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Issues: GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator

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Issues list

Is D3D12MA::Allocator::BeginDefragmentation() Work Correctly ? question Further information is requested
#63 opened Apr 28, 2024 by FlyAndNotDown
GetResourceAllocation errors while using castable formats and CreateResource3 bug Something isn't working investigating Still to be determined whether we work on this next release To be done as soon as possible
#62 opened Jan 11, 2024 by rbertin-aso
AlignUp SizeInBytes for buffer memory investigating Still to be determined whether we work on this optimization Improvement in performance or memory usage
#46 opened Oct 28, 2022 by kruseborn
ProTip! Adding no:label will show everything without a label.