✔
- Soon we will add GUIDES for each tool. ❌
- You can preview multiple tracks before patching them on the console. ✔
- The FUI editor was greatly improved ✔
- All main GUI is dark now. (a little more to ready)✔
- Better compression of arc resources.✔
FOURJ EDITOR
- Folder editing mode. (the types that are inside it) ✔
- Better display of images in the picturebox, with improved scaling.✔
- Options Menu✔
- Discarded the function of invert colors for the game. This will be automatic.✔
- A few images may appear inverted, it's because they were made vice versa but there is still the option to invert them again just in case. ❌
mlce-4.0.2-git-release
Minecraft LCE PS3 & XBX MODDING TOOLKIT
Changes:
v4.0.0
- Color extra tools and dark component modifier for graphics.
- .BINKA creation/extraction tool by me (binka worker from phoenix)
- Edit game .COL coloration list in HEX or RGB. (base from PhoenixARC, enhanced by me)
- Workspace now haves the new EDITIONS menu...
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Editions is a list of game compilations with modifications saved separately automatic in path: User>Documents>MLCE Modding>savedata.
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You can transfer you edition to your ps3 using the function "compilate", will be uploaded to /ps3ip/dev_hddx/game/prjRegion.
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Now the workspace treeview can manage files clicking RMB in a node.
- Items Sprite Terrain are in beta version.
- FJUI Editor can replace all images by another file of the type and structures but different graphics.
- BINKA tool have the option (still in dev) to try to preview the audio.
- Added a special In-app clipboard to save path, fastly.
versions lower than this are no registered
Original Capabilities (0.0.0):
- Edit game .FJUI image collections, (base from kzpns, enhanced by me)
- Edit game .LOC localization on all languages. (base from PhoenixARC, enhanced by me)