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Add SDL3 to CI and upload build artifacts #284

Add SDL3 to CI and upload build artifacts

Add SDL3 to CI and upload build artifacts #284

Workflow file for this run

name: CI
on: [push, pull_request]
env:
SDL2_VERSION: 2.30.8
SDL3_VERSION: 3.1.3
jobs:
linux:
name: Rocky Linux
runs-on: ubuntu-latest
container:
image: rockylinux/rockylinux:8
steps:
- name: Are we really on Rocky Linux?
run: cat /etc/os-release
- name: Install dependencies
run: |
dnf update -y
dnf install -y epel-release
dnf config-manager --set-enabled powertools
dnf install -y bzip2 bzip2-devel chrpath clang cmake freetype-devel gcc-c++ \
git gtk3-devel libstdc++-static libuuid-devel libvorbis-devel \
libxml2-devel meson ninja-build ocl-icd-devel openal-soft-devel \
opencl-headers openssl-devel patch perl-IPC-Cmd svn unix2dos xz zlib-static
- uses: actions/checkout@v4
with:
submodules: true
- name: Clone SDL2
run: git clone --depth 1 --branch release-$SDL2_VERSION https://github.com/libsdl-org/SDL.git
- name: Build SDL2 (Release)
run: |
cd SDL
cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release
ninja -C release
cd ..
- name: CMake configure (Debug)
run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL/include -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL/release/libSDL2-2.0.so
- name: Build (Debug)
run: ninja -C debug
- name: CMake configure (Release)
run: cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL/include -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL/release/libSDL2-2.0.so
- name: Build (Release)
run: ninja -C release
- name: Archive build result
uses: actions/upload-artifact@v4
with:
name: FAudio-SDL2-lib64
path: release/libFAudio.so.0
linux-mingw:
name: Rocky Linux MinGW
runs-on: ubuntu-latest
container:
image: rockylinux/rockylinux:8
steps:
- name: Are we really on Rocky Linux?
run: cat /etc/os-release
- name: Install dependencies
run: |
dnf update -y
dnf install -y epel-release
dnf --enablerepo=powertools install -y git xz cmake ninja-build mingw32-gcc-c++ mingw64-gcc-c++
- uses: actions/checkout@v4
with:
submodules: true
- name: Download SDL
run: |
curl -LO https://github.com/libsdl-org/SDL/releases/download/release-$SDL2_VERSION/SDL2-devel-$SDL2_VERSION-mingw.tar.gz
tar -xvf SDL2-devel-$SDL2_VERSION-mingw.tar.gz -C ${GITHUB_WORKSPACE}
- name: CMake configure 32-bit (Release)
run: cmake -B release-x86 -G Ninja . -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=.github/mingw-w64-i686.cmake -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL2-$SDL2_VERSION/i686-w64-mingw32/bin/SDL2.dll -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL2-$SDL2_VERSION/i686-w64-mingw32/include/SDL2
- name: Build 32-bit (Release)
run: ninja -C release-x86
- name: CMake configure 64-bit (Release)
run: cmake -B release-x64 -G Ninja . -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=.github/mingw-w64-x86_64.cmake -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL2-$SDL2_VERSION/x86_64-w64-mingw32/bin/SDL2.dll -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL2-$SDL2_VERSION/x86_64-w64-mingw32/include/SDL2
- name: Build 64-bit (Release)
run: ninja -C release-x64
- name: Archive build result 32-bit
uses: actions/upload-artifact@v4
with:
name: FAudio-SDL2-x86
path: release-x86/FAudio.dll
- name: Archive build result 64-bit
uses: actions/upload-artifact@v4
with:
name: FAudio-SDL2-x64
path: release-x64/FAudio.dll
macos:
name: macOS (CMake)
runs-on: macos-latest
env:
CXXFLAGS: -I/usr/local/include/SDL2
LDFLAGS: -L/usr/local/lib
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: Install dependencies
run: brew install ninja sdl2
- name: CMake configure (Debug)
run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug
- name: Build (Debug)
run: ninja -C debug
- name: CMake configure (Release)
run: cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release
- name: Build (Release)
run: ninja -C release
- name: Archive build result
uses: actions/upload-artifact@v4
with:
name: FAudio-SDL2-osx
path: release/libFAudio.0.dylib
windows-msvc:
name: Windows (MSVC)
runs-on: windows-latest
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: Cache SDL
uses: actions/cache@v4
env:
cache-name: cache-sdl
with:
path: C:\SDL
key: ${{ runner.os }}-build-${{ env.cache-name }}
- name: Download SDL if not cached
run: |
if (-Not (Test-Path C:\SDL))
{
Invoke-WebRequest "https://github.com/libsdl-org/SDL/releases/download/release-$env:SDL2_VERSION/SDL2-devel-$env:SDL2_VERSION-VC.zip" -OutFile C:\SDL.zip
Expand-Archive C:\SDL.zip -DestinationPath C:\
}
- name: CMake configure (Debug)
run: |
$env:LDFLAGS = "/LIBPATH:C:\SDL2-$env:SDL2_VERSION\lib\x86 "
cmake -B debug -G "Visual Studio 17 2022" . -DCMAKE_BUILD_TYPE=Debug `
-A Win32 `
-DSDL2_INCLUDE_DIRS="C:\SDL2-$env:SDL2_VERSION\include" `
-DSDL2_LIBRARIES="SDL2;SDL2main"
- name: Build (Debug)
run: cmake --build debug
- name: CMake configure (Release)
run: |
$env:LDFLAGS = "/LIBPATH:C:\SDL2-$env:SDL2_VERSION\lib\x86 "
cmake -B release -G "Visual Studio 17 2022" . -DCMAKE_BUILD_TYPE=Release `
-A Win32 `
-DSDL2_INCLUDE_DIRS="C:\SDL2-$env:SDL2_VERSION\include" `
-DSDL2_LIBRARIES="SDL2;SDL2main"
- name: Build (Release)
run: cmake --build release
freebsd:
runs-on: ubuntu-latest
name: FreeBSD
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: Build
uses: cross-platform-actions/action@v0.24.0
with:
operating_system: freebsd
version: '13.3'
run: |
sudo pkg update
sudo pkg install -y cmake ninja sdl2
cmake -B build -G Ninja .
cmake --build build --verbose -- -j`sysctl -n hw.ncpu`
linux-SDL3:
name: Rocky Linux SDL3
runs-on: ubuntu-latest
container:
image: rockylinux/rockylinux:8
steps:
- name: Are we really on Rocky Linux?
run: cat /etc/os-release
- name: Install dependencies
run: |
dnf update -y
dnf install -y epel-release
dnf config-manager --set-enabled powertools
dnf install -y bzip2 bzip2-devel chrpath clang cmake freetype-devel gcc-c++ \
git gtk3-devel libstdc++-static libuuid-devel libvorbis-devel \
libxml2-devel meson ninja-build ocl-icd-devel openal-soft-devel \
opencl-headers openssl-devel patch perl-IPC-Cmd svn unix2dos xz zlib-static
- uses: actions/checkout@v4
with:
submodules: true
- name: Clone SDL3
run: git clone --depth 1 --branch preview-$SDL3_VERSION https://github.com/libsdl-org/SDL.git
- name: Build SDL3 (Release)
run: |
cd SDL
cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release
ninja -C release
cd ..
- name: CMake configure (Debug)
run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug -DBUILD_SDL3=ON -DSDL3_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL/include -DSDL3_LIBRARIES=${GITHUB_WORKSPACE}/SDL/release/libSDL3.so
- name: Build (Debug)
run: ninja -C debug
- name: CMake configure (Release)
run: cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release -DBUILD_SDL3=ON -DSDL3_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL/include -DSDL3_LIBRARIES=${GITHUB_WORKSPACE}/SDL/release/libSDL3.so
- name: Build (Release)
run: ninja -C release
- name: Archive build result
uses: actions/upload-artifact@v4
with:
name: FAudio-SDL3-lib64
path: release/libFAudio.so.0
linux-mingw-SDL3:
name: Rocky Linux MinGW SDL3
runs-on: ubuntu-latest
container:
image: rockylinux/rockylinux:8
steps:
- name: Are we really on Rocky Linux?
run: cat /etc/os-release
- name: Install dependencies
run: |
dnf update -y
dnf install -y epel-release
dnf --enablerepo=powertools install -y git xz cmake ninja-build mingw32-gcc-c++ mingw64-gcc-c++
- uses: actions/checkout@v4
with:
submodules: true
- name: Download SDL
run: |
curl -LO https://github.com/libsdl-org/SDL/releases/download/preview-$SDL3_VERSION/SDL3-devel-$SDL3_VERSION-mingw.tar.xz
tar -xvf SDL3-devel-$SDL3_VERSION-mingw.tar.xz -C ${GITHUB_WORKSPACE}
- name: CMake configure 32-bit (Release)
run: cmake -B release-x86 -G Ninja . -DBUILD_SDL3=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=.github/mingw-w64-i686.cmake -DSDL3_LIBRARIES=${GITHUB_WORKSPACE}/SDL3-$SDL3_VERSION/i686-w64-mingw32/bin/SDL3.dll -DSDL3_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL3-$SDL3_VERSION/i686-w64-mingw32/include
- name: Build 32-bit (Release)
run: ninja -C release-x86
- name: CMake configure 64-bit (Release)
run: cmake -B release-x64 -G Ninja . -DBUILD_SDL3=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=.github/mingw-w64-x86_64.cmake -DSDL3_LIBRARIES=${GITHUB_WORKSPACE}/SDL3-$SDL3_VERSION/x86_64-w64-mingw32/bin/SDL3.dll -DSDL3_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL3-$SDL3_VERSION/x86_64-w64-mingw32/include
- name: Build 64-bit (Release)
run: ninja -C release-x64
- name: Archive build result 32-bit
uses: actions/upload-artifact@v4
with:
name: FAudio-SDL3-x86
path: release-x86/FAudio.dll
- name: Archive build result 64-bit
uses: actions/upload-artifact@v4
with:
name: FAudio-SDL3-x64
path: release-x64/FAudio.dll
macos-SDL3:
name: macOS (CMake) SDL3
runs-on: macos-latest
steps:
- uses: actions/checkout@v4
with:
submodules: true
# This can be replaced by installing once brew ships SDL3
- name: Clone SDL3
run: git clone --depth 1 --branch preview-$SDL3_VERSION https://github.com/libsdl-org/SDL.git
- name: Install dependencies
run: brew install ninja
- name: Build SDL3 (Release)
run: |
cd SDL
cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release
ninja -C release
cd ..
- name: CMake configure (Debug)
run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug -DBUILD_SDL3=ON -DSDL3_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL/include -DSDL3_LIBRARIES=${GITHUB_WORKSPACE}/SDL/release/libSDL3.dylib
- name: Build (Debug)
run: ninja -C debug
- name: CMake configure (Release)
run: cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release -DBUILD_SDL3=ON -DSDL3_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL/include -DSDL3_LIBRARIES=${GITHUB_WORKSPACE}/SDL/release/libSDL3.dylib
- name: Build (Release)
run: ninja -C release
- name: Archive build result
uses: actions/upload-artifact@v4
with:
name: FAudio-SDL3-osx
path: release/libFAudio.0.dylib