The following project contains a solution for a Stealh Game as the first part of Udemy Course: "Unreal Engine 4 Mastery: Create Multiplayer Games with C++"
- Unreal Engine 4.18
- Visual Studio 2017
- Players should complete a game objective and reach the "extraction zone"
- AI guards can hear and see players
- Using a weapon the player can distract enemy AI via shooting projectlies into walls and objects
- Multiplayer support
- Black hole object (absorption nearby objects)
- Launch pad (pushes players and objects into the air)
- Patrolling AI
- This project is based on the FPS Template, created by Tom Looman
- Content of this project may only be used in Unreal Engine projects, and distrubuted by Unreal Engine EULA license