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Add glow argument to find command. #659

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electricsteve
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Add a glow argument to the find command to glow the found entity/entities.
Discussion points:

  • Time for glow
  • Color of glow
    Should these be changeable by the player?

For anyone wondering why:

  • Easily locate the entities
  • When using effect to glow all entities you want, it doesn't apply to those outside of render distance, with keep searching this is easier

@Earthcomputer
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Isn't this the same as /cglow entities?

@electricsteve
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🤦🏼

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2 participants