A library for game automation.
Unium is an library for unity that facilities automation. It exposes an HTTP API that can be used for tools or testing.
There are two parts:
- A web server that is embedded into the game
- A query language sits on top that lets you search and manipulate the scene graph
This provides a flexible interface so you can remotely control and inspect your game as it runs. If necessary, you can add your own endpoints to the underlying web server to do custom operations.
For the tutorial
- Clone the unium repository
- Open the project in Unity
- Open the Tutorial scene in the editor
- Hit play
Your default browser should open automatically.
The tutorial is best experienced with the editor and browser side-by-side.
Documentation can be found in unium.pdf.
See also the FAQ
There are several ways of installing the unium library in your project.
The preferred approach
- Use the unity package manager (see below)
Alternatively you can
- Copy the
Assets/Unium
folder directly into your project - Download it from the asset store
- Or, install one of the release packages
NB: Remember to enable the development build
flag if you are making builds (unium is disabled for release by default).
As of v1.0.4
you can use the unity packaging to add unium directly. The upm
branch of the repository contains just the library setup for use with the package manager.
There are two ways to do this, either
cd Packages
git clone --branch upm https://github.com/gwaredd/unium.git
This adds the package as a local project dependency.
Add the following dependency to your Packages\manifest.json
file
{
"dependencies": {
"com.gwaredd.unium": "https://github.com/gwaredd/unium.git#upm",
...
}
}
This caches the dependency globally.
The Unium API facilitates automated tests but is not a testing framework. Below are a number of popular frameworks that have been used with Unium.
- Mocha and Chai - JavaScript
- Jest - JavaScript
- PyTest - Python
- RSpec - Ruby
- SpecFlow - C#
- JUnit - Java
Examples can be found in the Examples folder.
- Compatible with Unity 2017.4.30 and up
- The aim to is to keep it compatible with the lowest LTS version officially supported by Unity