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Releases: Esri/cityengine-sdk

CityEngine SDK 3.2.10650

20 Nov 16:08
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Welcome to CityEngine SDK 3.2.10650 for CityEngine 2024.1!

This SDK contains the CityEngine Procedural Runtime (PRT), documentation and C++ example code.

Please refer to the README in the repository root for instructions and how to build the SDK examples.

The latest changes in PRT are listed in the changelog.md and include:

  • Improvement of accuracy in computations and preservation of small geometric details.
  • New CGA features such as rule inlining and Boolean operations.
  • ... and much more ...

Thank you for your interest in the CityEngine SDK!

CityEngine SDK 3.2.10352

20 Nov 16:01
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Welcome to CityEngine SDK 3.2.10352!

This SDK contains the CityEngine Procedural Runtime (PRT), documentation and C++ example code.

Please refer to the README in the repository root for instructions and how to build the SDK examples.

The latest changes in PRT are listed in the changelog.md and include:

  • Improvements and bugfixes in decoders and encoders.

Thank you for your interest in the CityEngine SDK!

PS: The included examples are not updated for this release. They will be updated again for CityEngine 2024.1.

CityEngine SDK 3.2.10211

11 Jul 11:57
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Welcome to CityEngine SDK 3.2.10211 for CityEngine 2024.0!

This SDK contains the CityEngine Procedural Runtime (PRT), documentation and C++ example code.

Please refer to the README in the repository root for instructions and how to build the SDK examples.

The latest changes in PRT are listed in the changelog.md and include:

  • Improvements and bug fixes to the CGA language: Support for Visual CGA designs, improvements for setback and convexify.
  • Improvements and bug fixes for materials and triangulations among all Decoders and Encoders.
  • ... and much more ...

Thank you for your interest in the CityEngine SDK!

CityEngine SDK 3.2.9903

11 Jun 13:32
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Welcome to CityEngine SDK 3.2.9903!

This SDK contains the CityEngine Procedural Runtime (PRT), documentation and C++ example code.

Please refer to the README in the repository root for instructions and how to build the SDK examples.

The latest changes in PRT are listed in the changelog.md and include:

  • Improvements for multi-threaded decode-encode usage
  • the possibility to load additional codecs after the first call to init()
  • support for decoding IFC4 files

Thank you for your interest in the CityEngine SDK!

PS: the included examples are not updated for this release. They will be updated again for CityEngine 2024.0.

CityEngine SDK 3.1.9666

21 Nov 13:55
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Welcome to CityEngine SDK 3.1.9666 for CityEngine 2023.1!

This SDK contains the CityEngine Procedural Runtime (PRT), documentation and C++ example code.

Please refer to the README in the repository root for instructions and how to build the SDK examples.

The latest changes in PRT are listed in the changelog.md and include:

  • Improvements to the CGA language (geometry tags and logical selector expressions for comp and setback).
  • New "doubleSided" material attribute for Collada Decoder and GLTF Decoder/Encoder.
  • Improvements for USD Decoder/Encoder.
  • ... and much more ...

Thank you for your interest in the CityEngine SDK!

CityEngine SDK 3.0.8961

10 Oct 11:17
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Welcome to CityEngine SDK 3.0.8961!

This SDK contains the CityEngine Procedural Runtime (PRT), documentation and C++ example code.

Please refer to the README in the repository root for instructions and how to build the SDK examples.

The latest changes in PRT are listed in the changelog.md and include:

  • Improvements both to performance and memory consumption.
  • Many bug fixes in decoders and encoders.

Thank you for your interest in the CityEngine SDK!

PS: the included examples are not updated for this release. They will be updated again for CityEngine 2023.1.

CityEngine SDK 3.0.8905

01 Jun 08:42
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Welcome to CityEngine SDK 3.0.8905!

This SDK contains the CityEngine Procedural Runtime (PRT), documentation and C++ example code.

Please refer to the README in the repository root for instructions and how to build the SDK examples.

The latest changes in PRT are listed in the changelog.md and include:

  • Support for CityEngine 2023.0 rpks - due to new features (dynamic imports) in CGA, the CGA Compiler was upgraded to a new major version. Older SDKs will not be able to use the new rpks. Note: a small change to client code is necessary, see changelog.
  • Support for exporting to Unreal 5.0+
  • More robust USD codecs, including better texture / uvs support
  • ... and much more ...

Thank you for your interest in the CityEngine SDK!

CityEngine SDK 2.7.8603

24 Feb 14:18
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Welcome to CityEngine SDK 2.7.8603!

This SDK contains the CityEngine Procedural Runtime (PRT), documentation and C++ example code.

Please refer to the README in the repository root for instructions and how to build the SDK examples.

The latest changes in PRT are listed in the changelog.md and include:

  • Improvements to the USD decoder when reading from general URIs.
  • Reduced peak memory usage when reading assets.
  • Security updates to included 3rd party libraries.

Thank you for your interest in the CityEngine SDK!

CityEngine SDK 2.7.8538

24 Oct 16:35
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Welcome to CityEngine SDK 2.7.8538 for CityEngine 2022.1!

This SDK contains the CityEngine Procedural Runtime (PRT), documentation and C++ example code.

Please refer to the README in the repository root for instructions and how to build the SDK examples.

The latest changes in PRT are listed in the changelog.md and include:

  • Improvements to the CGA language (a new powerful operation splitAndSetbackPerimeter).
  • Improvements and bugfixes for the USD encoder (e.g. per-building merge granularity and support for CGA reports).
  • Better performance for CGA attribute evaluation.
  • ... and much more ...

Thank you for your interest in the CityEngine SDK!

CityEngine SDK 2.6.8300

09 Jun 13:41
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Welcome to CityEngine SDK 2.6.8300 for CityEngine 2022.0! This SDK contains the CityEngine Procedural Runtime (PRT), documentation and C++ example code.

Please refer to the README in the repository root for instructions and how to build the SDK examples.

The latest changes in PRT are listed in the changelog and include:

  • Improvements to the CGA language (more powerful import command, improvements to resetMaterial, readMaterial and alignScopeToGeometry).
  • Bug fixes and improvements for the Unreal Engine encoder (e.g. Twinmotion support and better landscape export).
  • Improvements to the GLTF decoder (e.g. also read UVs without textures).
  • Improvements to the USD codecs (e.g. partially read files with unsupported nodes).
  • Improved OBJ decoder performance.
  • ... and much more ...

Thank you for your interest in the CityEngine SDK!