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v1.1.0 Town of Host: Enhanced

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@0xDrMoe 0xDrMoe released this 21 Oct 03:40
· 8472 commits to main since this release

What's Changed

Additions

  • Ported President (from SLE by ryuk, originally coded by SolarFlare)
  • Ported Spy (from TOHE+ by LezaiYa, Originally coded by Gurge44)
  • Portuguese (Brazil) is now Supported. (by Reginaldoo, Dopzy,Tony Stark, Arc)
  • Added double click to kill setting for infectious (by ryuk)
  • Added 2 lobby games /rps and /coinflip for ppl who die to early (lol) (by ryuk)
  • Ported rebound from SLE (by ryuk) (originally coded by SloarFlare)
  • Ported Vigilante from SLE (Mercenary) with a small change (by ryuk) (originally coded by SolarFlare)
  • Renamed Agent back to Evil Tracker AND Disruptor To Anti Adminer (by TommyXL)
  • Pyromaniac color changed
  • New setting for Crewpostor (lunge on kill) AND kill after each x tasks completion (by ryuk)
  • New setting for Deceiver (loses ability usage on wrongful deceive) (by ryuk)
  • New camo skin (lol) (by ryuk)
  • Bewilder setting killer can get bewilder's vision (by ryuk)
  • Added Jailer to Fortune Teller list (by Moe)
  • Added a new setting for Deathpact (by lars-wu)
    Players in active Deathpact can call meeting
  • Added Default_Template.txt (by ryuk)
    It's so people can check if there are any changes that have been done in auto generated template.txt
  • Added a new setting for Coroner (by lars-wu)
    Inform killer about being tracked
  • Added new setting for Twister (by lars-wu)
    Hide who the players swap places with
  • Made Mini unable to be recruited and special kill (by LezaiYa)
  • New merchant to sell only enabled addons setting (by ryuk)

Removals

  • Glow
  • Occultist until rework (by ryuk)
  • Sunglasses (by ryuk)
  • "/cp" for inspector (by ryuk)
    It uses /cmp and /compare (ask me why)
  • Removed Coven roles in code (Shade, Coven Leader, Ritualist, Banshee) (by TommyXL)

Bug Fixes/Changes

  • Arsonist will be snitch's target if it can continue the game (by ryuk)
  • Admirer moved to experimental (neutrals can win with og team, this shouldn't be the case anymore as we have tested it, but we're keeping it here in case) (by ryuk, and possibly fixed by Niko)
  • Tracefinder fix, it can no longer see arrows when no on was dead (by TommyXL)
  • Reworked reverie (by ryuk, Idea by Pyro, original idea and coded by TronAndRey)
    Added increase and Max kill cooldown setting. Reverie misfires and dies with target after reaching Max cooldown
  • Updated Whitelist (by TommyXL)
    You can add nicknames for keeping track of friend codes (friendcode#1234, nickname)
  • Updated fragile (by ryuk)
    Fragile will no longer show themselves as killer if they die.
  • Reorganized Options and fixed to adjust to renaming (by Moe)
  • Updated default template message for all languages (by ryuk, TommyXL, Dopzy, Dawson, lezaiYa, netherdragontw (broke his pc stupid))
  • Renamed Cultivator to Berserker in code, should be unchanged on client side, this is to check for code optimation later (by Moe)
  • Hater reworked (by NikoCat233)
  • Hater improvements (by Gurge44)
    Hater no longer ignores shields
  • Fixed huntsman (by ryuk)
    Fixed wrong win screen and Huntsman now shows everyone as target (instead of showing no one) if not enough targets alive
  • Fixed /death for hosts (by TommyXL)
  • Heads/tails for coinflip now translatable in <>.dat (by PHGaming)
  • Reworked chat spamming system to be a little more optimized (by ryuk)
  • Fixed wrong name on bait reveal and /id when using color name mode (by ryuk)
  • Fixed spy for Modded clients (by ryuk)
  • Improved Amnesiac, Imitator (by NickoCat233)
  • Fix Copycat and admirer interaction (by NikoCat233)
  • Updated en_US.json for some neutral killers (by Moe)

  • Note: Language.dat (English.dat) updates automatically now.

  • Note: New variable for template file = {{HostName}} (host's name), ({{PlayerName}} is for any player.)

  • Several Misc Bug Fixes and code enhancements by TommyXL, ryuk, Moe and Gurge44


Full Changelog: v1.0.1...v1.1.0