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Add clearblocks.js CraftScript #1370
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,60 @@ | ||
// Marks all blocks that have at least 3 exposed sides (adjacent to an air block) | ||
// and then deletes those blocks. | ||
// Based on jsa's MCEdit Filter clearBlocks.py | ||
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importClass(Packages.com.sk89q.worldedit.world.block.BlockTypes) | ||
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context.checkArgs(0, -1, "") | ||
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var editSession = context.remember() | ||
var region = context.getSession().getRegionSelector(player.getWorld()).getRegion() | ||
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var min = region.getMinimumPoint() | ||
var width = region.getWidth() | ||
var height = region.getHeight() | ||
var length = region.getLength() | ||
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function sidesExposed(block) { | ||
if (editSession.getBlock(block).getBlockType().equals(BlockTypes.AIR)) { | ||
return 0 | ||
} | ||
var sides = 0 | ||
if (editSession.getBlock(block.add(0, 0, 1)).getBlockType().equals(BlockTypes.AIR)) { | ||
sides += 1 | ||
} | ||
if (editSession.getBlock(block.add(0, 1, 0)).getBlockType().equals(BlockTypes.AIR)) { | ||
sides += 1 | ||
} | ||
if (editSession.getBlock(block.add(1, 0, 0)).getBlockType().equals(BlockTypes.AIR)) { | ||
sides += 1 | ||
} | ||
if (editSession.getBlock(block.add(0, 0, -1)).getBlockType().equals(BlockTypes.AIR)) { | ||
sides += 1 | ||
} | ||
if (editSession.getBlock(block.add(0, -1, 0)).getBlockType().equals(BlockTypes.AIR)) { | ||
sides += 1 | ||
} | ||
if (editSession.getBlock(block.add(-1, 0, 0)).getBlockType().equals(BlockTypes.AIR)) { | ||
sides += 1 | ||
} | ||
return sides | ||
} | ||
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var destroyThese = [] | ||
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for (var i = 0; i < width; i += 1) { | ||
for (var j = 0; j < length; j += 1) { | ||
for (var k = 0; k < height; k += 1) { | ||
var block = min.add(i, k, j) | ||
if (sidesExposed(block) >= 3) { | ||
destroyThese.push(block) | ||
} | ||
} | ||
} | ||
} | ||
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for (var i = 0; i < destroyThese.length; i += 1) { | ||
editSession.setBlock(destroyThese[i], BlockTypes.AIR.getDefaultState()) | ||
} | ||
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context.print("[Clear Blocks] " + destroyThese.length + " blocks cleared.") |
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This entire function can be replaced by the
#surface
mask, don't recall the exact implementing class but it should be sufficient. I would rather not add more clunky code for us to maintain in the craftscripts dir.